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common/math_util: Support float type rectangles
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1 changed files with 14 additions and 2 deletions
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@ -24,17 +24,29 @@ struct Rectangle {
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: left(left), top(top), right(right), bottom(bottom) {}
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T GetWidth() const {
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return std::abs(static_cast<std::make_signed_t<T>>(right - left));
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if constexpr (std::is_floating_point_v<T>) {
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return std::abs(right - left);
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} else {
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return std::abs(static_cast<std::make_signed_t<T>>(right - left));
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}
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}
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T GetHeight() const {
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return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
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if constexpr (std::is_floating_point_v<T>) {
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return std::abs(bottom - top);
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} else {
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return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
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}
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}
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Rectangle<T> TranslateX(const T x) const {
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return Rectangle{left + x, top, right + x, bottom};
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}
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Rectangle<T> TranslateY(const T y) const {
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return Rectangle{left, top + y, right, bottom + y};
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}
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Rectangle<T> Scale(const float s) const {
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return Rectangle{left, top, static_cast<T>(left + GetWidth() * s),
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static_cast<T>(top + GetHeight() * s)};
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