Fernando Sahmkow
920429fde7
NVDRV: Further refactors and eliminate old code.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
2931101e6f
NVDRV: Refactor Host1x
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
668e80a9f4
VideoCore: Refactor syncing.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
f350c3d74e
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
6fc4012396
VideoCore: Extra Fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
feb49c822d
NVDRV: Remake ASGPU
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c6ea0c650e
NVDRV: Update copyright notices.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
835b950f7e
NvHostCtrl: Fix merge of nvflinger.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
2c62563ab5
NVHOST_CTRl: Implement missing method and fix some stuffs.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
139ea93512
VideoCore: implement channels on gpu caches.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
c77b8df12e
NVASGPU: Fix Remap.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
ad038609c8
NVDRV: Fix clearing when destroying.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
68d9504a04
NVMAP: Fix the Free return parameters.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
af35dbcf63
NVDRV: Fix Open/Close and make sure each device is correctly created.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
de0e8eff42
NVDRV: Implement new NvMap
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3cbe352c18
NVDRV: Refactor and add new NvMap.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
a21b8824fb
NVDRV: Cleanup.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
d30b885d71
NVDRV: Implement QueryEvent.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
39a5ce4e69
NvHost: Remake Ctrl Implementation.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
ac104a24d1
NvHost: Try a different approach to blocking.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
7b7f6f1cb7
NvHost: Fix some regressions and correct signaling on timeout.
2022-10-06 21:00:51 +02:00
bunnei
cd4b9bffb2
Merge pull request #8842 from Kelebek1/AudOut
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[audio_core] Rework audio output
2022-09-10 11:01:11 -07:00
Kelebek1
2129d040a5
Don't stall with nvdec
2022-09-04 05:41:06 +01:00
Kelebek1
03aedccaa2
Demote services from warning/info to debug to reduce log spam:
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GetCurrentFocusState
SetClockSpeed
EnableSixAxisSensorUnalteredPassthrough
IsSixAxisSensorUnalteredPassthroughEnabled
Get, GetOld
SetAndWait, SetAndWaitOld
IocParam
IocFree
2022-09-01 16:54:22 +01:00
Liam
888f499188
kernel: implement KProcess suspension
2022-06-14 10:04:11 -04:00
Liam
084d7d6b01
common: Change semantics of UNREACHABLE to unconditionally crash
2022-06-13 20:09:00 -04:00
Morph
99ceb03a1c
general: Convert source file copyright comments over to SPDX
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
bunnei
eb8c8db899
Merge pull request #8122 from bunnei/improve-thread-usage
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Improve usage of service host threads
2022-04-06 12:25:25 -07:00
Andrea Pappacoda
0c214cb5b9
fix: typos
2022-04-02 16:34:07 +02:00
Morph
93f010c988
hle: service: nvdrv: Create a service thread where appropriate.
2022-04-02 01:24:30 -04:00
ameerj
69807dd208
nvhost_ctrl: Only mark EventState::Busy as BadParameter
...
Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
2022-03-29 15:13:30 -04:00
bunnei
241ecae867
hle: nvdrv: nvdata: Cleanup NvFence static assert.
2022-03-24 18:13:34 -07:00
bunnei
05d80fba38
hle: nvflinger: Move BufferTransformFlags to its own header.
2022-03-24 18:13:32 -07:00
bunnei
402273d91b
hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.
2022-03-24 18:13:32 -07:00
bunnei
d456b9d554
hle: nvflinger: Move PixelFormat to its own header.
2022-03-24 18:13:32 -07:00
ameerj
923decae5a
common: Reduce unused includes
2022-03-19 15:01:31 -04:00
bunnei
815189eaf3
Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
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Support multiple videos playing
2021-12-07 18:38:14 -08:00
ameerj
41aec2773f
general: Add missing copyright notices
2021-12-05 16:18:53 -05:00
Feng Chen
5462485cc3
Address feedback
2021-12-05 00:06:14 +08:00
Feng Chen
2c47f8aa18
Support multiple videos playing
2021-12-02 12:48:42 +08:00
ameerj
7c4b6aab2e
core: Remove unused includes
2021-11-03 21:42:57 -04:00
Billy Laws
2dbef58eeb
Fixup channel submit IOCTL syncpoint parameters
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The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
2021-10-24 00:01:35 +01:00
Fernando Sahmkow
53cf91d151
NvHost/Core: Address Feedback.
2021-10-16 00:23:27 +02:00
FernandoS27
198c6ad0d7
Suspend temporally
2021-10-16 00:23:23 +02:00
FernandoS27
7dca0bc11d
NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-16 00:22:01 +02:00
ameerj
6c0d902373
nvhost_ctrl: Refactor usage of gpu.LockSync()
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This seems to only be used to protect a later gpu function call. So we can move the lock into that call instead.
2021-10-03 00:35:57 -04:00
ameerj
427bf76e62
gpu: Migrate implementation to the cpp file
2021-10-03 00:35:57 -04:00
Morph
e29f3b87f1
style: Remove extra space preceding the :: operator
2021-09-29 01:26:01 -04:00
ameerj
9e2bf49677
nvflinger: Use external surface format for framebuffer creation
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The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.
Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
ameerj
156ea746a3
nvhost_nvdec_common: Remove BufferMap
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This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00