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core: Add Exit and ExitCallback
This allows ISelfController::Exit to stop the currently running application. This is typically used by homebrew to exit back to the homebrew menu after calling consoleExit with libnx.
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2 changed files with 25 additions and 0 deletions
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@ -421,6 +421,7 @@ struct System::Impl {
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bool is_async_gpu{};
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ExecuteProgramCallback execute_program_callback;
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ExitCallback exit_callback;
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std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
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std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_dynarmic{};
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@ -798,6 +799,18 @@ void System::ExecuteProgram(std::size_t program_index) {
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}
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}
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void System::RegisterExitCallback(ExitCallback&& callback) {
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impl->exit_callback = std::move(callback);
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}
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void System::Exit() {
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if (impl->exit_callback) {
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impl->exit_callback();
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} else {
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LOG_CRITICAL(Core, "exit_callback must be initialized by the frontend");
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}
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}
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void System::ApplySettings() {
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if (IsPoweredOn()) {
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Renderer().RefreshBaseSettings();
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@ -387,6 +387,18 @@ public:
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*/
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void ExecuteProgram(std::size_t program_index);
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/// Type used for the frontend to designate a callback for System to exit the application.
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using ExitCallback = std::function<void()>;
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/**
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* Registers a callback from the frontend for System to exit the application.
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* @param callback Callback from the frontend to exit the application.
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*/
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void RegisterExitCallback(ExitCallback&& callback);
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/// Instructs the frontend to exit the application.
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void Exit();
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/// Applies any changes to settings to this core instance.
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void ApplySettings();
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