mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-25 21:06:58 -05:00
glsl: Implement ImageGradient and other texture function variants
This commit is contained in:
parent
68d075d1e8
commit
c7d085b505
2 changed files with 73 additions and 32 deletions
|
@ -100,7 +100,7 @@ void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse
|
|||
[[maybe_unused]] const IR::Value& offset) {
|
||||
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
||||
if (info.has_lod_clamp) {
|
||||
throw NotImplementedException("Lod clamp samples");
|
||||
throw NotImplementedException("EmitImageSampleImplicitLod Lod clamp samples");
|
||||
}
|
||||
const auto texture{Texture(ctx, info, index)};
|
||||
const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
|
||||
|
@ -108,8 +108,12 @@ void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse
|
|||
const auto sparse_inst{PrepareSparse(inst)};
|
||||
if (!sparse_inst) {
|
||||
if (!offset.IsEmpty()) {
|
||||
ctx.Add("{}=textureOffset({},{},{}{});", texel, texture, coords,
|
||||
CastToIntVec(ctx.var_alloc.Consume(offset), info), bias);
|
||||
const auto offset_str{CastToIntVec(ctx.var_alloc.Consume(offset), info)};
|
||||
if (ctx.stage == Stage::Fragment) {
|
||||
ctx.Add("{}=textureOffset({},{},{}{});", texel, texture, coords, offset_str, bias);
|
||||
} else {
|
||||
ctx.Add("{}=textureLodOffset({},{},0.0,{});", texel, texture, coords, offset_str);
|
||||
}
|
||||
} else {
|
||||
if (ctx.stage == Stage::Fragment) {
|
||||
ctx.Add("{}=texture({},{}{});", texel, texture, coords, bias);
|
||||
|
@ -137,10 +141,10 @@ void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse
|
|||
[[maybe_unused]] const IR::Value& offset) {
|
||||
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
||||
if (info.has_bias) {
|
||||
throw NotImplementedException("Bias texture samples");
|
||||
throw NotImplementedException("EmitImageSampleExplicitLod Bias texture samples");
|
||||
}
|
||||
if (info.has_lod_clamp) {
|
||||
throw NotImplementedException("Lod clamp samples");
|
||||
throw NotImplementedException("EmitImageSampleExplicitLod Lod clamp samples");
|
||||
}
|
||||
const auto texture{Texture(ctx, info, index)};
|
||||
const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
|
||||
|
@ -175,24 +179,32 @@ void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx,
|
|||
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
||||
const auto sparse_inst{PrepareSparse(inst)};
|
||||
if (sparse_inst) {
|
||||
throw NotImplementedException("Sparse texture samples");
|
||||
throw NotImplementedException("EmitImageSampleDrefImplicitLod Sparse texture samples");
|
||||
}
|
||||
if (info.has_bias) {
|
||||
throw NotImplementedException("Bias texture samples");
|
||||
throw NotImplementedException("EmitImageSampleDrefImplicitLod Bias texture samples");
|
||||
}
|
||||
if (info.has_lod_clamp) {
|
||||
throw NotImplementedException("Lod clamp samples");
|
||||
}
|
||||
if (!offset.IsEmpty()) {
|
||||
throw NotImplementedException("textureLodOffset");
|
||||
throw NotImplementedException("EmitImageSampleDrefImplicitLod Lod clamp samples");
|
||||
}
|
||||
const auto texture{Texture(ctx, info, index)};
|
||||
const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
|
||||
const auto cast{ShadowSamplerVecCast(info.type)};
|
||||
if (ctx.stage == Stage::Fragment) {
|
||||
ctx.AddF32("{}=texture({},{}({},{}){});", inst, texture, cast, coords, dref, bias);
|
||||
if (!offset.IsEmpty()) {
|
||||
const auto offset_str{CastToIntVec(ctx.var_alloc.Consume(offset), info)};
|
||||
if (ctx.stage == Stage::Fragment) {
|
||||
ctx.AddF32("{}=textureOffset({},{}({},{}),{}{});", inst, texture, cast, coords, dref,
|
||||
offset_str, bias);
|
||||
} else {
|
||||
ctx.AddF32("{}=textureLodOffset({},{}({},{}),0.0,{});", inst, texture, cast, coords,
|
||||
dref, offset_str);
|
||||
}
|
||||
} else {
|
||||
ctx.AddF32("{}=textureLod({},{}({},{}),0.0);", inst, texture, cast, coords, dref);
|
||||
if (ctx.stage == Stage::Fragment) {
|
||||
ctx.AddF32("{}=texture({},{}({},{}){});", inst, texture, cast, coords, dref, bias);
|
||||
} else {
|
||||
ctx.AddF32("{}=textureLod({},{}({},{}),0.0);", inst, texture, cast, coords, dref);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -206,22 +218,30 @@ void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx,
|
|||
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
||||
const auto sparse_inst{PrepareSparse(inst)};
|
||||
if (sparse_inst) {
|
||||
throw NotImplementedException("Sparse texture samples");
|
||||
throw NotImplementedException("EmitImageSampleDrefExplicitLod Sparse texture samples");
|
||||
}
|
||||
if (info.has_bias) {
|
||||
throw NotImplementedException("Bias texture samples");
|
||||
throw NotImplementedException("EmitImageSampleDrefExplicitLod Bias texture samples");
|
||||
}
|
||||
if (info.has_lod_clamp) {
|
||||
throw NotImplementedException("Lod clamp samples");
|
||||
}
|
||||
if (!offset.IsEmpty()) {
|
||||
throw NotImplementedException("textureLodOffset");
|
||||
throw NotImplementedException("EmitImageSampleDrefExplicitLod Lod clamp samples");
|
||||
}
|
||||
const auto texture{Texture(ctx, info, index)};
|
||||
if (info.type == TextureType::ColorArrayCube) {
|
||||
ctx.AddF32("{}=textureLod({},{},{},{});", inst, texture, coords, dref, lod_lc);
|
||||
if (!offset.IsEmpty()) {
|
||||
const auto offset_str{CastToIntVec(ctx.var_alloc.Consume(offset), info)};
|
||||
if (info.type == TextureType::ColorArrayCube) {
|
||||
ctx.AddF32("{}=textureLodOffset({},{},{},{},{});", inst, texture, coords, dref, lod_lc,
|
||||
offset_str);
|
||||
} else {
|
||||
ctx.AddF32("{}=textureLodOffset({},vec3({},{}),{},{});", inst, texture, coords, dref,
|
||||
lod_lc, offset_str);
|
||||
}
|
||||
} else {
|
||||
ctx.AddF32("{}=textureLod({},vec3({},{}),{});", inst, texture, coords, dref, lod_lc);
|
||||
if (info.type == TextureType::ColorArrayCube) {
|
||||
ctx.AddF32("{}=textureLod({},{},{},{});", inst, texture, coords, dref, lod_lc);
|
||||
} else {
|
||||
ctx.AddF32("{}=textureLod({},vec3({},{}),{});", inst, texture, coords, dref, lod_lc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -316,10 +336,10 @@ void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
|
|||
[[maybe_unused]] std::string_view ms) {
|
||||
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
||||
if (info.has_bias) {
|
||||
throw NotImplementedException("Bias texture samples");
|
||||
throw NotImplementedException("EmitImageFetch Bias texture samples");
|
||||
}
|
||||
if (info.has_lod_clamp) {
|
||||
throw NotImplementedException("Lod clamp samples");
|
||||
throw NotImplementedException("EmitImageFetch Lod clamp samples");
|
||||
}
|
||||
const auto texture{Texture(ctx, info, index)};
|
||||
const auto sparse_inst{PrepareSparse(inst)};
|
||||
|
@ -368,7 +388,7 @@ void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]
|
|||
"{}=uvec4(uvec3(textureSize({},int({}))),uint(textureQueryLevels({})));", inst, texture,
|
||||
lod, texture);
|
||||
case TextureType::Buffer:
|
||||
throw NotImplementedException("Texture buffers");
|
||||
throw NotImplementedException("EmitImageQueryDimensions Texture buffers");
|
||||
}
|
||||
throw LogicError("Unspecified image type {}", info.type.Value());
|
||||
}
|
||||
|
@ -384,10 +404,31 @@ void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
|
|||
void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords,
|
||||
[[maybe_unused]] std::string_view derivates,
|
||||
[[maybe_unused]] std::string_view offset,
|
||||
[[maybe_unused]] std::string_view lod_clamp) {
|
||||
NotImplemented();
|
||||
[[maybe_unused]] const IR::Value& derivatives,
|
||||
[[maybe_unused]] const IR::Value& offset,
|
||||
[[maybe_unused]] const IR::Value& lod_clamp) {
|
||||
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
||||
if (info.has_lod_clamp) {
|
||||
throw NotImplementedException("EmitImageGradient Lod clamp samples");
|
||||
}
|
||||
const auto sparse_inst{PrepareSparse(inst)};
|
||||
if (sparse_inst) {
|
||||
throw NotImplementedException("EmitImageGradient Sparse");
|
||||
}
|
||||
if (!offset.IsEmpty()) {
|
||||
throw NotImplementedException("EmitImageGradient offset");
|
||||
}
|
||||
const auto texture{Texture(ctx, info, index)};
|
||||
const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
|
||||
const bool multi_component{info.num_derivates > 1 || info.has_lod_clamp};
|
||||
const auto derivatives_vec{ctx.var_alloc.Consume(derivatives)};
|
||||
if (multi_component) {
|
||||
ctx.Add("{}=textureGrad({},{},vec2({}.xz),vec2({}.yz));", texel, texture, coords,
|
||||
derivatives_vec, derivatives_vec);
|
||||
} else {
|
||||
ctx.Add("{}=textureGrad({},{},float({}.x),float({}.y));", texel, texture, coords,
|
||||
derivatives_vec, derivatives_vec);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
|
|
|
@ -631,8 +631,8 @@ void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value&
|
|||
void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords);
|
||||
void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view derivates, std::string_view offset,
|
||||
std::string_view lod_clamp);
|
||||
std::string_view coords, const IR::Value& derivatives,
|
||||
const IR::Value& offset, const IR::Value& lod_clamp);
|
||||
void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords);
|
||||
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
|
|
Loading…
Reference in a new issue