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Return an error code when connecting to a saturated port.
The error code was taken from the 3DS kernel.
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parent
61a2fe8c3b
commit
c93c5a72bb
5 changed files with 20 additions and 7 deletions
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@ -14,7 +14,14 @@ namespace Kernel {
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ClientPort::ClientPort() {}
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ClientPort::~ClientPort() {}
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SharedPtr<ClientSession> ClientPort::Connect() {
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ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
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if (active_sessions >= max_sessions) {
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return ResultCode(ErrorDescription::MaxConnectionsReached,
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ErrorModule::OS, ErrorSummary::WouldBlock,
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ErrorLevel::Temporary);
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}
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active_sessions++;
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// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
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auto sessions = ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
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auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
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@ -25,7 +32,7 @@ SharedPtr<ClientSession> ClientPort::Connect() {
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// Wake the threads waiting on the ServerPort
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server_port->WakeupAllWaitingThreads();
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return std::move(client_session);
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return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
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}
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} // namespace
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@ -31,9 +31,9 @@ public:
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/**
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* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's list of pending sessions,
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* and signals the ServerPort, causing any threads waiting on it to awake.
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* @returns ClientSession The client endpoint of the created Session pair.
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* @returns ClientSession The client endpoint of the created Session pair, or error code.
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*/
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SharedPtr<ClientSession> Connect();
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ResultVal<SharedPtr<ClientSession>> Connect();
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SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
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u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
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@ -18,6 +18,7 @@ enum class ErrorDescription : u32 {
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Success = 0,
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WrongPermission = 46,
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OS_InvalidBufferDescriptor = 48,
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MaxConnectionsReached = 52,
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WrongAddress = 53,
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FS_ArchiveNotMounted = 101,
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FS_FileNotFound = 112,
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@ -93,8 +93,12 @@ static void GetServiceHandle(Service::Interface* self) {
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// Connect to the port and retrieve the client endpoint of the connection Session.
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auto client_session = client_port->Connect();
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res = client_session.Code();
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if (client_session.Succeeded()) {
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// Return the client session
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cmd_buff[3] = Kernel::g_handle_table.Create(client_session).MoveFrom();
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cmd_buff[3] = Kernel::g_handle_table.Create(*client_session).MoveFrom();
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}
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LOG_TRACE(Service_SRV, "called port=%s, handle=0x%08X", port_name.c_str(), cmd_buff[3]);
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} else {
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LOG_ERROR(Service_SRV, "(UNIMPLEMENTED) called port=%s", port_name.c_str());
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@ -227,7 +227,8 @@ static ResultCode ConnectToPort(Handle* out_handle, const char* port_name) {
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auto client_port = it->second;
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// Connect to the port and retrieve the client endpoint of the connection Session.
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auto client_session = client_port->Connect();
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SharedPtr<Kernel::ClientSession> client_session;
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CASCADE_RESULT(client_session, client_port->Connect());
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// Note: Threads do not wait for the server endpoint to call
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// AcceptSession before returning from this call.
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