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https://git.suyu.dev/suyu/suyu.git
synced 2024-11-26 13:26:30 -05:00
configuration_shared: Simplify name lookup in highlighting functions
We can query the given object name directly from the widget itself. This removes any potential for forgetting to change the name if the widget gets renamed and makes the API much simpler (just pass in the widget, and not worry about its name).
This commit is contained in:
parent
f482b4b40d
commit
fe86109877
7 changed files with 74 additions and 90 deletions
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@ -72,18 +72,18 @@ void ConfigurationShared::SetPerGameSetting(
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ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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void ConfigurationShared::SetHighlight(QWidget* widget, const std::string& name, bool highlighted) {
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void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
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if (highlighted) {
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widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
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.arg(QString::fromStdString(name)));
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.arg(widget->objectName()));
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} else {
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widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }")
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.arg(QString::fromStdString(name)));
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.arg(widget->objectName()));
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}
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widget->show();
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}
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void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name,
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void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox,
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const Settings::Setting<bool>& setting,
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CheckState& tracker) {
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if (setting.UsingGlobal()) {
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@ -91,45 +91,39 @@ void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::str
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} else {
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tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
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}
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SetHighlight(checkbox, name, tracker != CheckState::Global);
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QObject::connect(checkbox, &QCheckBox::clicked, checkbox,
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[checkbox, name, setting, &tracker]() {
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SetHighlight(checkbox, tracker != CheckState::Global);
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QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker] {
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tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
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static_cast<int>(CheckState::Count));
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if (tracker == CheckState::Global) {
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checkbox->setChecked(setting.GetValue(true));
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}
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SetHighlight(checkbox, name, tracker != CheckState::Global);
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SetHighlight(checkbox, tracker != CheckState::Global);
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});
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}
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void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name,
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bool global, bool state, bool global_state,
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CheckState& tracker) {
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void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, bool global, bool state,
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bool global_state, CheckState& tracker) {
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if (global) {
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tracker = CheckState::Global;
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} else {
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tracker = (state == global_state) ? CheckState::On : CheckState::Off;
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}
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SetHighlight(checkbox, name, tracker != CheckState::Global);
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QObject::connect(checkbox, &QCheckBox::clicked, checkbox,
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[checkbox, name, global_state, &tracker]() {
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SetHighlight(checkbox, tracker != CheckState::Global);
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QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, global_state, &tracker] {
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tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
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static_cast<int>(CheckState::Count));
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if (tracker == CheckState::Global) {
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checkbox->setChecked(global_state);
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}
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SetHighlight(checkbox, name, tracker != CheckState::Global);
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SetHighlight(checkbox, tracker != CheckState::Global);
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});
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}
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void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target,
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const std::string& target_name, int global) {
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void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, int global) {
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InsertGlobalItem(combobox, global);
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QObject::connect(combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), target,
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[target, target_name](int index) {
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ConfigurationShared::SetHighlight(target, target_name, index != 0);
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});
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QObject::connect(combobox, qOverload<int>(&QComboBox::activated), target,
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[target](int index) { SetHighlight(target, index != 0); });
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}
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void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) {
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@ -39,13 +39,12 @@ void SetPerGameSetting(QComboBox* combobox,
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void SetPerGameSetting(QComboBox* combobox,
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const Settings::Setting<Settings::GPUAccuracy>* setting);
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void SetHighlight(QWidget* widget, const std::string& name, bool highlighted);
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void SetColoredTristate(QCheckBox* checkbox, const std::string& name,
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const Settings::Setting<bool>& setting, CheckState& tracker);
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void SetColoredTristate(QCheckBox* checkbox, const std::string& name, bool global, bool state,
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bool global_state, CheckState& tracker);
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void SetColoredComboBox(QComboBox* combobox, QWidget* target, const std::string& target_name,
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int global);
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void SetHighlight(QWidget* widget, bool highlighted);
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void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting,
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CheckState& tracker);
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void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state,
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CheckState& tracker);
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void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global);
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void InsertGlobalItem(QComboBox* combobox, int global_index);
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@ -59,7 +59,7 @@ void ConfigureAudio::SetConfiguration() {
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ui->volume_combo_box->setCurrentIndex(1);
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ui->volume_slider->setEnabled(true);
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}
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ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout",
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ConfigurationShared::SetHighlight(ui->volume_layout,
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!Settings::values.volume.UsingGlobal());
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}
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SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
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@ -173,13 +173,12 @@ void ConfigureAudio::SetupPerGameUI() {
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return;
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}
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ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, "toggle_audio_stretching",
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ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching,
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Settings::values.enable_audio_stretching,
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enable_audio_stretching);
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connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated),
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this, [this](int index) {
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connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
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ui->volume_slider->setEnabled(index == 1);
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ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout", index == 1);
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ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
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});
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ui->output_sink_combo_box->setVisible(false);
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@ -105,10 +105,10 @@ void ConfigureGeneral::SetupPerGameUI() {
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ui->toggle_background_pause->setVisible(false);
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ui->toggle_hide_mouse->setVisible(false);
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ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit",
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ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit,
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Settings::values.use_frame_limit, use_frame_limit);
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ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core",
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Settings::values.use_multi_core, use_multi_core);
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ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
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use_multi_core);
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connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() {
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ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() &&
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@ -34,9 +34,8 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
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connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
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UpdateDeviceComboBox();
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if (!Settings::configuring_global) {
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ConfigurationShared::SetHighlight(ui->api_layout, "api_layout",
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ui->api->currentIndex() !=
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ConfigurationShared::USE_GLOBAL_INDEX);
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ConfigurationShared::SetHighlight(
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ui->api_layout, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
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}
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});
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connect(ui->device, qOverload<int>(&QComboBox::activated), this,
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@ -80,17 +79,16 @@ void ConfigureGraphics::SetConfiguration() {
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ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
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} else {
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ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
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ConfigurationShared::SetHighlight(ui->api_layout, "api_layout",
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ConfigurationShared::SetHighlight(ui->api_layout,
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!Settings::values.renderer_backend.UsingGlobal());
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ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox,
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&Settings::values.aspect_ratio);
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ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
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ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->ar_label, "ar_label",
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ConfigurationShared::SetHighlight(ui->ar_label,
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!Settings::values.aspect_ratio.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout",
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!Settings::values.bg_red.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
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}
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UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(),
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@ -248,20 +246,18 @@ void ConfigureGraphics::SetupPerGameUI() {
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return;
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}
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connect(ui->bg_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
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[this](int index) {
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connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) {
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ui->bg_button->setEnabled(index == 1);
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ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", index == 1);
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ConfigurationShared::SetHighlight(ui->bg_layout, index == 1);
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});
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ConfigurationShared::SetColoredTristate(ui->use_disk_shader_cache, "use_disk_shader_cache",
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Settings::values.use_disk_shader_cache,
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use_disk_shader_cache);
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ConfigurationShared::SetColoredTristate(
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ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation",
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Settings::values.use_asynchronous_gpu_emulation, use_asynchronous_gpu_emulation);
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ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
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ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
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Settings::values.use_asynchronous_gpu_emulation,
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use_asynchronous_gpu_emulation);
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ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label",
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ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
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Settings::values.aspect_ratio.GetValue(true));
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ConfigurationShared::InsertGlobalItem(
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ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
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@ -41,9 +41,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
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ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy);
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ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox,
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&Settings::values.max_anisotropy);
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ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, "label_gpu_accuracy",
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ConfigurationShared::SetHighlight(ui->label_gpu_accuracy,
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!Settings::values.gpu_accuracy.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->af_label, "af_label",
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ConfigurationShared::SetHighlight(ui->af_label,
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!Settings::values.max_anisotropy.UsingGlobal());
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}
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}
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@ -131,20 +131,18 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
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return;
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}
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ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync,
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use_vsync);
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ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders",
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Settings::values.use_assembly_shaders,
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use_assembly_shaders);
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ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
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ConfigurationShared::SetColoredTristate(
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ui->use_asynchronous_shaders, "use_asynchronous_shaders",
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Settings::values.use_asynchronous_shaders, use_asynchronous_shaders);
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ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time",
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ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders);
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ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,
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Settings::values.use_asynchronous_shaders,
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use_asynchronous_shaders);
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ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
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Settings::values.use_fast_gpu_time, use_fast_gpu_time);
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ConfigurationShared::SetColoredComboBox(
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ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy",
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ui->gpu_accuracy, ui->label_gpu_accuracy,
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static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
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ConfigurationShared::SetColoredComboBox(
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ui->anisotropic_filtering_combobox, ui->af_label, "af_label",
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ui->anisotropic_filtering_combobox, ui->af_label,
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static_cast<int>(Settings::values.max_anisotropy.GetValue(true)));
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}
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@ -90,13 +90,13 @@ void ConfigureSystem::SetConfiguration() {
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&Settings::values.time_zone_index);
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ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
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ConfigurationShared::SetHighlight(ui->label_language, "label_language",
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ConfigurationShared::SetHighlight(ui->label_language,
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!Settings::values.language_index.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->label_region, "label_region",
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ConfigurationShared::SetHighlight(ui->label_region,
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!Settings::values.region_index.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->label_timezone, "label_timezone",
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ConfigurationShared::SetHighlight(ui->label_timezone,
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!Settings::values.time_zone_index.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->label_sound, "label_sound",
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ConfigurationShared::SetHighlight(ui->label_sound,
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!Settings::values.sound_index.UsingGlobal());
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}
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}
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@ -224,22 +224,20 @@ void ConfigureSystem::SetupPerGameUI() {
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}
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ConfigurationShared::SetColoredComboBox(ui->combo_language, ui->label_language,
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"label_language",
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Settings::values.language_index.GetValue(true));
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ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region, "label_region",
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ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region,
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Settings::values.region_index.GetValue(true));
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ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone,
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"label_timezone",
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Settings::values.time_zone_index.GetValue(true));
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ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, "label_sound",
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ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound,
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Settings::values.sound_index.GetValue(true));
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ConfigurationShared::SetColoredTristate(
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ui->rng_seed_checkbox, "rng_seed_checkbox", Settings::values.rng_seed.UsingGlobal(),
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ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(),
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Settings::values.rng_seed.GetValue().has_value(),
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Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
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ConfigurationShared::SetColoredTristate(
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ui->custom_rtc_checkbox, "custom_rtc_checkbox", Settings::values.custom_rtc.UsingGlobal(),
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ui->custom_rtc_checkbox, Settings::values.custom_rtc.UsingGlobal(),
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Settings::values.custom_rtc.GetValue().has_value(),
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Settings::values.custom_rtc.GetValue(true).has_value(), use_custom_rtc);
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}
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