Commit graph

700 commits

Author SHA1 Message Date
ReinUsesLisp
c67d64365a shader: Remove old shader management 2021-07-22 21:51:22 -04:00
ReinUsesLisp
2930dccecc spirv: Initial SPIR-V support 2021-07-22 21:51:22 -04:00
bunnei
db46f8a70c
Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
2021-07-22 12:51:13 -04:00
bunnei
c53b688411
Merge pull request #6629 from FernandoS27/accel-dma-2
DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
2021-07-20 17:35:05 -04:00
ReinUsesLisp
ad189488b3 vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
Silences performance warnings generated from validation layers on each frame.
2021-07-20 14:38:58 -03:00
Fernando S
9a26d96c98
vk_buffer_cache: Fix quad index array with 0 vertices (#6627) 2021-07-20 05:05:28 -03:00
Rodrigo Locatti
16f983d33a
Merge pull request #6580 from ReinUsesLisp/xfb-radv
vk_buffer_cache: Use emulated null buffers for transform feedback
2021-07-19 23:01:19 -03:00
Fernando S
b405a81a9c
Merge pull request #6679 from yzct12345/fix-lets-go
Fix Pokemon Let's Go on Vulkan
2021-07-19 03:29:54 +02:00
yzct12345
03a7131563
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:32 +00:00
yzct12345
b727b6784f
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:12 +00:00
yzct12345
9e7f41cec6
Ignore wrong blit format 2021-07-18 21:56:06 +00:00
ReinUsesLisp
29c39838fe vk_texture_cache: Finalize renderpass when downloading images 2021-07-18 18:00:30 -03:00
ReinUsesLisp
7850dd0a76 vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images 2021-07-18 18:00:14 -03:00
ReinUsesLisp
a3ce26ae01 vk_compute_pass: Fix ASTC buffer setup synchronization 2021-07-18 17:59:31 -03:00
bunnei
3cd3230295
Merge pull request #6579 from ameerj/float-settings
settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
ameerj
e0978931e8 vk_rasterizer: Only clear valid color attachments 2021-07-13 16:04:27 -04:00
Fernando Sahmkow
b780d5b5c5 DMAEngine: Accelerate BufferClear 2021-07-13 03:49:47 +02:00
Fernando Sahmkow
bc19d28963 accelerateDMA: Fixes and feedback. 2021-07-12 10:33:35 +02:00
Fernando Sahmkow
be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
Fernando Sahmkow
4a09517336 Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
cf38faee9b Fence Manager: Force ordering on WFI. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
63915bf2de Fence Manager: Add fences on Reference Count. 2021-07-09 22:20:36 +02:00
ReinUsesLisp
5a45d295da vk_buffer_cache: Use emulated null buffers for transform feedback
Vulkan does not support null buffers on transform feedback bindings.
Emulate these using the same null buffer we were using for index
buffers.
2021-07-09 01:27:47 -03:00
ameerj
8284658bac configure_graphics: Use u8 for bg_color values 2021-07-08 21:45:01 -04:00
Ameer J
5edc96f4a4
Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
Fernando Sahmkow
38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 2021-07-04 22:32:03 +02:00
lat9nq
7a8de138df yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq
b91b76df4f general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Morph
ec68cba440
Merge pull request #6502 from ameerj/vendor-title
main: Add GPU Vendor name to running title bar
2021-06-28 14:51:49 -04:00
ReinUsesLisp
3ab5bf6454 vk_buffer_cache: Silence implicit cast warnings 2021-06-26 02:17:36 -03:00
bunnei
c805c0b395
Merge pull request #6496 from ameerj/astc-fixes
astc: Various robustness enhancements for the gpu decoder
2021-06-24 21:47:05 -07:00
Wunkolo
4569f39c7c common: Replace common_sizes into user-literals
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.

To keep the global namespace clean, users will have to use:

```
using namespace Common::Literals;
```

to access these literals.
2021-06-24 09:27:40 -07:00
Mai M
17fff10e06
Merge pull request #6465 from FernandoS27/sex-on-the-beach
GPU: Implement a garbage collector for GPU Caches (project Reaper+)
2021-06-23 08:03:01 -04:00
ReinUsesLisp
cf116a28a6 vk_master_semaphore: Use jthread for debug thread 2021-06-21 19:56:07 -03:00
ameerj
fb16cbb17e video_core: Add GPU vendor name to window title bar 2021-06-20 23:04:07 -04:00
Fernando Sahmkow
569a1962c0 Reaper: Guarantee correct deletion. 2021-06-20 19:11:41 +02:00
ameerj
ace20ba4a4 astc_decoder.comp: Remove unnecessary LUT SSBOs
We can move them to instead be compile time constants within the shader.
2021-06-19 10:56:13 -04:00
ameerj
31b125ef57 astc: Various robustness enhancements for the gpu decoder
These changes should help in reducing crashes/drivers panics that may
occur due to synchronization issues between the shader completion and
later access of the decoded texture.
2021-06-19 09:00:33 -04:00
Fernando Sahmkow
ca6f47c686 Reaper: Change memory restrictions on TC depending on host memory on VK. 2021-06-17 00:29:48 +02:00
ameerj
b2955479e5 configure_graphics: Add Accelerate ASTC decoding setting 2021-06-15 20:19:00 -04:00
ameerj
859ba21f6d buffer_cache: Simplify uniform disabling logic 2021-06-01 13:26:58 -04:00
bunnei
7d86a6ff02
Merge pull request #6317 from ameerj/fps-fix
perf_stats: Rework FPS counter to be more accurate
2021-05-18 19:56:29 -07:00
ameerj
5bef54618a perf_stats: Rework FPS counter to be more accurate
The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.

This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.

The status bar update frequency was also changed from 2 seconds to 500ms.
2021-05-15 20:34:20 -04:00
ameerj
3671fd0a97 texture_cache: Handle out of bound texture blits
Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
2021-05-07 22:14:21 -04:00
ameerj
ae758a236f vk_texture_cache: Swap R and B channels of color flipped format
Swaps the Red and Blue channels of the A1B5G5R5_UNORM texture format, which was being incorrectly rendered.
2021-04-24 23:59:42 -04:00
bunnei
a4c6712a4b common: Move settings to common from core.
- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
bunnei
12a343ed8d
Merge pull request #6190 from lioncash/constfn2
vk_master_semaphore: Add missing const qualifier for IsFree()
2021-04-13 17:52:38 -07:00
Lioncash
9b331a5fb5 vk_master_semaphore: Deduplicate atomic access within IsFree()
We can just reuse the already existing KnownGpuTick() to deduplicate the
access.
2021-04-12 09:41:55 -04:00
Lioncash
c5f5d6e7f6 vk_master_semaphore: Add missing const qualifier for IsFree()
This member function doesn't modify class state.
2021-04-12 09:41:23 -04:00
Lioncash
4198c92ed0 vk_texture_cache: Make use of Common::BitCast where applicable
Also clarify the TODO comment a little more on the lacking
implementations for std::bit_cast.
2021-04-12 09:17:36 -04:00