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video_core: vk_rasterizer: Decrease draw dispatch count for Android.
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@ -757,7 +757,11 @@ void RasterizerVulkan::LoadDiskResources(u64 title_id, std::stop_token stop_load
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}
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void RasterizerVulkan::FlushWork() {
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void RasterizerVulkan::FlushWork() {
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#ifdef ANDROID
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static constexpr u32 DRAWS_TO_DISPATCH = 1024;
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#else
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static constexpr u32 DRAWS_TO_DISPATCH = 4096;
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static constexpr u32 DRAWS_TO_DISPATCH = 4096;
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#endif // ANDROID
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// Only check multiples of 8 draws
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// Only check multiples of 8 draws
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static_assert(DRAWS_TO_DISPATCH % 8 == 0);
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static_assert(DRAWS_TO_DISPATCH % 8 == 0);
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