mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-22 10:51:50 -05:00
core: hid: Signal color updates
This commit is contained in:
parent
940618a64d
commit
f07484bc64
5 changed files with 42 additions and 16 deletions
|
@ -96,18 +96,7 @@ void EmulatedController::ReloadFromSettings() {
|
|||
}
|
||||
|
||||
controller.color_values = {};
|
||||
controller.colors_state.fullkey = {
|
||||
.body = GetNpadColor(player.body_color_left),
|
||||
.button = GetNpadColor(player.button_color_left),
|
||||
};
|
||||
controller.colors_state.left = {
|
||||
.body = GetNpadColor(player.body_color_left),
|
||||
.button = GetNpadColor(player.button_color_left),
|
||||
};
|
||||
controller.colors_state.right = {
|
||||
.body = GetNpadColor(player.body_color_right),
|
||||
.button = GetNpadColor(player.button_color_right),
|
||||
};
|
||||
ReloadColorsFromSettings();
|
||||
|
||||
ring_params[0] = Common::ParamPackage(Settings::values.ringcon_analogs);
|
||||
|
||||
|
@ -128,6 +117,30 @@ void EmulatedController::ReloadFromSettings() {
|
|||
ReloadInput();
|
||||
}
|
||||
|
||||
void EmulatedController::ReloadColorsFromSettings() {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
|
||||
// Avoid updating colors if overridden by physical controller
|
||||
if (controller.color_values[LeftIndex].body != 0 &&
|
||||
controller.color_values[RightIndex].body != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
controller.colors_state.fullkey = {
|
||||
.body = GetNpadColor(player.body_color_left),
|
||||
.button = GetNpadColor(player.button_color_left),
|
||||
};
|
||||
controller.colors_state.left = {
|
||||
.body = GetNpadColor(player.body_color_left),
|
||||
.button = GetNpadColor(player.button_color_left),
|
||||
};
|
||||
controller.colors_state.right = {
|
||||
.body = GetNpadColor(player.body_color_right),
|
||||
.button = GetNpadColor(player.button_color_right),
|
||||
};
|
||||
}
|
||||
|
||||
void EmulatedController::LoadDevices() {
|
||||
// TODO(german77): Use more buttons to detect the correct device
|
||||
const auto left_joycon = button_params[Settings::NativeButton::DRight];
|
||||
|
|
|
@ -253,6 +253,9 @@ public:
|
|||
/// Overrides current mapped devices with the stored configuration and reloads all input devices
|
||||
void ReloadFromSettings();
|
||||
|
||||
/// Updates current colors with the ones stored in the configuration
|
||||
void ReloadColorsFromSettings();
|
||||
|
||||
/// Saves the current mapped configuration
|
||||
void SaveCurrentConfig();
|
||||
|
||||
|
|
|
@ -152,7 +152,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
|
|||
connect(player_controllers[0], &ConfigureInputPlayer::HandheldStateChanged,
|
||||
[this](bool is_handheld) { UpdateDockedState(is_handheld); });
|
||||
|
||||
advanced = new ConfigureInputAdvanced(this);
|
||||
advanced = new ConfigureInputAdvanced(hid_core, this);
|
||||
ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
|
||||
ui->tabAdvanced->layout()->addWidget(advanced);
|
||||
|
||||
|
|
|
@ -4,11 +4,13 @@
|
|||
#include <QColorDialog>
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "ui_configure_input_advanced.h"
|
||||
#include "yuzu/configuration/configure_input_advanced.h"
|
||||
|
||||
ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputAdvanced>()) {
|
||||
ConfigureInputAdvanced::ConfigureInputAdvanced(Core::HID::HIDCore& hid_core_, QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputAdvanced>()), hid_core{hid_core_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
controllers_color_buttons = {{
|
||||
|
@ -123,6 +125,8 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
|
|||
player.button_color_left = colors[1];
|
||||
player.body_color_right = colors[2];
|
||||
player.button_color_right = colors[3];
|
||||
|
||||
hid_core.GetEmulatedControllerByIndex(player_idx)->ReloadColorsFromSettings();
|
||||
}
|
||||
|
||||
Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
|
||||
|
|
|
@ -14,11 +14,15 @@ namespace Ui {
|
|||
class ConfigureInputAdvanced;
|
||||
}
|
||||
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
} // namespace Core::HID
|
||||
|
||||
class ConfigureInputAdvanced : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureInputAdvanced(QWidget* parent = nullptr);
|
||||
explicit ConfigureInputAdvanced(Core::HID::HIDCore& hid_core_, QWidget* parent = nullptr);
|
||||
~ConfigureInputAdvanced() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
|
@ -44,4 +48,6 @@ private:
|
|||
|
||||
std::array<std::array<QColor, 4>, 8> controllers_colors;
|
||||
std::array<std::array<QPushButton*, 4>, 8> controllers_color_buttons;
|
||||
|
||||
Core::HID::HIDCore& hid_core;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue