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Core: Changed RunLoop iterations to 1000 (slightly better performance).
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1 changed files with 6 additions and 6 deletions
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@ -26,13 +26,13 @@ void Start();
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/**
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/**
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* Run the core CPU loop
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* Run the core CPU loop
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* This function loops for 100 instructions in the CPU before trying to update hardware. This is a
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* This function runs the core for the specified number of CPU instructions before trying to update
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* little bit faster than SingleStep, and should be pretty much equivalent. The number of
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* hardware. This is much faster than SingleStep (and should be equivalent), as the CPU is not
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* instructions chosen is fairly arbitrary, however a large number will more drastically affect the
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* required to do a full dispatch with each instruction. NOTE: the number of instructions requested
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* frequency of GSP interrupts and likely break things. The point of this is to just loop in the CPU
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* is not guaranteed to run, as this will be interrupted preemptively if a hardware update is
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* for more than 1 instruction to reduce overhead and make it a little bit faster...
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* requested (e.g. on a thread switch).
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*/
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*/
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void RunLoop(int tight_loop=100);
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void RunLoop(int tight_loop=1000);
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/// Step the CPU one instruction
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/// Step the CPU one instruction
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void SingleStep();
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void SingleStep();
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