Lioncash
|
8eb1398f8d
|
video_core/{ast, expr}: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements.
|
2019-10-05 09:14:23 -04:00 |
|
Lioncash
|
8e0c80f269
|
video_core/ast: Supply const accessors for data where applicable
Provides const equivalents of data accessors for use within const
contexts.
|
2019-10-05 08:22:03 -04:00 |
|
Fernando Sahmkow
|
e6eae4b815
|
Shader_ir: Address feedback
|
2019-10-04 18:52:57 -04:00 |
|
Fernando Sahmkow
|
3c09d9abe6
|
Shader_Ir: Address Feedback and clang format.
|
2019-10-04 18:52:57 -04:00 |
|
Fernando Sahmkow
|
7c756baa77
|
Shader_IR: clean up AST handling and add documentation.
|
2019-10-04 18:52:55 -04:00 |
|
Fernando Sahmkow
|
5ea740beb5
|
Shader_IR: Correct OutwardMoves for Ifs
|
2019-10-04 18:52:54 -04:00 |
|
Fernando Sahmkow
|
b3c46d6948
|
Shader_IR: corrections and clang-format
|
2019-10-04 18:52:53 -04:00 |
|
Fernando Sahmkow
|
2e9a810423
|
Shader_IR: allow else derivation to be optional.
|
2019-10-04 18:52:52 -04:00 |
|
Fernando Sahmkow
|
0366c18d87
|
Shader_IR: mark labels as unused for partial decompile.
|
2019-10-04 18:52:51 -04:00 |
|
Fernando Sahmkow
|
47e4f6a52c
|
Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
|
2019-10-04 18:52:50 -04:00 |
|
Fernando Sahmkow
|
38fc995f6c
|
gl_shader_decompiler: Implement AST decompiling
|
2019-10-04 18:52:50 -04:00 |
|
Fernando Sahmkow
|
6fdd501113
|
shader_ir: Declare Manager and pass it to appropiate programs.
|
2019-10-04 18:52:49 -04:00 |
|
Fernando Sahmkow
|
8be6e1c522
|
shader_ir: Corrections to outward movements and misc stuffs
|
2019-10-04 18:52:48 -04:00 |
|
Fernando Sahmkow
|
4fde66e609
|
shader_ir: Add basic goto elimination
|
2019-10-04 18:52:48 -04:00 |
|
Fernando Sahmkow
|
c17953978b
|
shader_ir: Initial Decompile Setup
|
2019-10-04 18:52:47 -04:00 |
|