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Merge pull request #12699 from t895/overlay-saving
android: Save overlay data while using emulation fragment
This commit is contained in:
commit
c87b96435d
2 changed files with 4 additions and 7 deletions
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@ -49,7 +49,6 @@ import org.yuzu.yuzu_emu.utils.ForegroundService
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import org.yuzu.yuzu_emu.utils.InputHandler
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import org.yuzu.yuzu_emu.utils.Log
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import org.yuzu.yuzu_emu.utils.MemoryUtil
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import org.yuzu.yuzu_emu.utils.NfcReader
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import org.yuzu.yuzu_emu.utils.ThemeHelper
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import java.text.NumberFormat
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@ -171,11 +170,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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stopMotionSensorListener()
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}
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override fun onStop() {
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super.onStop()
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NativeConfig.saveGlobalConfig()
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}
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override fun onUserLeaveHint() {
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
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if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {
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@ -554,6 +554,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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findItem(R.id.menu_touchscreen).isChecked = BooleanSetting.TOUCHSCREEN.getBoolean()
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}
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popup.setOnDismissListener { NativeConfig.saveGlobalConfig() }
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popup.setOnMenuItemClickListener {
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when (it.itemId) {
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R.id.menu_toggle_fps -> {
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@ -720,7 +721,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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MaterialAlertDialogBuilder(requireContext())
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.setTitle(R.string.emulation_control_adjust)
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.setView(adjustBinding.root)
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.setPositiveButton(android.R.string.ok, null)
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.setPositiveButton(android.R.string.ok) { _: DialogInterface?, _: Int ->
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NativeConfig.saveGlobalConfig()
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}
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.setNeutralButton(R.string.slider_default) { _: DialogInterface?, _: Int ->
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setControlScale(50)
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setControlOpacity(100)
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