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vk_blit_screen: Initial implementation
This abstraction takes care of presenting accelerated and non-accelerated or "framebuffer" images to the Vulkan swapchain.
This commit is contained in:
parent
41373d212e
commit
f5dfe68a94
3 changed files with 745 additions and 0 deletions
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@ -154,6 +154,8 @@ if (ENABLE_VULKAN)
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renderer_vulkan/maxwell_to_vk.cpp
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renderer_vulkan/maxwell_to_vk.cpp
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renderer_vulkan/maxwell_to_vk.h
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renderer_vulkan/maxwell_to_vk.h
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renderer_vulkan/renderer_vulkan.h
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renderer_vulkan/renderer_vulkan.h
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renderer_vulkan/vk_blit_screen.cpp
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renderer_vulkan/vk_blit_screen.h
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renderer_vulkan/vk_buffer_cache.cpp
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renderer_vulkan/vk_buffer_cache.cpp
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renderer_vulkan/vk_buffer_cache.h
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renderer_vulkan/vk_buffer_cache.h
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renderer_vulkan/vk_compute_pass.cpp
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renderer_vulkan/vk_compute_pass.cpp
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625
src/video_core/renderer_vulkan/vk_blit_screen.cpp
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src/video_core/renderer_vulkan/vk_blit_screen.cpp
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@ -0,0 +1,625 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <cstring>
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#include <memory>
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#include <tuple>
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#include <vector>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "core/core.h"
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#include "core/frontend/emu_window.h"
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#include "core/memory.h"
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#include "video_core/gpu.h"
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#include "video_core/morton.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_vulkan/declarations.h"
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#include "video_core/renderer_vulkan/vk_blit_screen.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_image.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/renderer_vulkan/vk_swapchain.h"
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#include "video_core/surface.h"
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namespace Vulkan {
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namespace {
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// Generated from the "shaders/" directory, read the instructions there.
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constexpr u8 blit_vertex_code[] = {
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0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x27, 0x00, 0x00, 0x00,
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|
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
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|
0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
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|
0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
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|
0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
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|
0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
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|
0x25, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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|
0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00,
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|
0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
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|
0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
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|
0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
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|
0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
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|
0x48, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
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||||||
|
0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
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|
0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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||||||
|
0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00,
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|
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
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|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
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|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
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|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
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|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
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|
0x01, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00,
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|
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00,
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|
0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
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||||||
|
0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
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||||||
|
0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
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||||||
|
0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
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||||||
|
0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
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|
0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
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|
0x0c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
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||||||
|
0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
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||||||
|
0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
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||||||
|
0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00,
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||||||
|
0x10, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00,
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|
0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
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||||||
|
0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
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|
0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
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||||||
|
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
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|
0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
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||||||
|
0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
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||||||
|
0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
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|
0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
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|
0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00,
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||||||
|
0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
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||||||
|
0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
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||||||
|
0x24, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
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||||||
|
0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
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||||||
|
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
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|
0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
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|
0x13, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
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|
0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
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|
0x1a, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
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|
0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
|
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|
0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
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|
0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
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|
0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x91, 0x00, 0x05, 0x00,
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|
0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
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|
0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
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|
0x0f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
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|
0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
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|
0x3e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00,
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0x38, 0x00, 0x01, 0x00};
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constexpr u8 blit_fragment_code[] = {
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0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00,
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|
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
|
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|
0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
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|
0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
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||||||
|
0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00,
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|
0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||||
|
0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00,
|
||||||
|
0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00,
|
||||||
|
0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||||
|
0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
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|
0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0a, 0x00, 0x00, 0x00,
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|
0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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|
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00,
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|
0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00,
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||||||
|
0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00,
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||||||
|
0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00,
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||||||
|
0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
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||||||
|
0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
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||||||
|
0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
|
||||||
|
0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
|
||||||
|
0x0d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x11, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||||
|
0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||||
|
0x13, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
|
||||||
|
|
||||||
|
struct ScreenRectVertex {
|
||||||
|
ScreenRectVertex() = default;
|
||||||
|
explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
|
||||||
|
|
||||||
|
std::array<f32, 2> position;
|
||||||
|
std::array<f32, 2> tex_coord;
|
||||||
|
|
||||||
|
static vk::VertexInputBindingDescription GetDescription() {
|
||||||
|
return vk::VertexInputBindingDescription(0, sizeof(ScreenRectVertex),
|
||||||
|
vk::VertexInputRate::eVertex);
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::array<vk::VertexInputAttributeDescription, 2> GetAttributes() {
|
||||||
|
return {vk::VertexInputAttributeDescription(0, 0, vk::Format::eR32G32Sfloat,
|
||||||
|
offsetof(ScreenRectVertex, position)),
|
||||||
|
vk::VertexInputAttributeDescription(1, 0, vk::Format::eR32G32Sfloat,
|
||||||
|
offsetof(ScreenRectVertex, tex_coord))};
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
constexpr std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
|
||||||
|
// clang-format off
|
||||||
|
return { 2.f / width, 0.f, 0.f, 0.f,
|
||||||
|
0.f, 2.f / height, 0.f, 0.f,
|
||||||
|
0.f, 0.f, 1.f, 0.f,
|
||||||
|
-1.f, -1.f, 0.f, 1.f};
|
||||||
|
// clang-format on
|
||||||
|
}
|
||||||
|
|
||||||
|
std::size_t GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
|
||||||
|
using namespace VideoCore::Surface;
|
||||||
|
return GetBytesPerPixel(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
|
||||||
|
}
|
||||||
|
|
||||||
|
std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
|
||||||
|
return static_cast<std::size_t>(framebuffer.stride) *
|
||||||
|
static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
vk::Format GetFormat(const Tegra::FramebufferConfig& framebuffer) {
|
||||||
|
switch (framebuffer.pixel_format) {
|
||||||
|
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||||
|
return vk::Format::eA8B8G8R8UnormPack32;
|
||||||
|
case Tegra::FramebufferConfig::PixelFormat::RGB565:
|
||||||
|
return vk::Format::eR5G6B5UnormPack16;
|
||||||
|
default:
|
||||||
|
UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
|
||||||
|
static_cast<u32>(framebuffer.pixel_format));
|
||||||
|
return vk::Format::eA8B8G8R8UnormPack32;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
struct VKBlitScreen::BufferData {
|
||||||
|
struct {
|
||||||
|
std::array<f32, 4 * 4> modelview_matrix;
|
||||||
|
} uniform;
|
||||||
|
|
||||||
|
std::array<ScreenRectVertex, 4> vertices;
|
||||||
|
|
||||||
|
// Unaligned image data goes here
|
||||||
|
};
|
||||||
|
|
||||||
|
VKBlitScreen::VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
|
||||||
|
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
|
||||||
|
VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
|
||||||
|
VKSwapchain& swapchain, VKScheduler& scheduler,
|
||||||
|
const VKScreenInfo& screen_info)
|
||||||
|
: system{system}, render_window{render_window}, rasterizer{rasterizer}, device{device},
|
||||||
|
resource_manager{resource_manager}, memory_manager{memory_manager}, swapchain{swapchain},
|
||||||
|
scheduler{scheduler}, image_count{swapchain.GetImageCount()}, screen_info{screen_info} {
|
||||||
|
watches.resize(image_count);
|
||||||
|
std::generate(watches.begin(), watches.end(),
|
||||||
|
[]() { return std::make_unique<VKFenceWatch>(); });
|
||||||
|
|
||||||
|
CreateStaticResources();
|
||||||
|
CreateDynamicResources();
|
||||||
|
}
|
||||||
|
|
||||||
|
VKBlitScreen::~VKBlitScreen() = default;
|
||||||
|
|
||||||
|
void VKBlitScreen::Recreate() {
|
||||||
|
CreateDynamicResources();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::tuple<VKFence&, vk::Semaphore> VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
|
||||||
|
bool use_accelerated) {
|
||||||
|
RefreshResources(framebuffer);
|
||||||
|
|
||||||
|
// Finish any pending renderpass
|
||||||
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
|
||||||
|
const u32 image_index = swapchain.GetImageIndex();
|
||||||
|
watches[image_index]->Watch(scheduler.GetFence());
|
||||||
|
|
||||||
|
VKImage* blit_image = use_accelerated ? screen_info.image : raw_images[image_index].get();
|
||||||
|
|
||||||
|
UpdateDescriptorSet(image_index, blit_image->GetPresentView());
|
||||||
|
|
||||||
|
BufferData data;
|
||||||
|
SetUniformData(data, framebuffer);
|
||||||
|
SetVertexData(data, framebuffer);
|
||||||
|
|
||||||
|
auto map = buffer_commit->Map();
|
||||||
|
std::memcpy(map.GetAddress(), &data, sizeof(data));
|
||||||
|
|
||||||
|
if (!use_accelerated) {
|
||||||
|
const u64 image_offset = GetRawImageOffset(framebuffer, image_index);
|
||||||
|
|
||||||
|
const auto pixel_format =
|
||||||
|
VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
|
||||||
|
const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
|
||||||
|
const auto host_ptr = system.Memory().GetPointer(framebuffer_addr);
|
||||||
|
rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer));
|
||||||
|
|
||||||
|
// TODO(Rodrigo): Read this from HLE
|
||||||
|
constexpr u32 block_height_log2 = 4;
|
||||||
|
VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format,
|
||||||
|
framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1,
|
||||||
|
map.GetAddress() + image_offset, host_ptr);
|
||||||
|
|
||||||
|
blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eTransfer,
|
||||||
|
vk::AccessFlagBits::eTransferWrite,
|
||||||
|
vk::ImageLayout::eTransferDstOptimal);
|
||||||
|
|
||||||
|
const vk::BufferImageCopy copy(image_offset, 0, 0,
|
||||||
|
{vk::ImageAspectFlagBits::eColor, 0, 0, 1}, {0, 0, 0},
|
||||||
|
{framebuffer.width, framebuffer.height, 1});
|
||||||
|
scheduler.Record([buffer_handle = *buffer, image = blit_image->GetHandle(),
|
||||||
|
copy](auto cmdbuf, auto& dld) {
|
||||||
|
cmdbuf.copyBufferToImage(buffer_handle, image, vk::ImageLayout::eTransferDstOptimal,
|
||||||
|
{copy}, dld);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
map.Release();
|
||||||
|
|
||||||
|
blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eFragmentShader,
|
||||||
|
vk::AccessFlagBits::eShaderRead,
|
||||||
|
vk::ImageLayout::eShaderReadOnlyOptimal);
|
||||||
|
|
||||||
|
scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index],
|
||||||
|
descriptor_set = descriptor_sets[image_index], buffer = *buffer,
|
||||||
|
size = swapchain.GetSize(), pipeline = *pipeline,
|
||||||
|
layout = *pipeline_layout](auto cmdbuf, auto& dld) {
|
||||||
|
const vk::ClearValue clear_color{std::array{0.0f, 0.0f, 0.0f, 1.0f}};
|
||||||
|
const vk::RenderPassBeginInfo renderpass_bi(renderpass, framebuffer, {{0, 0}, size}, 1,
|
||||||
|
&clear_color);
|
||||||
|
|
||||||
|
cmdbuf.beginRenderPass(renderpass_bi, vk::SubpassContents::eInline, dld);
|
||||||
|
cmdbuf.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline, dld);
|
||||||
|
cmdbuf.setViewport(
|
||||||
|
0,
|
||||||
|
{{0.0f, 0.0f, static_cast<f32>(size.width), static_cast<f32>(size.height), 0.0f, 1.0f}},
|
||||||
|
dld);
|
||||||
|
cmdbuf.setScissor(0, {{{0, 0}, size}}, dld);
|
||||||
|
|
||||||
|
cmdbuf.bindVertexBuffers(0, {buffer}, {offsetof(BufferData, vertices)}, dld);
|
||||||
|
cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, layout, 0, {descriptor_set}, {},
|
||||||
|
dld);
|
||||||
|
cmdbuf.draw(4, 1, 0, 0, dld);
|
||||||
|
cmdbuf.endRenderPass(dld);
|
||||||
|
});
|
||||||
|
|
||||||
|
return {scheduler.GetFence(), *semaphores[image_index]};
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateStaticResources() {
|
||||||
|
CreateShaders();
|
||||||
|
CreateSemaphores();
|
||||||
|
CreateDescriptorPool();
|
||||||
|
CreateDescriptorSetLayout();
|
||||||
|
CreateDescriptorSets();
|
||||||
|
CreatePipelineLayout();
|
||||||
|
CreateSampler();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateDynamicResources() {
|
||||||
|
CreateRenderPass();
|
||||||
|
CreateFramebuffers();
|
||||||
|
CreateGraphicsPipeline();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
|
||||||
|
if (framebuffer.width == raw_width && framebuffer.height == raw_height && !raw_images.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
raw_width = framebuffer.width;
|
||||||
|
raw_height = framebuffer.height;
|
||||||
|
ReleaseRawImages();
|
||||||
|
|
||||||
|
CreateStagingBuffer(framebuffer);
|
||||||
|
CreateRawImages(framebuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateShaders() {
|
||||||
|
vertex_shader = BuildShader(device, sizeof(blit_vertex_code), blit_vertex_code);
|
||||||
|
fragment_shader = BuildShader(device, sizeof(blit_fragment_code), blit_fragment_code);
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateSemaphores() {
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
|
||||||
|
semaphores.resize(image_count);
|
||||||
|
for (std::size_t i = 0; i < image_count; ++i) {
|
||||||
|
semaphores[i] = dev.createSemaphoreUnique({}, nullptr, dld);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateDescriptorPool() {
|
||||||
|
const std::array<vk::DescriptorPoolSize, 2> pool_sizes{
|
||||||
|
vk::DescriptorPoolSize{vk::DescriptorType::eUniformBuffer, image_count},
|
||||||
|
vk::DescriptorPoolSize{vk::DescriptorType::eCombinedImageSampler, image_count}};
|
||||||
|
const vk::DescriptorPoolCreateInfo pool_ci({}, image_count, static_cast<u32>(pool_sizes.size()),
|
||||||
|
pool_sizes.data());
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
descriptor_pool = dev.createDescriptorPoolUnique(pool_ci, nullptr, device.GetDispatchLoader());
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateRenderPass() {
|
||||||
|
const vk::AttachmentDescription color_attachment(
|
||||||
|
{}, swapchain.GetImageFormat(), vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear,
|
||||||
|
vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare,
|
||||||
|
vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined,
|
||||||
|
vk::ImageLayout::ePresentSrcKHR);
|
||||||
|
|
||||||
|
const vk::AttachmentReference color_attachment_ref(0, vk::ImageLayout::eColorAttachmentOptimal);
|
||||||
|
|
||||||
|
const vk::SubpassDescription subpass_description({}, vk::PipelineBindPoint::eGraphics, 0,
|
||||||
|
nullptr, 1, &color_attachment_ref, nullptr,
|
||||||
|
nullptr, 0, nullptr);
|
||||||
|
|
||||||
|
const vk::SubpassDependency dependency(
|
||||||
|
VK_SUBPASS_EXTERNAL, 0, vk::PipelineStageFlagBits::eColorAttachmentOutput,
|
||||||
|
vk::PipelineStageFlagBits::eColorAttachmentOutput, {},
|
||||||
|
vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite, {});
|
||||||
|
|
||||||
|
const vk::RenderPassCreateInfo renderpass_ci({}, 1, &color_attachment, 1, &subpass_description,
|
||||||
|
1, &dependency);
|
||||||
|
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
renderpass = dev.createRenderPassUnique(renderpass_ci, nullptr, device.GetDispatchLoader());
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateDescriptorSetLayout() {
|
||||||
|
const std::array<vk::DescriptorSetLayoutBinding, 2> layout_bindings{
|
||||||
|
vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1,
|
||||||
|
vk::ShaderStageFlagBits::eVertex, nullptr),
|
||||||
|
vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eCombinedImageSampler, 1,
|
||||||
|
vk::ShaderStageFlagBits::eFragment, nullptr)};
|
||||||
|
const vk::DescriptorSetLayoutCreateInfo descriptor_layout_ci(
|
||||||
|
{}, static_cast<u32>(layout_bindings.size()), layout_bindings.data());
|
||||||
|
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
descriptor_set_layout = dev.createDescriptorSetLayoutUnique(descriptor_layout_ci, nullptr, dld);
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateDescriptorSets() {
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
|
||||||
|
descriptor_sets.resize(image_count);
|
||||||
|
for (u32 i = 0; i < image_count; ++i) {
|
||||||
|
const vk::DescriptorSetLayout layout = *descriptor_set_layout;
|
||||||
|
const vk::DescriptorSetAllocateInfo descriptor_set_ai(*descriptor_pool, 1, &layout);
|
||||||
|
const vk::Result result =
|
||||||
|
dev.allocateDescriptorSets(&descriptor_set_ai, &descriptor_sets[i], dld);
|
||||||
|
ASSERT(result == vk::Result::eSuccess);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreatePipelineLayout() {
|
||||||
|
const vk::PipelineLayoutCreateInfo pipeline_layout_ci({}, 1, &descriptor_set_layout.get(), 0,
|
||||||
|
nullptr);
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
pipeline_layout = dev.createPipelineLayoutUnique(pipeline_layout_ci, nullptr, dld);
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateGraphicsPipeline() {
|
||||||
|
const std::array shader_stages = {
|
||||||
|
vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eVertex, *vertex_shader,
|
||||||
|
"main", nullptr),
|
||||||
|
vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eFragment, *fragment_shader,
|
||||||
|
"main", nullptr)};
|
||||||
|
|
||||||
|
const auto vertex_binding_description = ScreenRectVertex::GetDescription();
|
||||||
|
const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
|
||||||
|
const vk::PipelineVertexInputStateCreateInfo vertex_input(
|
||||||
|
{}, 1, &vertex_binding_description, static_cast<u32>(vertex_attrs_description.size()),
|
||||||
|
vertex_attrs_description.data());
|
||||||
|
|
||||||
|
const vk::PipelineInputAssemblyStateCreateInfo input_assembly(
|
||||||
|
{}, vk::PrimitiveTopology::eTriangleStrip, false);
|
||||||
|
|
||||||
|
// Set a dummy viewport, it's going to be replaced by dynamic states.
|
||||||
|
const vk::Viewport viewport(0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f);
|
||||||
|
const vk::Rect2D scissor({0, 0}, {1, 1});
|
||||||
|
|
||||||
|
const vk::PipelineViewportStateCreateInfo viewport_state({}, 1, &viewport, 1, &scissor);
|
||||||
|
|
||||||
|
const vk::PipelineRasterizationStateCreateInfo rasterizer(
|
||||||
|
{}, false, false, vk::PolygonMode::eFill, vk::CullModeFlagBits::eNone,
|
||||||
|
vk::FrontFace::eClockwise, false, 0.0f, 0.0f, 0.0f, 1.0f);
|
||||||
|
|
||||||
|
const vk::PipelineMultisampleStateCreateInfo multisampling({}, vk::SampleCountFlagBits::e1,
|
||||||
|
false, 0.0f, nullptr, false, false);
|
||||||
|
|
||||||
|
const vk::PipelineColorBlendAttachmentState color_blend_attachment(
|
||||||
|
false, vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd,
|
||||||
|
vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd,
|
||||||
|
vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG |
|
||||||
|
vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA);
|
||||||
|
|
||||||
|
const vk::PipelineColorBlendStateCreateInfo color_blending(
|
||||||
|
{}, false, vk::LogicOp::eCopy, 1, &color_blend_attachment, {0.0f, 0.0f, 0.0f, 0.0f});
|
||||||
|
|
||||||
|
const std::array<vk::DynamicState, 2> dynamic_states = {vk::DynamicState::eViewport,
|
||||||
|
vk::DynamicState::eScissor};
|
||||||
|
|
||||||
|
const vk::PipelineDynamicStateCreateInfo dynamic_state(
|
||||||
|
{}, static_cast<u32>(dynamic_states.size()), dynamic_states.data());
|
||||||
|
|
||||||
|
const vk::GraphicsPipelineCreateInfo pipeline_ci(
|
||||||
|
{}, static_cast<u32>(shader_stages.size()), shader_stages.data(), &vertex_input,
|
||||||
|
&input_assembly, nullptr, &viewport_state, &rasterizer, &multisampling, nullptr,
|
||||||
|
&color_blending, &dynamic_state, *pipeline_layout, *renderpass, 0, nullptr, 0);
|
||||||
|
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
pipeline = dev.createGraphicsPipelineUnique({}, pipeline_ci, nullptr, dld);
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateSampler() {
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
const vk::SamplerCreateInfo sampler_ci(
|
||||||
|
{}, vk::Filter::eLinear, vk::Filter::eLinear, vk::SamplerMipmapMode::eLinear,
|
||||||
|
vk::SamplerAddressMode::eClampToBorder, vk::SamplerAddressMode::eClampToBorder,
|
||||||
|
vk::SamplerAddressMode::eClampToBorder, 0.0f, false, 0.0f, false, vk::CompareOp::eNever,
|
||||||
|
0.0f, 0.0f, vk::BorderColor::eFloatOpaqueBlack, false);
|
||||||
|
sampler = dev.createSamplerUnique(sampler_ci, nullptr, dld);
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateFramebuffers() {
|
||||||
|
const vk::Extent2D size{swapchain.GetSize()};
|
||||||
|
framebuffers.clear();
|
||||||
|
framebuffers.resize(image_count);
|
||||||
|
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
|
||||||
|
for (u32 i = 0; i < image_count; ++i) {
|
||||||
|
const vk::ImageView image_view{swapchain.GetImageViewIndex(i)};
|
||||||
|
const vk::FramebufferCreateInfo framebuffer_ci({}, *renderpass, 1, &image_view, size.width,
|
||||||
|
size.height, 1);
|
||||||
|
framebuffers[i] = dev.createFramebufferUnique(framebuffer_ci, nullptr, dld);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::ReleaseRawImages() {
|
||||||
|
for (u32 i = 0; i < static_cast<u32>(raw_images.size()); ++i) {
|
||||||
|
watches[i]->Wait();
|
||||||
|
}
|
||||||
|
raw_images.clear();
|
||||||
|
raw_buffer_commits.clear();
|
||||||
|
buffer.reset();
|
||||||
|
buffer_commit.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
|
||||||
|
const vk::BufferCreateInfo buffer_ci({}, CalculateBufferSize(framebuffer),
|
||||||
|
vk::BufferUsageFlagBits::eTransferSrc |
|
||||||
|
vk::BufferUsageFlagBits::eVertexBuffer |
|
||||||
|
vk::BufferUsageFlagBits::eUniformBuffer,
|
||||||
|
vk::SharingMode::eExclusive, 0, nullptr);
|
||||||
|
buffer = dev.createBufferUnique(buffer_ci, nullptr, dld);
|
||||||
|
buffer_commit = memory_manager.Commit(*buffer, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
|
||||||
|
raw_images.resize(image_count);
|
||||||
|
raw_buffer_commits.resize(image_count);
|
||||||
|
|
||||||
|
const auto format = GetFormat(framebuffer);
|
||||||
|
for (u32 i = 0; i < image_count; ++i) {
|
||||||
|
const vk::ImageCreateInfo image_ci(
|
||||||
|
{}, vk::ImageType::e2D, format, {framebuffer.width, framebuffer.height, 1}, 1, 1,
|
||||||
|
vk::SampleCountFlagBits::e1, vk::ImageTiling::eOptimal,
|
||||||
|
vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled,
|
||||||
|
vk::SharingMode::eExclusive, 0, nullptr, vk::ImageLayout::eUndefined);
|
||||||
|
|
||||||
|
raw_images[i] =
|
||||||
|
std::make_unique<VKImage>(device, scheduler, image_ci, vk::ImageAspectFlagBits::eColor);
|
||||||
|
raw_buffer_commits[i] = memory_manager.Commit(raw_images[i]->GetHandle(), false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::UpdateDescriptorSet(u32 image_index, vk::ImageView image_view) const {
|
||||||
|
const vk::DescriptorSet descriptor_set = descriptor_sets[image_index];
|
||||||
|
|
||||||
|
const vk::DescriptorBufferInfo buffer_info(*buffer, offsetof(BufferData, uniform),
|
||||||
|
sizeof(BufferData::uniform));
|
||||||
|
const vk::WriteDescriptorSet ubo_write(descriptor_set, 0, 0, 1,
|
||||||
|
vk::DescriptorType::eUniformBuffer, nullptr,
|
||||||
|
&buffer_info, nullptr);
|
||||||
|
|
||||||
|
const vk::DescriptorImageInfo image_info(*sampler, image_view,
|
||||||
|
vk::ImageLayout::eShaderReadOnlyOptimal);
|
||||||
|
const vk::WriteDescriptorSet sampler_write(descriptor_set, 1, 0, 1,
|
||||||
|
vk::DescriptorType::eCombinedImageSampler,
|
||||||
|
&image_info, nullptr, nullptr);
|
||||||
|
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
dev.updateDescriptorSets({ubo_write, sampler_write}, {}, dld);
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::SetUniformData(BufferData& data,
|
||||||
|
const Tegra::FramebufferConfig& framebuffer) const {
|
||||||
|
const auto& layout = render_window.GetFramebufferLayout();
|
||||||
|
data.uniform.modelview_matrix =
|
||||||
|
MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKBlitScreen::SetVertexData(BufferData& data,
|
||||||
|
const Tegra::FramebufferConfig& framebuffer) const {
|
||||||
|
const auto& framebuffer_transform_flags = framebuffer.transform_flags;
|
||||||
|
const auto& framebuffer_crop_rect = framebuffer.crop_rect;
|
||||||
|
|
||||||
|
const Common::Rectangle<f32> texcoords{0.f, 0.f, 1.f, 1.f};
|
||||||
|
auto left = texcoords.left;
|
||||||
|
auto right = texcoords.right;
|
||||||
|
|
||||||
|
switch (framebuffer_transform_flags) {
|
||||||
|
case Tegra::FramebufferConfig::TransformFlags::Unset:
|
||||||
|
break;
|
||||||
|
case Tegra::FramebufferConfig::TransformFlags::FlipV:
|
||||||
|
// Flip the framebuffer vertically
|
||||||
|
left = texcoords.right;
|
||||||
|
right = texcoords.left;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}",
|
||||||
|
static_cast<u32>(framebuffer_transform_flags));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
UNIMPLEMENTED_IF(framebuffer_crop_rect.top != 0);
|
||||||
|
UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0);
|
||||||
|
|
||||||
|
// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
|
||||||
|
// (e.g. handheld mode) on a 1920x1080 framebuffer.
|
||||||
|
f32 scale_u = 1.0f, scale_v = 1.0f;
|
||||||
|
if (framebuffer_crop_rect.GetWidth() > 0) {
|
||||||
|
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
|
||||||
|
static_cast<f32>(screen_info.width);
|
||||||
|
}
|
||||||
|
if (framebuffer_crop_rect.GetHeight() > 0) {
|
||||||
|
scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) /
|
||||||
|
static_cast<f32>(screen_info.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto& screen = render_window.GetFramebufferLayout().screen;
|
||||||
|
const auto x = static_cast<f32>(screen.left);
|
||||||
|
const auto y = static_cast<f32>(screen.top);
|
||||||
|
const auto w = static_cast<f32>(screen.GetWidth());
|
||||||
|
const auto h = static_cast<f32>(screen.GetHeight());
|
||||||
|
data.vertices[0] = ScreenRectVertex(x, y, texcoords.top * scale_u, left * scale_v);
|
||||||
|
data.vertices[1] = ScreenRectVertex(x + w, y, texcoords.bottom * scale_u, left * scale_v);
|
||||||
|
data.vertices[2] = ScreenRectVertex(x, y + h, texcoords.top * scale_u, right * scale_v);
|
||||||
|
data.vertices[3] = ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v);
|
||||||
|
}
|
||||||
|
|
||||||
|
u64 VKBlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const {
|
||||||
|
return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count;
|
||||||
|
}
|
||||||
|
|
||||||
|
u64 VKBlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
|
||||||
|
u32 image_index) const {
|
||||||
|
constexpr auto first_image_offset = static_cast<u64>(sizeof(BufferData));
|
||||||
|
return first_image_offset + GetSizeInBytes(framebuffer) * image_index;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Vulkan
|
118
src/video_core/renderer_vulkan/vk_blit_screen.h
Normal file
118
src/video_core/renderer_vulkan/vk_blit_screen.h
Normal file
|
@ -0,0 +1,118 @@
|
||||||
|
// Copyright 2018 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <memory>
|
||||||
|
#include <tuple>
|
||||||
|
|
||||||
|
#include "video_core/renderer_vulkan/declarations.h"
|
||||||
|
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||||
|
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
class System;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Core::Frontend {
|
||||||
|
class EmuWindow;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Tegra {
|
||||||
|
struct FramebufferConfig;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace VideoCore {
|
||||||
|
class RasterizerInterface;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Vulkan {
|
||||||
|
|
||||||
|
struct ScreenInfo;
|
||||||
|
class RasterizerVulkan;
|
||||||
|
class VKDevice;
|
||||||
|
class VKFence;
|
||||||
|
class VKImage;
|
||||||
|
class VKScheduler;
|
||||||
|
class VKSwapchain;
|
||||||
|
|
||||||
|
class VKBlitScreen final {
|
||||||
|
public:
|
||||||
|
explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
|
||||||
|
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
|
||||||
|
VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
|
||||||
|
VKSwapchain& swapchain, VKScheduler& scheduler,
|
||||||
|
const VKScreenInfo& screen_info);
|
||||||
|
~VKBlitScreen();
|
||||||
|
|
||||||
|
void Recreate();
|
||||||
|
|
||||||
|
std::tuple<VKFence&, vk::Semaphore> Draw(const Tegra::FramebufferConfig& framebuffer,
|
||||||
|
bool use_accelerated);
|
||||||
|
|
||||||
|
private:
|
||||||
|
struct BufferData;
|
||||||
|
|
||||||
|
void CreateStaticResources();
|
||||||
|
void CreateShaders();
|
||||||
|
void CreateSemaphores();
|
||||||
|
void CreateDescriptorPool();
|
||||||
|
void CreateRenderPass();
|
||||||
|
void CreateDescriptorSetLayout();
|
||||||
|
void CreateDescriptorSets();
|
||||||
|
void CreatePipelineLayout();
|
||||||
|
void CreateGraphicsPipeline();
|
||||||
|
void CreateSampler();
|
||||||
|
|
||||||
|
void CreateDynamicResources();
|
||||||
|
void CreateFramebuffers();
|
||||||
|
|
||||||
|
void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
|
||||||
|
void ReleaseRawImages();
|
||||||
|
void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
|
||||||
|
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
|
||||||
|
|
||||||
|
void UpdateDescriptorSet(u32 image_index, vk::ImageView image_view) const;
|
||||||
|
void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
|
||||||
|
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
|
||||||
|
|
||||||
|
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
|
||||||
|
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, u32 image_index) const;
|
||||||
|
|
||||||
|
Core::System& system;
|
||||||
|
Core::Frontend::EmuWindow& render_window;
|
||||||
|
VideoCore::RasterizerInterface& rasterizer;
|
||||||
|
const VKDevice& device;
|
||||||
|
VKResourceManager& resource_manager;
|
||||||
|
VKMemoryManager& memory_manager;
|
||||||
|
VKSwapchain& swapchain;
|
||||||
|
VKScheduler& scheduler;
|
||||||
|
const u32 image_count;
|
||||||
|
const VKScreenInfo& screen_info;
|
||||||
|
|
||||||
|
UniqueShaderModule vertex_shader;
|
||||||
|
UniqueShaderModule fragment_shader;
|
||||||
|
UniqueDescriptorPool descriptor_pool;
|
||||||
|
UniqueDescriptorSetLayout descriptor_set_layout;
|
||||||
|
UniquePipelineLayout pipeline_layout;
|
||||||
|
UniquePipeline pipeline;
|
||||||
|
UniqueRenderPass renderpass;
|
||||||
|
std::vector<UniqueFramebuffer> framebuffers;
|
||||||
|
std::vector<vk::DescriptorSet> descriptor_sets;
|
||||||
|
UniqueSampler sampler;
|
||||||
|
|
||||||
|
UniqueBuffer buffer;
|
||||||
|
VKMemoryCommit buffer_commit;
|
||||||
|
|
||||||
|
std::vector<std::unique_ptr<VKFenceWatch>> watches;
|
||||||
|
|
||||||
|
std::vector<UniqueSemaphore> semaphores;
|
||||||
|
std::vector<std::unique_ptr<VKImage>> raw_images;
|
||||||
|
std::vector<VKMemoryCommit> raw_buffer_commits;
|
||||||
|
u32 raw_width = 0;
|
||||||
|
u32 raw_height = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Vulkan
|
Loading…
Reference in a new issue