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NVASGPU: Fix Remap.
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1 changed files with 8 additions and 0 deletions
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@ -144,6 +144,14 @@ NvResult nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& out
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LOG_DEBUG(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}",
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LOG_DEBUG(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}",
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entry.offset, entry.nvmap_handle, entry.pages);
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entry.offset, entry.nvmap_handle, entry.pages);
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if (entry.nvmap_handle == 0) {
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// If nvmap handle is null, we should unmap instead.
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const auto offset{static_cast<GPUVAddr>(entry.offset) << 0x10};
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const auto size{static_cast<u64>(entry.pages) << 0x10};
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system.GPU().MemoryManager().Unmap(offset, size);
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continue;
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}
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const auto object{nvmap.GetHandle(entry.nvmap_handle)};
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const auto object{nvmap.GetHandle(entry.nvmap_handle)};
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if (!object) {
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if (!object) {
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LOG_CRITICAL(Service_NVDRV, "invalid nvmap_handle={:X}", entry.nvmap_handle);
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LOG_CRITICAL(Service_NVDRV, "invalid nvmap_handle={:X}", entry.nvmap_handle);
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