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https://git.suyu.dev/suyu/suyu.git
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Merge pull request #11556 from GPUCode/msaa-image-vk
renderer_vulkan: Implement MSAA image copies
This commit is contained in:
commit
f782104125
7 changed files with 229 additions and 36 deletions
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@ -15,11 +15,14 @@ void main() {
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// TODO: Specialization constants for num_samples?
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const int num_samples = imageSamples(msaa_in);
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const ivec3 msaa_size = imageSize(msaa_in);
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const ivec3 out_size = imageSize(output_img);
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const ivec3 scale = out_size / msaa_size;
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for (int curr_sample = 0; curr_sample < num_samples; ++curr_sample) {
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const vec4 pixel = imageLoad(msaa_in, coords, curr_sample);
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const int single_sample_x = 2 * coords.x + (curr_sample & 1);
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const int single_sample_y = 2 * coords.y + ((curr_sample / 2) & 1);
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const int single_sample_x = scale.x * coords.x + (curr_sample & 1);
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const int single_sample_y = scale.y * coords.y + ((curr_sample / 2) & 1);
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const ivec3 dest_coords = ivec3(single_sample_x, single_sample_y, coords.z);
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if (any(greaterThanEqual(dest_coords, imageSize(output_img)))) {
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@ -15,9 +15,12 @@ void main() {
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// TODO: Specialization constants for num_samples?
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const int num_samples = imageSamples(output_msaa);
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const ivec3 msaa_size = imageSize(output_msaa);
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const ivec3 out_size = imageSize(img_in);
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const ivec3 scale = out_size / msaa_size;
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for (int curr_sample = 0; curr_sample < num_samples; ++curr_sample) {
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const int single_sample_x = 2 * coords.x + (curr_sample & 1);
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const int single_sample_y = 2 * coords.y + ((curr_sample / 2) & 1);
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const int single_sample_x = scale.x * coords.x + (curr_sample & 1);
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const int single_sample_y = scale.y * coords.y + ((curr_sample / 2) & 1);
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const ivec3 single_coords = ivec3(single_sample_x, single_sample_y, coords.z);
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if (any(greaterThanEqual(single_coords, imageSize(img_in)))) {
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@ -3,6 +3,7 @@
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#include <array>
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#include <memory>
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#include <numeric>
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#include <optional>
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#include <utility>
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@ -11,7 +12,10 @@
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/div_ceil.h"
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#include "common/vector_math.h"
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#include "video_core/host_shaders/astc_decoder_comp_spv.h"
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#include "video_core/host_shaders/convert_msaa_to_non_msaa_comp_spv.h"
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#include "video_core/host_shaders/convert_non_msaa_to_msaa_comp_spv.h"
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#include "video_core/host_shaders/queries_prefix_scan_sum_comp_spv.h"
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#include "video_core/host_shaders/queries_prefix_scan_sum_nosubgroups_comp_spv.h"
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#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
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@ -131,6 +135,33 @@ constexpr DescriptorBankInfo ASTC_BANK_INFO{
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.score = 2,
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};
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constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> MSAA_DESCRIPTOR_SET_BINDINGS{{
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{
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.binding = 0,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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}};
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constexpr DescriptorBankInfo MSAA_BANK_INFO{
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.uniform_buffers = 0,
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.storage_buffers = 0,
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.texture_buffers = 0,
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.image_buffers = 0,
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.textures = 0,
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.images = 2,
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.score = 2,
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};
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constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
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.dstBinding = 0,
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.dstArrayElement = 0,
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@ -149,6 +180,15 @@ constexpr VkDescriptorUpdateTemplateEntry QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLAT
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.stride = sizeof(DescriptorUpdateEntry),
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};
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constexpr VkDescriptorUpdateTemplateEntry MSAA_DESCRIPTOR_UPDATE_TEMPLATE{
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.dstBinding = 0,
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.dstArrayElement = 0,
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.descriptorCount = 2,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.offset = 0,
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.stride = sizeof(DescriptorUpdateEntry),
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};
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constexpr std::array<VkDescriptorUpdateTemplateEntry, ASTC_NUM_BINDINGS>
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ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
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{
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@ -224,6 +264,9 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
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});
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descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, bank_info);
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}
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if (code.empty()) {
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return;
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}
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module = device.GetLogical().CreateShaderModule({
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.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
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.pNext = nullptr,
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@ -590,4 +633,100 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
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scheduler.Finish();
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}
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MSAACopyPass::MSAACopyPass(const Device& device_, Scheduler& scheduler_,
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DescriptorPool& descriptor_pool_,
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StagingBufferPool& staging_buffer_pool_,
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ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
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: ComputePass(device_, descriptor_pool_, MSAA_DESCRIPTOR_SET_BINDINGS,
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MSAA_DESCRIPTOR_UPDATE_TEMPLATE, MSAA_BANK_INFO, {},
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CONVERT_NON_MSAA_TO_MSAA_COMP_SPV),
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scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
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compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {
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const auto make_msaa_pipeline = [this](size_t i, std::span<const u32> code) {
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modules[i] = device.GetLogical().CreateShaderModule({
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.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.codeSize = static_cast<u32>(code.size_bytes()),
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.pCode = code.data(),
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});
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pipelines[i] = device.GetLogical().CreateComputePipeline({
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.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.stage{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.stage = VK_SHADER_STAGE_COMPUTE_BIT,
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.module = *modules[i],
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.pName = "main",
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.pSpecializationInfo = nullptr,
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},
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.layout = *layout,
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.basePipelineHandle = nullptr,
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.basePipelineIndex = 0,
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});
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};
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make_msaa_pipeline(0, CONVERT_NON_MSAA_TO_MSAA_COMP_SPV);
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make_msaa_pipeline(1, CONVERT_MSAA_TO_NON_MSAA_COMP_SPV);
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}
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MSAACopyPass::~MSAACopyPass() = default;
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void MSAACopyPass::CopyImage(Image& dst_image, Image& src_image,
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std::span<const VideoCommon::ImageCopy> copies,
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bool msaa_to_non_msaa) {
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const VkPipeline msaa_pipeline = *pipelines[msaa_to_non_msaa ? 1 : 0];
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scheduler.RequestOutsideRenderPassOperationContext();
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for (const VideoCommon::ImageCopy& copy : copies) {
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ASSERT(copy.src_subresource.base_layer == 0);
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ASSERT(copy.src_subresource.num_layers == 1);
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ASSERT(copy.dst_subresource.base_layer == 0);
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ASSERT(copy.dst_subresource.num_layers == 1);
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compute_pass_descriptor_queue.Acquire();
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compute_pass_descriptor_queue.AddImage(
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src_image.StorageImageView(copy.src_subresource.base_level));
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compute_pass_descriptor_queue.AddImage(
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dst_image.StorageImageView(copy.dst_subresource.base_level));
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const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
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const Common::Vec3<u32> num_dispatches = {
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Common::DivCeil(copy.extent.width, 8U),
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Common::DivCeil(copy.extent.height, 8U),
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copy.extent.depth,
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};
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scheduler.Record([this, dst = dst_image.Handle(), msaa_pipeline, num_dispatches,
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descriptor_data](vk::CommandBuffer cmdbuf) {
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const VkDescriptorSet set = descriptor_allocator.Commit();
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device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, msaa_pipeline);
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
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cmdbuf.Dispatch(num_dispatches.x, num_dispatches.y, num_dispatches.z);
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const VkImageMemoryBarrier write_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = dst,
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.subresourceRange{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = VK_REMAINING_MIP_LEVELS,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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};
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
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});
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}
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}
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} // namespace Vulkan
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@ -11,6 +11,7 @@
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/texture_cache/types.h"
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#include "video_core/vulkan_common/vulkan_memory_allocator.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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@ -130,4 +131,22 @@ private:
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MemoryAllocator& memory_allocator;
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};
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class MSAACopyPass final : public ComputePass {
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public:
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explicit MSAACopyPass(const Device& device_, Scheduler& scheduler_,
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DescriptorPool& descriptor_pool_, StagingBufferPool& staging_buffer_pool_,
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ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
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~MSAACopyPass();
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void CopyImage(Image& dst_image, Image& src_image,
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std::span<const VideoCommon::ImageCopy> copies, bool msaa_to_non_msaa);
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private:
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Scheduler& scheduler;
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StagingBufferPool& staging_buffer_pool;
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ComputePassDescriptorQueue& compute_pass_descriptor_queue;
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std::array<vk::ShaderModule, 2> modules;
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std::array<vk::Pipeline, 2> pipelines;
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};
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} // namespace Vulkan
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@ -176,6 +176,36 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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return allocator.CreateImage(image_ci);
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}
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[[nodiscard]] vk::ImageView MakeStorageView(const vk::Device& device, u32 level, VkImage image,
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VkFormat format) {
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static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
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.pNext = nullptr,
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.usage = VK_IMAGE_USAGE_STORAGE_BIT,
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};
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return device.CreateImageView(VkImageViewCreateInfo{
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.pNext = &storage_image_view_usage_create_info,
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.flags = 0,
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.image = image,
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.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY,
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.format = format,
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.components{
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.r = VK_COMPONENT_SWIZZLE_IDENTITY,
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.g = VK_COMPONENT_SWIZZLE_IDENTITY,
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.b = VK_COMPONENT_SWIZZLE_IDENTITY,
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.a = VK_COMPONENT_SWIZZLE_IDENTITY,
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},
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.subresourceRange{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = level,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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});
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}
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[[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) {
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switch (VideoCore::Surface::GetFormatType(format)) {
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case VideoCore::Surface::SurfaceType::ColorTexture:
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@ -817,6 +847,10 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
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astc_decoder_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
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compute_pass_descriptor_queue, memory_allocator);
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}
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if (device.IsStorageImageMultisampleSupported()) {
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msaa_copy_pass = std::make_unique<MSAACopyPass>(
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device, scheduler, descriptor_pool, staging_buffer_pool, compute_pass_descriptor_queue);
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}
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if (!device.IsKhrImageFormatListSupported()) {
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return;
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}
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@ -1285,7 +1319,11 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
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void TextureCacheRuntime::CopyImageMSAA(Image& dst, Image& src,
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std::span<const VideoCommon::ImageCopy> copies) {
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UNIMPLEMENTED_MSG("Copying images with different samples is not implemented in Vulkan.");
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const bool msaa_to_non_msaa = src.info.num_samples > 1 && dst.info.num_samples == 1;
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if (msaa_copy_pass) {
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return msaa_copy_pass->CopyImage(dst, src, copies, msaa_to_non_msaa);
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}
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UNIMPLEMENTED_MSG("Copying images with different samples is not supported.");
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}
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u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
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@ -1333,39 +1371,15 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
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if (runtime->device.HasDebuggingToolAttached()) {
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original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
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}
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static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
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.pNext = nullptr,
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.usage = VK_IMAGE_USAGE_STORAGE_BIT,
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};
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current_image = *original_image;
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storage_image_views.resize(info.resources.levels);
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if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported() &&
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Settings::values.astc_recompression.GetValue() ==
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Settings::AstcRecompression::Uncompressed) {
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const auto& device = runtime->device.GetLogical();
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storage_image_views.reserve(info.resources.levels);
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for (s32 level = 0; level < info.resources.levels; ++level) {
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storage_image_views.push_back(device.CreateImageView(VkImageViewCreateInfo{
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.pNext = &storage_image_view_usage_create_info,
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.flags = 0,
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.image = *original_image,
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.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY,
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.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32,
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.components{
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.r = VK_COMPONENT_SWIZZLE_IDENTITY,
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.g = VK_COMPONENT_SWIZZLE_IDENTITY,
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.b = VK_COMPONENT_SWIZZLE_IDENTITY,
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.a = VK_COMPONENT_SWIZZLE_IDENTITY,
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},
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.subresourceRange{
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.aspectMask = aspect_mask,
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.baseMipLevel = static_cast<u32>(level),
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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}));
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storage_image_views[level] =
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MakeStorageView(device, level, *original_image, VK_FORMAT_A8B8G8R8_UNORM_PACK32);
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}
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}
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}
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@ -1496,6 +1510,17 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
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DownloadMemory(buffers, offsets, copies);
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}
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VkImageView Image::StorageImageView(s32 level) noexcept {
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auto& view = storage_image_views[level];
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if (!view) {
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const auto format_info =
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MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format);
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view =
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MakeStorageView(runtime->device.GetLogical(), level, current_image, format_info.format);
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}
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return *view;
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}
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bool Image::IsRescaled() const noexcept {
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return True(flags & ImageFlagBits::Rescaled);
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}
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|
|
@ -117,6 +117,7 @@ public:
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BlitImageHelper& blit_image_helper;
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RenderPassCache& render_pass_cache;
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std::optional<ASTCDecoderPass> astc_decoder_pass;
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std::unique_ptr<MSAACopyPass> msaa_copy_pass;
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const Settings::ResolutionScalingInfo& resolution;
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std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
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@ -161,15 +162,13 @@ public:
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return aspect_mask;
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}
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[[nodiscard]] VkImageView StorageImageView(s32 level) const noexcept {
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return *storage_image_views[level];
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}
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/// Returns true when the image is already initialized and mark it as initialized
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[[nodiscard]] bool ExchangeInitialization() noexcept {
|
||||
return std::exchange(initialized, true);
|
||||
}
|
||||
|
||||
VkImageView StorageImageView(s32 level) noexcept;
|
||||
|
||||
bool IsRescaled() const noexcept;
|
||||
|
||||
bool ScaleUp(bool ignore = false);
|
||||
|
|
|
@ -324,6 +324,11 @@ public:
|
|||
return features.shader_float16_int8.shaderInt8;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports binding multisample images as storage images.
|
||||
bool IsStorageImageMultisampleSupported() const {
|
||||
return features.features.shaderStorageImageMultisample;
|
||||
}
|
||||
|
||||
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
|
||||
bool IsWarpSizePotentiallyBiggerThanGuest() const {
|
||||
return is_warp_potentially_bigger;
|
||||
|
|
Loading…
Reference in a new issue