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shader/control_flow: Remove brace initializer in std containers
These containers have a default constructor.
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1 changed files with 9 additions and 9 deletions
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@ -68,15 +68,15 @@ struct CFGRebuildState {
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const ProgramCode& program_code;
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ConstBufferLocker& locker;
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u32 start{};
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std::vector<BlockInfo> block_info{};
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std::list<u32> inspect_queries{};
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std::list<Query> queries{};
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std::unordered_map<u32, u32> registered{};
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std::set<u32> labels{};
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std::map<u32, u32> ssy_labels{};
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std::map<u32, u32> pbk_labels{};
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std::unordered_map<u32, BlockStack> stacks{};
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ASTManager* manager;
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std::vector<BlockInfo> block_info;
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std::list<u32> inspect_queries;
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std::list<Query> queries;
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std::unordered_map<u32, u32> registered;
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std::set<u32> labels;
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std::map<u32, u32> ssy_labels;
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std::map<u32, u32> pbk_labels;
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std::unordered_map<u32, BlockStack> stacks;
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ASTManager* manager{};
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};
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enum class BlockCollision : u32 { None, Found, Inside };
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