ReinUsesLisp
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59b34b1d76
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shader_ir: Fixup file inclusions and clang-format
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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946c86f0bb
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shader_decode: Fixup clang-format
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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c9cf899d18
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shader_decode: Implement LEA
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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4fd06efeb9
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shader_decode: Implement IADD3
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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a40fd07516
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shader_decode: Implement LOP3
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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b184ca9089
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shader_decode: Implement ST_L
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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8d42feb09b
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shader_decode: Implement LD_L
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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21f9e9da09
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shader_decode: Implement HSETP2
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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68c99d2597
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shader_decode: Implement HADD2 and HMUL2
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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cf4a08d950
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shader_decode: Implement HADD2_IMM and HMUL2_IMM
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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376a837511
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shader_decode: Implement MOV_SYS
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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518a2bd206
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shader_decode: Implement IMNMX
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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07944a2345
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shader_decode: Implement F2F_C
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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e8235c0215
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shader_decode: Implement I2I
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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6ca31f544a
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shader_decode: Implement BRA internal flag
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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210620ff31
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shader_decode: Implement ISCADD
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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b0e7920838
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shader_decode: Implement XMAD
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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becfdb8638
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shader_decode: Implement PBK and BRK
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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8f37531f8e
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shader_decode: Implement LOP
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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8486e7f8c8
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shader_decode: Implement SEL
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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ccb71bece9
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shader_decode: Implement IADD
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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faadae5814
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shader_decode: Implement ISETP
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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80183de884
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shader_decode: Implement BFI
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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078ba28e13
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shader_decode: Implement ISET
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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acdbbb8885
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shader_decode: Implement LD_C
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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d79c462af0
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shader_decode: Implement SHL
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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a2819c204f
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shader_decode: Implement SHR
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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39f1c6246a
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shader_decode: Implement LOP32I
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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501284a81a
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shader_decode: Implement BFE
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2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
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e444a6553f
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shader_decode: Implement FSET
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2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
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3052eae25e
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shader_decode: Implement F2I
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2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
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8abe5ba2c8
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shader_decode: Implement I2F
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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c849b5b320
|
shader_decode: Implement F2F
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
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9118deb990
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shader_decode: Stub DEPBAR
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
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97f33f00cf
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shader_decode: Implement SSY and SYNC
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
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abdbafbc20
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shader_decode: Implement PSETP
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
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802c23b8a8
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shader_decode: Implement TMML
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
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2b90637f4b
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shader_decode: Implement TEX and TXQ
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
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878672f371
|
shader_decode: Implement TEXS (F32)
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
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c703f0aee4
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shader_decode: Implement FSETP
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2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
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8215ae942c
|
shader_decode: Partially implement BRA
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2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
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4f95dc950e
|
shader_decode: Implement IPA
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2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
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cacb934f21
|
shader_decode: Implement EXIT
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
|
0c049e0a21
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shader_decode: Implement ST_A
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2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
e3f1233ce1
|
shader_decode: Implement LD_A
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2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
ea358bd4bf
|
shader_decode: Implement FADD32I
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2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
c9b2a1b051
|
shader_decode: Implement FMUL32_IMM
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2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
2edee801ce
|
shader_decode: Implement MOV32_IMM
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2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
06cb910c6d
|
shader_decode: Stub RRO_C, RRO_R and RRO_IMM
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
|
5e6a0a08c1
|
shader_decode: Implement FMNMX_C, FMNMX_R and FMNMX_IMM
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2019-01-15 17:54:50 -03:00 |
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