mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-22 10:51:50 -05:00
renderer_vulkan: Rename Vulkan memory manager to memory allocator
"Memory manager" collides with the guest GPU memory manager, and a memory allocator sounds closer to what the abstraction aims to be.
This commit is contained in:
parent
e996f1ad09
commit
c2b550987b
15 changed files with 52 additions and 54 deletions
|
@ -137,7 +137,7 @@ bool RendererVulkan::Init() try {
|
||||||
InitializeDevice();
|
InitializeDevice();
|
||||||
Report();
|
Report();
|
||||||
|
|
||||||
memory_manager = std::make_unique<VKMemoryManager>(*device);
|
memory_allocator = std::make_unique<MemoryAllocator>(*device);
|
||||||
|
|
||||||
state_tracker = std::make_unique<StateTracker>(gpu);
|
state_tracker = std::make_unique<StateTracker>(gpu);
|
||||||
|
|
||||||
|
@ -149,11 +149,11 @@ bool RendererVulkan::Init() try {
|
||||||
|
|
||||||
rasterizer = std::make_unique<RasterizerVulkan>(render_window, gpu, gpu.MemoryManager(),
|
rasterizer = std::make_unique<RasterizerVulkan>(render_window, gpu, gpu.MemoryManager(),
|
||||||
cpu_memory, screen_info, *device,
|
cpu_memory, screen_info, *device,
|
||||||
*memory_manager, *state_tracker, *scheduler);
|
*memory_allocator, *state_tracker, *scheduler);
|
||||||
|
|
||||||
blit_screen =
|
blit_screen =
|
||||||
std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device,
|
std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device,
|
||||||
*memory_manager, *swapchain, *scheduler, screen_info);
|
*memory_allocator, *swapchain, *scheduler, screen_info);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
} catch (const vk::Exception& exception) {
|
} catch (const vk::Exception& exception) {
|
||||||
|
@ -172,7 +172,7 @@ void RendererVulkan::ShutDown() {
|
||||||
blit_screen.reset();
|
blit_screen.reset();
|
||||||
scheduler.reset();
|
scheduler.reset();
|
||||||
swapchain.reset();
|
swapchain.reset();
|
||||||
memory_manager.reset();
|
memory_allocator.reset();
|
||||||
device.reset();
|
device.reset();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -29,8 +29,8 @@ namespace Vulkan {
|
||||||
|
|
||||||
class Device;
|
class Device;
|
||||||
class StateTracker;
|
class StateTracker;
|
||||||
|
class MemoryAllocator;
|
||||||
class VKBlitScreen;
|
class VKBlitScreen;
|
||||||
class VKMemoryManager;
|
|
||||||
class VKSwapchain;
|
class VKSwapchain;
|
||||||
class VKScheduler;
|
class VKScheduler;
|
||||||
|
|
||||||
|
@ -75,7 +75,7 @@ private:
|
||||||
|
|
||||||
vk::DebugUtilsMessenger debug_callback;
|
vk::DebugUtilsMessenger debug_callback;
|
||||||
std::unique_ptr<Device> device;
|
std::unique_ptr<Device> device;
|
||||||
std::unique_ptr<VKMemoryManager> memory_manager;
|
std::unique_ptr<MemoryAllocator> memory_allocator;
|
||||||
std::unique_ptr<StateTracker> state_tracker;
|
std::unique_ptr<StateTracker> state_tracker;
|
||||||
std::unique_ptr<VKScheduler> scheduler;
|
std::unique_ptr<VKScheduler> scheduler;
|
||||||
std::unique_ptr<VKSwapchain> swapchain;
|
std::unique_ptr<VKSwapchain> swapchain;
|
||||||
|
|
|
@ -115,10 +115,10 @@ struct VKBlitScreen::BufferData {
|
||||||
VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_,
|
VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_,
|
||||||
Core::Frontend::EmuWindow& render_window_,
|
Core::Frontend::EmuWindow& render_window_,
|
||||||
VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
||||||
VKMemoryManager& memory_manager_, VKSwapchain& swapchain_,
|
MemoryAllocator& memory_allocator_, VKSwapchain& swapchain_,
|
||||||
VKScheduler& scheduler_, const VKScreenInfo& screen_info_)
|
VKScheduler& scheduler_, const VKScreenInfo& screen_info_)
|
||||||
: cpu_memory{cpu_memory_}, render_window{render_window_}, rasterizer{rasterizer_},
|
: cpu_memory{cpu_memory_}, render_window{render_window_}, rasterizer{rasterizer_},
|
||||||
device{device_}, memory_manager{memory_manager_}, swapchain{swapchain_},
|
device{device_}, memory_allocator{memory_allocator_}, swapchain{swapchain_},
|
||||||
scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
|
scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
|
||||||
resource_ticks.resize(image_count);
|
resource_ticks.resize(image_count);
|
||||||
|
|
||||||
|
@ -657,7 +657,7 @@ void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuff
|
||||||
};
|
};
|
||||||
|
|
||||||
buffer = device.GetLogical().CreateBuffer(ci);
|
buffer = device.GetLogical().CreateBuffer(ci);
|
||||||
buffer_commit = memory_manager.Commit(buffer, true);
|
buffer_commit = memory_allocator.Commit(buffer, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
|
void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
|
||||||
|
@ -688,7 +688,7 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
|
||||||
.pQueueFamilyIndices = nullptr,
|
.pQueueFamilyIndices = nullptr,
|
||||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||||
});
|
});
|
||||||
raw_buffer_commits[i] = memory_manager.Commit(raw_images[i], false);
|
raw_buffer_commits[i] = memory_allocator.Commit(raw_images[i], false);
|
||||||
raw_image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
|
raw_image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
|
||||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
|
|
|
@ -43,7 +43,7 @@ public:
|
||||||
explicit VKBlitScreen(Core::Memory::Memory& cpu_memory,
|
explicit VKBlitScreen(Core::Memory::Memory& cpu_memory,
|
||||||
Core::Frontend::EmuWindow& render_window,
|
Core::Frontend::EmuWindow& render_window,
|
||||||
VideoCore::RasterizerInterface& rasterizer, const Device& device,
|
VideoCore::RasterizerInterface& rasterizer, const Device& device,
|
||||||
VKMemoryManager& memory_manager, VKSwapchain& swapchain,
|
MemoryAllocator& memory_allocator, VKSwapchain& swapchain,
|
||||||
VKScheduler& scheduler, const VKScreenInfo& screen_info);
|
VKScheduler& scheduler, const VKScreenInfo& screen_info);
|
||||||
~VKBlitScreen();
|
~VKBlitScreen();
|
||||||
|
|
||||||
|
@ -86,7 +86,7 @@ private:
|
||||||
Core::Frontend::EmuWindow& render_window;
|
Core::Frontend::EmuWindow& render_window;
|
||||||
VideoCore::RasterizerInterface& rasterizer;
|
VideoCore::RasterizerInterface& rasterizer;
|
||||||
const Device& device;
|
const Device& device;
|
||||||
VKMemoryManager& memory_manager;
|
MemoryAllocator& memory_allocator;
|
||||||
VKSwapchain& swapchain;
|
VKSwapchain& swapchain;
|
||||||
VKScheduler& scheduler;
|
VKScheduler& scheduler;
|
||||||
const std::size_t image_count;
|
const std::size_t image_count;
|
||||||
|
|
|
@ -36,7 +36,7 @@ constexpr VkAccessFlags TRANSFORM_FEEDBACK_WRITE_ACCESS =
|
||||||
|
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
Buffer::Buffer(const Device& device_, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
|
Buffer::Buffer(const Device& device_, MemoryAllocator& memory_allocator, VKScheduler& scheduler_,
|
||||||
StagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_)
|
StagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_)
|
||||||
: BufferBlock{cpu_addr_, size_}, device{device_}, scheduler{scheduler_}, staging_pool{
|
: BufferBlock{cpu_addr_, size_}, device{device_}, scheduler{scheduler_}, staging_pool{
|
||||||
staging_pool_} {
|
staging_pool_} {
|
||||||
|
@ -50,7 +50,7 @@ Buffer::Buffer(const Device& device_, VKMemoryManager& memory_manager, VKSchedul
|
||||||
.queueFamilyIndexCount = 0,
|
.queueFamilyIndexCount = 0,
|
||||||
.pQueueFamilyIndices = nullptr,
|
.pQueueFamilyIndices = nullptr,
|
||||||
});
|
});
|
||||||
commit = memory_manager.Commit(buffer, false);
|
commit = memory_allocator.Commit(buffer, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
Buffer::~Buffer() = default;
|
Buffer::~Buffer() = default;
|
||||||
|
@ -162,18 +162,18 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
|
||||||
|
|
||||||
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||||
const Device& device_, VKMemoryManager& memory_manager_,
|
const Device& device_, MemoryAllocator& memory_allocator_,
|
||||||
VKScheduler& scheduler_, VKStreamBuffer& stream_buffer_,
|
VKScheduler& scheduler_, VKStreamBuffer& stream_buffer_,
|
||||||
StagingBufferPool& staging_pool_)
|
StagingBufferPool& staging_pool_)
|
||||||
: VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer_, gpu_memory_,
|
: VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer_, gpu_memory_,
|
||||||
cpu_memory_, stream_buffer_},
|
cpu_memory_, stream_buffer_},
|
||||||
device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{
|
device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
|
||||||
staging_pool_} {}
|
staging_pool{staging_pool_} {}
|
||||||
|
|
||||||
VKBufferCache::~VKBufferCache() = default;
|
VKBufferCache::~VKBufferCache() = default;
|
||||||
|
|
||||||
std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
||||||
return std::make_shared<Buffer>(device, memory_manager, scheduler, staging_pool, cpu_addr,
|
return std::make_shared<Buffer>(device, memory_allocator, scheduler, staging_pool, cpu_addr,
|
||||||
size);
|
size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,6 @@
|
||||||
#include "video_core/buffer_cache/buffer_cache.h"
|
#include "video_core/buffer_cache/buffer_cache.h"
|
||||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
|
||||||
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
|
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
|
||||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||||
|
|
||||||
|
@ -21,7 +20,7 @@ class VKScheduler;
|
||||||
|
|
||||||
class Buffer final : public VideoCommon::BufferBlock {
|
class Buffer final : public VideoCommon::BufferBlock {
|
||||||
public:
|
public:
|
||||||
explicit Buffer(const Device& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
|
explicit Buffer(const Device& device, MemoryAllocator& memory_allocator, VKScheduler& scheduler,
|
||||||
StagingBufferPool& staging_pool, VAddr cpu_addr_, std::size_t size_);
|
StagingBufferPool& staging_pool, VAddr cpu_addr_, std::size_t size_);
|
||||||
~Buffer();
|
~Buffer();
|
||||||
|
|
||||||
|
@ -53,7 +52,7 @@ class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VK
|
||||||
public:
|
public:
|
||||||
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer,
|
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer,
|
||||||
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
||||||
const Device& device, VKMemoryManager& memory_manager,
|
const Device& device, MemoryAllocator& memory_allocator,
|
||||||
VKScheduler& scheduler, VKStreamBuffer& stream_buffer,
|
VKScheduler& scheduler, VKStreamBuffer& stream_buffer,
|
||||||
StagingBufferPool& staging_pool);
|
StagingBufferPool& staging_pool);
|
||||||
~VKBufferCache();
|
~VKBufferCache();
|
||||||
|
@ -65,7 +64,7 @@ protected:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
const Device& device;
|
const Device& device;
|
||||||
VKMemoryManager& memory_manager;
|
MemoryAllocator& memory_allocator;
|
||||||
VKScheduler& scheduler;
|
VKScheduler& scheduler;
|
||||||
StagingBufferPool& staging_pool;
|
StagingBufferPool& staging_pool;
|
||||||
};
|
};
|
||||||
|
|
|
@ -60,8 +60,7 @@ private:
|
||||||
class Uint8Pass final : public VKComputePass {
|
class Uint8Pass final : public VKComputePass {
|
||||||
public:
|
public:
|
||||||
explicit Uint8Pass(const Device& device_, VKScheduler& scheduler_,
|
explicit Uint8Pass(const Device& device_, VKScheduler& scheduler_,
|
||||||
VKDescriptorPool& descriptor_pool_,
|
VKDescriptorPool& descriptor_pool_, StagingBufferPool& staging_buffer_pool_,
|
||||||
StagingBufferPool& staging_buffer_pool_,
|
|
||||||
VKUpdateDescriptorQueue& update_descriptor_queue_);
|
VKUpdateDescriptorQueue& update_descriptor_queue_);
|
||||||
~Uint8Pass();
|
~Uint8Pass();
|
||||||
|
|
||||||
|
|
|
@ -151,12 +151,12 @@ void MemoryCommit::Release() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
VKMemoryManager::VKMemoryManager(const Device& device_)
|
MemoryAllocator::MemoryAllocator(const Device& device_)
|
||||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
|
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
|
||||||
|
|
||||||
VKMemoryManager::~VKMemoryManager() = default;
|
MemoryAllocator::~MemoryAllocator() = default;
|
||||||
|
|
||||||
MemoryCommit VKMemoryManager::Commit(const VkMemoryRequirements& requirements, bool host_visible) {
|
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, bool host_visible) {
|
||||||
const u64 chunk_size = GetAllocationChunkSize(requirements.size);
|
const u64 chunk_size = GetAllocationChunkSize(requirements.size);
|
||||||
|
|
||||||
// When a host visible commit is asked, search for host visible and coherent, otherwise search
|
// When a host visible commit is asked, search for host visible and coherent, otherwise search
|
||||||
|
@ -176,19 +176,19 @@ MemoryCommit VKMemoryManager::Commit(const VkMemoryRequirements& requirements, b
|
||||||
return TryAllocCommit(requirements, wanted_properties).value();
|
return TryAllocCommit(requirements, wanted_properties).value();
|
||||||
}
|
}
|
||||||
|
|
||||||
MemoryCommit VKMemoryManager::Commit(const vk::Buffer& buffer, bool host_visible) {
|
MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, bool host_visible) {
|
||||||
auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), host_visible);
|
auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), host_visible);
|
||||||
buffer.BindMemory(commit.Memory(), commit.Offset());
|
buffer.BindMemory(commit.Memory(), commit.Offset());
|
||||||
return commit;
|
return commit;
|
||||||
}
|
}
|
||||||
|
|
||||||
MemoryCommit VKMemoryManager::Commit(const vk::Image& image, bool host_visible) {
|
MemoryCommit MemoryAllocator::Commit(const vk::Image& image, bool host_visible) {
|
||||||
auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), host_visible);
|
auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), host_visible);
|
||||||
image.BindMemory(commit.Memory(), commit.Offset());
|
image.BindMemory(commit.Memory(), commit.Offset());
|
||||||
return commit;
|
return commit;
|
||||||
}
|
}
|
||||||
|
|
||||||
void VKMemoryManager::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask,
|
void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask,
|
||||||
u64 size) {
|
u64 size) {
|
||||||
const u32 type = [&] {
|
const u32 type = [&] {
|
||||||
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
|
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
|
||||||
|
@ -211,7 +211,7 @@ void VKMemoryManager::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 t
|
||||||
wanted_properties, size, type));
|
wanted_properties, size, type));
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<MemoryCommit> VKMemoryManager::TryAllocCommit(
|
std::optional<MemoryCommit> MemoryAllocator::TryAllocCommit(
|
||||||
const VkMemoryRequirements& requirements, VkMemoryPropertyFlags wanted_properties) {
|
const VkMemoryRequirements& requirements, VkMemoryPropertyFlags wanted_properties) {
|
||||||
for (auto& allocation : allocations) {
|
for (auto& allocation : allocations) {
|
||||||
if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) {
|
if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) {
|
||||||
|
|
|
@ -54,13 +54,13 @@ private:
|
||||||
std::span<u8> span; ///< Host visible memory span. Empty if not queried before.
|
std::span<u8> span; ///< Host visible memory span. Empty if not queried before.
|
||||||
};
|
};
|
||||||
|
|
||||||
class VKMemoryManager final {
|
class MemoryAllocator final {
|
||||||
public:
|
public:
|
||||||
explicit VKMemoryManager(const Device& device_);
|
explicit MemoryAllocator(const Device& device_);
|
||||||
~VKMemoryManager();
|
~MemoryAllocator();
|
||||||
|
|
||||||
VKMemoryManager& operator=(const VKMemoryManager&) = delete;
|
MemoryAllocator& operator=(const MemoryAllocator&) = delete;
|
||||||
VKMemoryManager(const VKMemoryManager&) = delete;
|
MemoryAllocator(const MemoryAllocator&) = delete;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Commits a memory with the specified requeriments.
|
* Commits a memory with the specified requeriments.
|
||||||
|
|
|
@ -409,24 +409,24 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const {
|
||||||
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||||
Tegra::MemoryManager& gpu_memory_,
|
Tegra::MemoryManager& gpu_memory_,
|
||||||
Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_,
|
Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_,
|
||||||
const Device& device_, VKMemoryManager& memory_manager_,
|
const Device& device_, MemoryAllocator& memory_allocator_,
|
||||||
StateTracker& state_tracker_, VKScheduler& scheduler_)
|
StateTracker& state_tracker_, VKScheduler& scheduler_)
|
||||||
: RasterizerAccelerated{cpu_memory_}, gpu{gpu_},
|
: RasterizerAccelerated{cpu_memory_}, gpu{gpu_},
|
||||||
gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()},
|
gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()},
|
||||||
screen_info{screen_info_}, device{device_}, memory_manager{memory_manager_},
|
screen_info{screen_info_}, device{device_}, memory_allocator{memory_allocator_},
|
||||||
state_tracker{state_tracker_}, scheduler{scheduler_}, stream_buffer(device, scheduler),
|
state_tracker{state_tracker_}, scheduler{scheduler_}, stream_buffer(device, scheduler),
|
||||||
staging_pool(device, memory_manager, scheduler), descriptor_pool(device, scheduler),
|
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
|
||||||
update_descriptor_queue(device, scheduler),
|
update_descriptor_queue(device, scheduler),
|
||||||
blit_image(device, scheduler, state_tracker, descriptor_pool),
|
blit_image(device, scheduler, state_tracker, descriptor_pool),
|
||||||
quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
||||||
quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
||||||
uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
||||||
texture_cache_runtime{device, scheduler, memory_manager, staging_pool, blit_image},
|
texture_cache_runtime{device, scheduler, memory_allocator, staging_pool, blit_image},
|
||||||
texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
|
texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
|
||||||
pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
|
pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
|
||||||
descriptor_pool, update_descriptor_queue),
|
descriptor_pool, update_descriptor_queue),
|
||||||
buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_manager, scheduler, stream_buffer,
|
buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_allocator, scheduler,
|
||||||
staging_pool),
|
stream_buffer, staging_pool),
|
||||||
query_cache{*this, maxwell3d, gpu_memory, device, scheduler},
|
query_cache{*this, maxwell3d, gpu_memory, device, scheduler},
|
||||||
fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, scheduler),
|
fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, scheduler),
|
||||||
wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) {
|
wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) {
|
||||||
|
@ -1445,7 +1445,7 @@ VkBuffer RasterizerVulkan::DefaultBuffer() {
|
||||||
.queueFamilyIndexCount = 0,
|
.queueFamilyIndexCount = 0,
|
||||||
.pQueueFamilyIndices = nullptr,
|
.pQueueFamilyIndices = nullptr,
|
||||||
});
|
});
|
||||||
default_buffer_commit = memory_manager.Commit(default_buffer, false);
|
default_buffer_commit = memory_allocator.Commit(default_buffer, false);
|
||||||
|
|
||||||
scheduler.RequestOutsideRenderPassOperationContext();
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
scheduler.Record([buffer = *default_buffer](vk::CommandBuffer cmdbuf) {
|
scheduler.Record([buffer = *default_buffer](vk::CommandBuffer cmdbuf) {
|
||||||
|
|
|
@ -56,7 +56,7 @@ public:
|
||||||
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||||
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||||
VKScreenInfo& screen_info_, const Device& device_,
|
VKScreenInfo& screen_info_, const Device& device_,
|
||||||
VKMemoryManager& memory_manager_, StateTracker& state_tracker_,
|
MemoryAllocator& memory_allocator_, StateTracker& state_tracker_,
|
||||||
VKScheduler& scheduler_);
|
VKScheduler& scheduler_);
|
||||||
~RasterizerVulkan() override;
|
~RasterizerVulkan() override;
|
||||||
|
|
||||||
|
@ -213,7 +213,7 @@ private:
|
||||||
|
|
||||||
VKScreenInfo& screen_info;
|
VKScreenInfo& screen_info;
|
||||||
const Device& device;
|
const Device& device;
|
||||||
VKMemoryManager& memory_manager;
|
MemoryAllocator& memory_allocator;
|
||||||
StateTracker& state_tracker;
|
StateTracker& state_tracker;
|
||||||
VKScheduler& scheduler;
|
VKScheduler& scheduler;
|
||||||
|
|
||||||
|
|
|
@ -12,14 +12,14 @@
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
|
||||||
#include "video_core/vulkan_common/vulkan_device.h"
|
#include "video_core/vulkan_common/vulkan_device.h"
|
||||||
|
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
StagingBufferPool::StagingBufferPool(const Device& device_, VKMemoryManager& memory_manager_,
|
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||||
VKScheduler& scheduler_)
|
VKScheduler& scheduler_)
|
||||||
: device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_} {}
|
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {}
|
||||||
|
|
||||||
StagingBufferPool::~StagingBufferPool() = default;
|
StagingBufferPool::~StagingBufferPool() = default;
|
||||||
|
|
||||||
|
@ -76,7 +76,7 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, bool host_v
|
||||||
++buffer_index;
|
++buffer_index;
|
||||||
buffer.SetObjectNameEXT(fmt::format("Staging Buffer {}", buffer_index).c_str());
|
buffer.SetObjectNameEXT(fmt::format("Staging Buffer {}", buffer_index).c_str());
|
||||||
}
|
}
|
||||||
MemoryCommit commit = memory_manager.Commit(buffer, host_visible);
|
MemoryCommit commit = memory_allocator.Commit(buffer, host_visible);
|
||||||
const std::span<u8> mapped_span = host_visible ? commit.Map() : std::span<u8>{};
|
const std::span<u8> mapped_span = host_visible ? commit.Map() : std::span<u8>{};
|
||||||
|
|
||||||
StagingBuffer& entry = GetCache(host_visible)[log2].entries.emplace_back(StagingBuffer{
|
StagingBuffer& entry = GetCache(host_visible)[log2].entries.emplace_back(StagingBuffer{
|
||||||
|
|
|
@ -24,7 +24,7 @@ struct StagingBufferRef {
|
||||||
|
|
||||||
class StagingBufferPool {
|
class StagingBufferPool {
|
||||||
public:
|
public:
|
||||||
explicit StagingBufferPool(const Device& device, VKMemoryManager& memory_manager,
|
explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator,
|
||||||
VKScheduler& scheduler);
|
VKScheduler& scheduler);
|
||||||
~StagingBufferPool();
|
~StagingBufferPool();
|
||||||
|
|
||||||
|
@ -67,7 +67,7 @@ private:
|
||||||
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
|
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
|
||||||
|
|
||||||
const Device& device;
|
const Device& device;
|
||||||
VKMemoryManager& memory_manager;
|
MemoryAllocator& memory_allocator;
|
||||||
VKScheduler& scheduler;
|
VKScheduler& scheduler;
|
||||||
|
|
||||||
StagingBuffersCache host_staging_buffers;
|
StagingBuffersCache host_staging_buffers;
|
||||||
|
|
|
@ -788,9 +788,9 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
|
||||||
image(MakeImage(runtime.device, info)), buffer(MakeBuffer(runtime.device, info)),
|
image(MakeImage(runtime.device, info)), buffer(MakeBuffer(runtime.device, info)),
|
||||||
aspect_mask(ImageAspectMask(info.format)) {
|
aspect_mask(ImageAspectMask(info.format)) {
|
||||||
if (image) {
|
if (image) {
|
||||||
commit = runtime.memory_manager.Commit(image, false);
|
commit = runtime.memory_allocator.Commit(image, false);
|
||||||
} else {
|
} else {
|
||||||
commit = runtime.memory_manager.Commit(buffer, false);
|
commit = runtime.memory_allocator.Commit(buffer, false);
|
||||||
}
|
}
|
||||||
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
|
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
|
||||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||||
|
|
|
@ -69,7 +69,7 @@ struct ImageBufferMap {
|
||||||
struct TextureCacheRuntime {
|
struct TextureCacheRuntime {
|
||||||
const Device& device;
|
const Device& device;
|
||||||
VKScheduler& scheduler;
|
VKScheduler& scheduler;
|
||||||
VKMemoryManager& memory_manager;
|
MemoryAllocator& memory_allocator;
|
||||||
StagingBufferPool& staging_buffer_pool;
|
StagingBufferPool& staging_buffer_pool;
|
||||||
BlitImageHelper& blit_image_helper;
|
BlitImageHelper& blit_image_helper;
|
||||||
std::unordered_map<RenderPassKey, vk::RenderPass> renderpass_cache;
|
std::unordered_map<RenderPassKey, vk::RenderPass> renderpass_cache;
|
||||||
|
|
Loading…
Reference in a new issue