lat9nq
3c45452fae
general: Use console mode helper across project
2023-08-22 21:58:23 -04:00
lat9nq
387ede76d2
general: Convert use_docked_mode to an enumeration
...
Allows some special interactions with it in the Qt frontend.
2023-08-22 16:07:52 -04:00
Liam
37b278a9a8
general: fix incorrect conversions
2023-08-08 11:09:37 -04:00
Liam
84cb20bc72
core: remove ResultVal type
2023-08-08 11:09:37 -04:00
Liam
bb94beed15
nvnflinger: fix Parcel serialization
2023-05-11 17:09:19 -04:00
Liam
809148e1a5
nvnflinger: fix name
2023-03-01 10:39:49 -05:00
Liam
65be230fdd
service: move hle_ipc from kernel
2023-03-01 10:39:49 -05:00
liamwhite
97f7a560f3
Merge pull request #9832 from liamwhite/hle-mp
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service: HLE multiprocess
2023-03-01 10:38:20 -05:00
Narr the Reg
39ca7b2928
core: Update service function tables to 16.0.0+
2023-02-24 18:17:36 -06:00
Liam
a936972614
service: refactor server architecture
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Converts services to have their own processes
2023-02-21 12:19:25 -05:00
ameerj
2d2522693e
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
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This reverts commit 25fc5c0e11
, reversing
changes made to af20e25081
.
2023-02-03 00:08:45 -05:00
liamwhite
b01698775b
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
2023-02-02 15:53:28 -05:00
ameerj
32d01a39b0
nvflinger: Split Parcel class into InputParcel and OutputParcel
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The usages of the Parcel class were already unique to either Read or Write operations.
Avoids needing a vector of the input payload for the InputParcel use-case, instead it can remain as a span.
2022-12-25 17:19:10 -05:00
Liam
cdb9fe978f
vi: implement CloseDisplay
2022-10-27 08:27:38 -04:00
Liam White
afab6c143c
General: Fix compilation for GCC
2022-10-06 21:00:53 +02:00
Morph
41e855bd42
service: vi: Retrieve vsync event once per display
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The display vsync event can only be retrieved once per display. Returns VI::ResultPermissionDenied if we attempt to retrieve the vsync event for the same display.
Prevents games such as .hack//G.U. Last Recode from consuming all the handles in the handle table by spamming vsync event retrievals and allows it to go in game.
2022-09-25 21:33:36 -04:00
Morph
acc887cc34
service: vi: Move VI results into its own file
2022-09-25 20:33:25 -04:00
german77
a7d9be1384
core: Replace all instances of ResultCode with Result
2022-06-26 20:21:37 -05:00
Morph
99ceb03a1c
general: Convert source file copyright comments over to SPDX
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
bunnei
d02bf6dab1
hle: service: vi: Create a service thread where appropriate.
2022-04-02 01:24:30 -04:00
bunnei
02dbb2ed54
hle: vi: NativeWindow: Fix trivially copyable issues.
2022-03-24 18:13:34 -07:00
bunnei
7f4165fc05
hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.
2022-03-24 18:13:33 -07:00
Fernando Sahmkow
71ca84d829
Settings: eliminate rescaling_factor.
2021-11-16 22:11:27 +01:00
ameerj
7c4b6aab2e
core: Remove unused includes
2021-11-03 21:42:57 -04:00
Morph
cb09ea0f01
general: Remove MakeResult helpers
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This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Feng Chen
de81571289
service/vi: Stub IHOSBinderDriver::TransactParcel GetBufferHistory ( #7184 )
2021-10-15 18:50:45 -04:00
german77
b0e83f949e
service/vi: Update to 13.0.0
2021-09-26 20:12:02 -05:00
Valeri
ab02addde3
Fix crash in logging in CreateStrayLayer
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It was trying to log value of layer_id which is specifically known not to exist, potentially leading to segfault. Log display_id instead.
2021-08-19 19:33:07 +03:00
Morph
12c1766997
general: Replace RESULT_SUCCESS with ResultSuccess
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Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Lioncash
9a07ed53eb
core: Make variable shadowing a compile-time error
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Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
bunnei
2e8d6fe9a0
hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.
2021-05-05 16:40:51 -07:00
bunnei
5e5933256b
hle: kernel: Refactor IPC interfaces to not use std::shared_ptr.
2021-05-05 16:40:50 -07:00
Morph
27eeb20001
general: Write buffers before pushing raw arguments
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For consistency with the rest of the service implementations
2021-04-19 12:45:50 -04:00
bunnei
a4c6712a4b
common: Move settings to common from core.
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- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
Morph
6af7bd02b2
vi: Update to 12.x
2021-04-09 00:49:47 -04:00
Morph
ec514a4d1b
IApplicationDisplayService: Stub GetIndirectLayerImageMap
...
Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 -04:00
bunnei
3f942c01f0
hle: kernel: Rename WritableEvent to KWritableEvent.
2021-02-05 14:00:36 -08:00
bunnei
e86a7e3691
hle: kernel: Rename ReadableEvent to KReadableEvent.
2021-02-05 14:00:36 -08:00
bunnei
c0d3aef28c
core: hle: kernel: Rename Thread to KThread.
2021-01-28 21:42:25 -08:00
bunnei
994a9fec4e
hle: service: vi: Refactor to grab buffer only once.
2020-12-28 21:33:34 -08:00
bunnei
6433b1dfd6
service: nvflinger: Improve synchronization for BufferQueue.
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- Use proper mechanisms for blocking on DequeueBuffer.
- Ensure service thread terminates on emulation Shutdown.
2020-12-28 21:33:34 -08:00
bunnei
19a8f03ad5
hle: service: nvflinger: Refactor locking and interfaces.
2020-12-28 16:33:47 -08:00
bunnei
b377da042b
hle: service: vi: Remove usage of SleepClientThread.
2020-12-28 16:33:47 -08:00
ameerj
8cb683f3b9
Overwrite slots instead of queuing them, add disconnect signal
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Fix for Katana Zero and Yoshi's Crafted World
2020-12-17 14:22:46 -05:00
Lioncash
6b7320add4
core: Remove unnecessary enum casts in log calls
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Follows the video core PR. fmt doesn't require casts for enum classes
anymore, so we can remove quite a few casts.
2020-12-07 23:02:23 -05:00
comex
3373149fdc
hle: Type check ResponseBuilder::Push arguments, and fix use in vi.cpp
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- Add a type check so that calling Push with an invalid type produces a
compile error rather than a linker error.
- vi.cpp was calling Push with a variable of type `std::size_t`.
There's no explicit overload for `size_t`, but there is one for `u64`,
which on most platforms is the same type as `size_t`. On macOS,
however, it isn't: both types are 64 bits, but `size_t` is `unsigned
long` and `u64` is `unsigned long long`. Regardless, it makes more
sense to explicitly use `u64` here instead of `size_t`.
2020-12-06 18:59:22 -05:00
Lioncash
1a954b2a59
service: Eliminate usages of the global system instance
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Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services.
2020-11-26 20:03:11 -05:00
bunnei
7791cc8c2e
hle: services: Fix a crash with improper NVFlinger lifetime management. ( #4977 )
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* hle: services: Fix a crash with improper NVFlinger lifetime management.
- This crash would happen when attempting to shutdown yuzu early on in boot.
2020-11-24 14:31:58 -08:00
Morph
8f2959f680
settings: Preparation for per-game input settings
2020-11-15 23:33:20 -05:00
bunnei
1f186f34a2
hle: service: vi: Implement BufferQueue::CancelBuffer.
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- This is used by Super Mario 3D All-Stars.
2020-10-13 22:11:52 -07:00