Commit graph

1491 commits

Author SHA1 Message Date
bunnei
8440b814bc
Merge pull request #834 from lioncash/grc
service: Add the grc:c service
2018-07-26 12:03:30 -07:00
bunnei
41d7b020a8
Merge pull request #832 from lioncash/nim
service: Add the nim services
2018-07-26 12:02:29 -07:00
bunnei
e4191b624c
Merge pull request #831 from lioncash/ldn
service: Add ldn services
2018-07-26 11:52:42 -07:00
bunnei
40eb243f86
Merge pull request #830 from lioncash/socket
service/sockets: Add missing socket services
2018-07-26 11:51:11 -07:00
Lioncash
b28af1f6c9 service: Add the grc:c service
Adds the basic skeleton for the grc:c service based off the information
provided by Switch Brew.
2018-07-26 09:53:58 -04:00
Lioncash
f916611e32 service: Add the nim services
Adds the skeleton for the nim services based off information from Switch
Brew.
2018-07-26 02:47:06 -04:00
Lioncash
8781beaf0d service: Add ldn services
Adds ldn services based off information provided by Switch Brew.
2018-07-26 01:48:06 -04:00
bunnei
57cd80c410
Merge pull request #827 from lioncash/log
service/lm: Minor changes
2018-07-25 22:30:43 -07:00
Lioncash
3f5dfc4d96 service/sockets: Add ethc:c and ethc:i services 2018-07-26 01:07:21 -04:00
Lioncash
165e7645e1 service/sockets: Add missing bsdcfg socket service 2018-07-26 01:00:15 -04:00
Sebastian Valle
1958d07d7d
Merge pull request #828 from lioncash/ldr
service: Add ldr services
2018-07-25 23:44:13 -05:00
Sebastian Valle
8ac52c6b56
Merge pull request #826 from lioncash/erpt
service: Add erpt and eupld services
2018-07-25 23:43:47 -05:00
Sebastian Valle
0e05f98be2
Merge pull request #823 from lioncash/nifm
service/nifm: Deduplicate interface code
2018-07-25 23:43:03 -05:00
Lioncash
3fb124961e service: Add ldr services
Adds the skeleton for the ldr-related services based off the information
provided on Switch Brew.
2018-07-25 23:11:03 -04:00
Lioncash
91d86df920 lm: Move LM's class declaration into the cpp file
This isn't used directly outside of this translation unit, so we can
hide it from external use.
2018-07-25 22:40:16 -04:00
Lioncash
6f4d3d8163 lm: Amend names of Initialize() in Logger and Initialize() in LM
Amends these to match the information on Switch Brew.
2018-07-25 22:39:39 -04:00
Lioncash
8650be1020 lm: Add missing function entry to Logger's function table 2018-07-25 22:26:32 -04:00
Lioncash
7458e71f24 service: Add eupld services
Adds the skeleton for the eupld services based off information on Switch
Brew.
2018-07-25 22:13:43 -04:00
Lioncash
821f2c03cb service: Add the erpt services
Adds the basic skeleton of the erpt service based off information on
Switch Brew.
2018-07-25 22:13:39 -04:00
bunnei
b0adb9a3d9
Merge pull request #824 from lioncash/nvdrv
service/nvdrv: Minor changes
2018-07-25 19:02:08 -07:00
bunnei
851089b482
Merge pull request #822 from lioncash/pm
service: Add pm services
2018-07-25 19:01:28 -07:00
Lioncash
f9951352f6 service/nvdrv: Take std::string in Open() by const reference
Avoids copies from being made, since the string is only ever used for
lookup, the data is never transfered anywhere.

Ideally, we'd use a std::string_view here, but devices is a
std::unordered_map, not a std::map, so we can't use heterogenous lookup
here.
2018-07-25 17:37:43 -04:00
Lioncash
a2cd07d094 service/nvdrv: Use std::move where applicable
Avoids unnecessary reference count increments and decrements.

In one case, we don't need to make a shared_ptr copy at all,
just to call a member function.
2018-07-25 17:31:08 -04:00
Lioncash
85ed42a1d2 service/nifm: Deduplicate interface code
Rather than having the same code for each nifm service variant, we can
centralize it on one class and get rid of a bit of extra code.
2018-07-25 17:18:41 -04:00
Lioncash
c664f8a257 service: Add pm services
Adds the skeleton for the process management services based off
information on Switch Brew.
2018-07-25 16:57:16 -04:00
Lioncash
4175712976 service: Add the es service
Adds the skeleton for the ETicket service based off the information on
Switch Brew
2018-07-25 15:36:55 -04:00
Mat M
1e4935c3a0
Merge pull request #801 from lioncash/time
time: Add the time:a service
2018-07-25 15:08:33 -04:00
Lioncash
3c1cb3b11e time: Add the time:a service
Given we already have time:s and time:u, we should also have time:a
2018-07-25 14:42:04 -04:00
bunnei
657bd113e3
Merge pull request #803 from MerryMage/core_timing_util
core_timing: Split off utility functions into core_timing_util
2018-07-25 11:09:31 -07:00
bunnei
5c42cadbc9
Merge pull request #800 from lioncash/set
set_sys: Implement SetColorSetId()
2018-07-25 10:25:29 -07:00
Lioncash
07c2d057bd friend: Add friend:m, friend:s, and friend:v services
Given we already have friend:a and friend:u, we should add the remaining
services as well.
2018-07-24 10:26:01 -04:00
Lioncash
9539a1eadd friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler table 2018-07-24 10:24:16 -04:00
Lioncash
77daef44b0 friend: Deduplicate interfaces 2018-07-24 10:21:51 -04:00
bunnei
23e85b6b9f
Merge pull request #797 from lioncash/explicit
core: Make converting constructors explicit where applicable
2018-07-24 04:47:26 -07:00
Lioncash
a61124a9e7 time: Simplify interface creation
We can use one instance of the interface instead of duplicating code.
2018-07-24 06:21:27 -04:00
MerryMage
44646e2ea0 core_timing: Split off utility functions into core_timing_util 2018-07-24 11:03:24 +01:00
Lioncash
63c605c04a set_sys: Implement SetColorSetId() 2018-07-24 00:48:16 -04:00
Lioncash
1d755abce4 core: Make converting constructors explicit where applicable
Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23 23:13:22 -04:00
Lioncash
8b83adfed6 apm/interface: Remove redundant declaration of InstallInterfaces()
This is already declared in apm/apm.h
2018-07-23 23:01:04 -04:00
Zach Hilman
59cb258409 VFS Regression and Accuracy Fixes (#776)
* Regression and Mode Fixes

* Review Fixes

* string_view correction

* Add operator& for FileSys::Mode

* Return std::string from SanitizePath

* Farming Simulator Fix

* Use != With mode operator&
2018-07-23 19:40:35 -07:00
bunnei
52ec1840f5
Merge pull request #780 from lioncash/move
vi: Minor changes
2018-07-23 18:29:11 -07:00
Lioncash
1432912ae8 vi: Add std::is_trivially_copyable checks to Read and Write functions
It's undefined behavior to memcpy an object that isn't considered
trivially copyable, so put a compile-time check in to make sure this
doesn't occur.
2018-07-23 14:53:54 -04:00
Lioncash
344a0c91f2 vi: std::move std::vector in constructors where applicable
Allows avoiding unnecessary copies of the vector depending on the
calling code.

While we're at it, remove a redundant no-parameter base constructor call
2018-07-23 14:49:54 -04:00
Lioncash
e85308cd90 set: Add missing log call in GetAvailableLanguageCodeCount()
Forgot to include this in 22f448b632
2018-07-23 12:37:42 -04:00
Lioncash
22f448b632 set: Implement GetAvailableLanguageCodeCount()
This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
37aeecd29f set: Correct return code size of value in GetAvailableLanguageCodes()
The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
Lioncash
398444e676 file_util, vfs: Use std::string_view where applicable
Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
bunnei
9533875eeb
Merge pull request #760 from lioncash/path
file_util: Use an enum class for GetUserPath()
2018-07-21 18:30:04 -07:00
Subv
5c49e56d41 GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx.
Many thanks to @gdkchan for investigating this!
2018-07-21 15:50:02 -05:00
Lioncash
d66b43dadf file_util: Use an enum class for GetUserPath()
Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.

We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-07-21 16:21:19 -04:00
bunnei
dffd154d6d apm: Improve stub for GetPerformanceConfiguration. 2018-07-20 15:20:01 -04:00
bunnei
c1c9ab31e8
Merge pull request #740 from Subv/acc_crash
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
701c7cb85c
Merge pull request #736 from lioncash/null
audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
Subv
9c7321fe6d HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
40c9c5a55c audren_u: Use a std::array instead of std::string for holding the audio interface/device name
std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
c20cea118b audout_u: Use a std::array instead of std::string for holding the audio interface name
Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
1bdb67440b pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
bunnei
d3cfaf95c8
Merge pull request #726 from lioncash/overload
hle_ipc: Introduce generic WriteBuffer overload for multiple container types
2018-07-19 16:18:38 -07:00
bunnei
0b13ce1435
Merge pull request #725 from lioncash/bytes
pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
2018-07-19 16:16:30 -07:00
bunnei
af08034c71
Merge pull request #728 from Subv/acc_profile
HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
2aeb3355e4
Merge pull request #727 from Subv/acc_users
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei
c6352ffc58
Merge pull request #724 from lioncash/printf
pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei
f43d8ea523
Merge pull request #722 from lioncash/signed
hid: Resolve a signed/unsigned comparison warning
2018-07-19 16:12:15 -07:00
bunnei
31413f0d2f
Merge pull request #717 from lioncash/explicit
hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv
05549e45c5 HLE/ACC: Return an IProfile that is consistent with what was requested.
The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
50e2777724 HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv
b102815f1f HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
bunnei
7244671137
Merge pull request #716 from lioncash/construct
nvflinger: Emplace Display instances directly
2018-07-19 14:18:29 -07:00
Lioncash
ff500a7b68 hle_ipc: Introduce generic WriteBuffer overload for multiple container types
This introduces a slightly more generic variant of WriteBuffer().
Notably, this variant doesn't constrain the arguments to only accepting
std::vector instances. It accepts whatever adheres to the
ContiguousContainer concept in the C++ standard library.

This essentially means, std::array, std::string, and std::vector can be
used directly with this interface. The interface no longer forces you to
solely use containers that dynamically allocate.

To ensure our overloads play nice with one another, we only enable the
container-based WriteBuffer if the argument is not a pointer, otherwise
we fall back to the pointer-based one.
2018-07-19 17:05:12 -04:00
bunnei
eb9b55eafe
Merge pull request #715 from lioncash/const-ref
nvdrv: Take std::string by const reference in GetDevice()
2018-07-19 13:27:48 -07:00
Sebastian Valle
78dd1cd441
Merge pull request #720 from Subv/getentrytype_root
Filesystem: Return EntryType::Directory for the root directory.
2018-07-19 15:23:32 -05:00
Lioncash
df001e83b1 pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
This WriteBuffer overload expects its size argument to be in bytes, not
elements.
2018-07-19 15:57:58 -04:00
Lioncash
68c1ffdd1c pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
This can just use the fmt specifiers and be type-agnostic.
2018-07-19 15:44:04 -04:00
bunnei
38b35e752b
Merge pull request #712 from lioncash/fsp
fsp_srv: Misc individual changes
2018-07-19 12:31:33 -07:00
Lioncash
a37a47448d hid: Use a ranged-for loops in UpdatePadCallback
Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Lioncash
95103a1b7b hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array
Gets rid of the use of a magic constant
2018-07-19 15:07:36 -04:00
Subv
e5c916a27c Filesystem: Return EntryType::Directory for the root directory.
It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19 13:11:09 -05:00
Lioncash
c061c2bf3c hle/service: Make constructors explicit where applicable
Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
Lioncash
f3daecafeb nvflinger: Emplace Display instances directly
We can use emplace_back to construct the Display instances directly,
instead of constructing them separately and copying them, avoiding the
need to copy std::string and std::vector instances that are part of the
Display struct.
2018-07-19 11:50:12 -04:00
Lioncash
dc35c3f9d7 nvdrv: Take std::string by const reference in GetDevice()
This is only ever used as a lookup into the device map, so we don't need to
take the std::string instance by value here.
2018-07-19 11:40:36 -04:00
Lioncash
6c1ba02e0c fsp_srv: Remove unnecessary vector construction in IFile's Write() function
We can avoid constructing a std::vector here by simply passing a pointer
to the original data and the size of the copy we wish to perform to the
backend's Write() function instead, avoiding copying the data where it's
otherwise not needed.
2018-07-19 11:01:07 -04:00
Lioncash
3e9b79e088 fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() function
We were using a second std::vector as a buffer to convert another
std::vector's data into a byte sequence, however we can just use
pointers to the original data and use them directly with WriteBuffer,
which avoids copying the data at all into a separate std::vector.

We simply cast the pointers to u8* (which is allowed by the standard,
given std::uint8_t is an alias for unsigned char on platforms that we
support).
2018-07-19 10:46:54 -04:00
Lioncash
5da4c78c6a filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19 10:34:11 -04:00
Lioncash
abbf038191 filesystem: Use std::string's empty() function instead of comparing against a literal
This is simply a basic value check as opposed to potentially doing
string based operations (unlikely, but still, avoiding it is free).
2018-07-19 10:32:23 -04:00
Lioncash
2cc0ef83cf filesystem: Remove pragma disabling global optimizations
This was just an artifact missed during PR review.
2018-07-19 10:30:53 -04:00
Lioncash
f317080f40 fsp_srv: Make IStorage constructor explicit
Prevents implicit conversions.
2018-07-19 10:04:16 -04:00
Lioncash
910ad2e110 fsp_srv: Add missing includes
Gets rid of relying on indirect inclusions.
2018-07-19 10:03:17 -04:00
Lioncash
6be342118a fsp_srv: Resolve sign-mismatch warnings in assertion comparisons 2018-07-19 09:58:32 -04:00
Lioncash
d6e9b96e2f fsp_srv: Respect write length in Write()
Previously we were just copying the data whole-sale, even if the length
was less than the total data size. This effectively makes the
actual_data vector useless, which is likely not intended.

Instead, amend this to only copy the given length amount of data.

At the same time, we can avoid zeroing out the data before using it by
passing iterators to the constructor instead of a size.
2018-07-19 09:57:48 -04:00
bunnei
1371e2fb6a
Merge pull request #691 from lioncash/guard
service/prepo: Add missing header guard
2018-07-18 19:46:14 -07:00
Zach Hilman
29aff8d5ab Virtual Filesystem 2: Electric Boogaloo (#676)
* Virtual Filesystem

* Fix delete bug and documentate

* Review fixes + other stuff

* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash
296e68fd43 service/prepo: Add missing header guard 2018-07-18 19:43:28 -04:00
Zach Hilman
c337272ca9 Fill in more fields in TouchScreenEntryTouch 2018-07-18 16:33:11 -04:00
Zach Hilman
f2f368014e Single touch support 2018-07-18 14:06:33 -04:00
bunnei
49e5de9f03 vi: Change TransactionId::CancelBuffer to LOG_CRITICAL. 2018-07-17 22:47:35 -04:00
bunnei
0d1a99edf6 vi: Fix size for ListDisplays default display. 2018-07-17 22:18:14 -04:00
bunnei
c3dd456d51 vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
Zach Hilman
69bfe075b5 General Filesystem and Save Data Fixes (#670) 2018-07-17 12:42:15 -07:00
bunnei
170e19d4ea nvflinger: Fix for BufferQueue event handling. 2018-07-17 00:26:23 -04:00
James Rowe
7d209b3c9f HID: Update controllers less often 2018-07-15 13:47:41 -06:00