mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-29 14:57:41 -05:00
core/hid: Add TAS input
This commit is contained in:
parent
1d71d4b874
commit
c085e54316
6 changed files with 82 additions and 13 deletions
|
@ -567,7 +567,6 @@ struct Values {
|
||||||
BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
|
BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
|
||||||
BasicSetting<bool> tas_enable{false, "tas_enable"};
|
BasicSetting<bool> tas_enable{false, "tas_enable"};
|
||||||
BasicSetting<bool> tas_loop{false, "tas_loop"};
|
BasicSetting<bool> tas_loop{false, "tas_loop"};
|
||||||
BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
|
|
||||||
|
|
||||||
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
|
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
|
||||||
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
||||||
|
|
|
@ -105,6 +105,8 @@ void EmulatedController::LoadDevices() {
|
||||||
output_params[LeftIndex].Set("output", true);
|
output_params[LeftIndex].Set("output", true);
|
||||||
output_params[RightIndex].Set("output", true);
|
output_params[RightIndex].Set("output", true);
|
||||||
|
|
||||||
|
LoadTASParams();
|
||||||
|
|
||||||
std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
|
std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
|
||||||
button_params.begin() + Settings::NativeButton::BUTTON_NS_END,
|
button_params.begin() + Settings::NativeButton::BUTTON_NS_END,
|
||||||
button_devices.begin(), Input::CreateDevice<Input::InputDevice>);
|
button_devices.begin(), Input::CreateDevice<Input::InputDevice>);
|
||||||
|
@ -120,6 +122,51 @@ void EmulatedController::LoadDevices() {
|
||||||
Input::CreateDevice<Input::InputDevice>);
|
Input::CreateDevice<Input::InputDevice>);
|
||||||
std::transform(output_params.begin(), output_params.end(), output_devices.begin(),
|
std::transform(output_params.begin(), output_params.end(), output_devices.begin(),
|
||||||
Input::CreateDevice<Input::OutputDevice>);
|
Input::CreateDevice<Input::OutputDevice>);
|
||||||
|
|
||||||
|
// Initialize TAS devices
|
||||||
|
std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(),
|
||||||
|
Input::CreateDevice<Input::InputDevice>);
|
||||||
|
std::transform(tas_stick_params.begin(), tas_stick_params.begin(), tas_stick_devices.begin(),
|
||||||
|
Input::CreateDevice<Input::InputDevice>);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EmulatedController::LoadTASParams() {
|
||||||
|
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||||
|
Common::ParamPackage common_params{};
|
||||||
|
common_params.Set("engine", "tas");
|
||||||
|
common_params.Set("pad", static_cast<int>(player_index));
|
||||||
|
for (auto& param : tas_button_params) {
|
||||||
|
param = common_params;
|
||||||
|
}
|
||||||
|
for (auto& param : tas_stick_params) {
|
||||||
|
param = common_params;
|
||||||
|
}
|
||||||
|
|
||||||
|
tas_button_params[Settings::NativeButton::A].Set("button", 1 << 0);
|
||||||
|
tas_button_params[Settings::NativeButton::B].Set("button", 1 << 1);
|
||||||
|
tas_button_params[Settings::NativeButton::X].Set("button", 1 << 2);
|
||||||
|
tas_button_params[Settings::NativeButton::Y].Set("button", 1 << 3);
|
||||||
|
tas_button_params[Settings::NativeButton::LStick].Set("button", 1 << 4);
|
||||||
|
tas_button_params[Settings::NativeButton::RStick].Set("button", 1 << 5);
|
||||||
|
tas_button_params[Settings::NativeButton::L].Set("button", 1 << 6);
|
||||||
|
tas_button_params[Settings::NativeButton::R].Set("button", 1 << 7);
|
||||||
|
tas_button_params[Settings::NativeButton::ZL].Set("button", 1 << 8);
|
||||||
|
tas_button_params[Settings::NativeButton::ZR].Set("button", 1 << 9);
|
||||||
|
tas_button_params[Settings::NativeButton::Plus].Set("button", 1 << 10);
|
||||||
|
tas_button_params[Settings::NativeButton::Minus].Set("button", 1 << 11);
|
||||||
|
tas_button_params[Settings::NativeButton::DLeft].Set("button", 1 << 12);
|
||||||
|
tas_button_params[Settings::NativeButton::DUp].Set("button", 1 << 13);
|
||||||
|
tas_button_params[Settings::NativeButton::DRight].Set("button", 1 << 14);
|
||||||
|
tas_button_params[Settings::NativeButton::DDown].Set("button", 1 << 15);
|
||||||
|
tas_button_params[Settings::NativeButton::SL].Set("button", 1 << 16);
|
||||||
|
tas_button_params[Settings::NativeButton::SR].Set("button", 1 << 17);
|
||||||
|
tas_button_params[Settings::NativeButton::Home].Set("button", 1 << 18);
|
||||||
|
tas_button_params[Settings::NativeButton::Screenshot].Set("button", 1 << 19);
|
||||||
|
|
||||||
|
tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0);
|
||||||
|
tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
|
||||||
|
tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);
|
||||||
|
tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmulatedController::ReloadInput() {
|
void EmulatedController::ReloadInput() {
|
||||||
|
@ -174,6 +221,25 @@ void EmulatedController::ReloadInput() {
|
||||||
motion_devices[index]->SetCallback(motion_callback);
|
motion_devices[index]->SetCallback(motion_callback);
|
||||||
motion_devices[index]->ForceUpdate();
|
motion_devices[index]->ForceUpdate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Register TAS devices. No need to force update
|
||||||
|
for (std::size_t index = 0; index < tas_button_devices.size(); ++index) {
|
||||||
|
if (!tas_button_devices[index]) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
Input::InputCallback button_callback{
|
||||||
|
[this, index](Input::CallbackStatus callback) { SetButton(callback, index); }};
|
||||||
|
tas_button_devices[index]->SetCallback(button_callback);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) {
|
||||||
|
if (!tas_stick_devices[index]) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
Input::InputCallback stick_callback{
|
||||||
|
[this, index](Input::CallbackStatus callback) { SetStick(callback, index); }};
|
||||||
|
tas_stick_devices[index]->SetCallback(stick_callback);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmulatedController::UnloadInput() {
|
void EmulatedController::UnloadInput() {
|
||||||
|
@ -195,6 +261,12 @@ void EmulatedController::UnloadInput() {
|
||||||
for (auto& output : output_devices) {
|
for (auto& output : output_devices) {
|
||||||
output.reset();
|
output.reset();
|
||||||
}
|
}
|
||||||
|
for (auto& button : tas_button_devices) {
|
||||||
|
button.reset();
|
||||||
|
}
|
||||||
|
for (auto& stick : tas_stick_devices) {
|
||||||
|
stick.reset();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmulatedController::EnableConfiguration() {
|
void EmulatedController::EnableConfiguration() {
|
||||||
|
|
|
@ -299,6 +299,9 @@ private:
|
||||||
/// creates input devices from params
|
/// creates input devices from params
|
||||||
void LoadDevices();
|
void LoadDevices();
|
||||||
|
|
||||||
|
/// Set the params for TAS devices
|
||||||
|
void LoadTASParams();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Updates the button status of the controller
|
* Updates the button status of the controller
|
||||||
* @param callback: A CallbackStatus containing the button status
|
* @param callback: A CallbackStatus containing the button status
|
||||||
|
@ -363,6 +366,12 @@ private:
|
||||||
BatteryDevices battery_devices;
|
BatteryDevices battery_devices;
|
||||||
OutputDevices output_devices;
|
OutputDevices output_devices;
|
||||||
|
|
||||||
|
// TAS related variables
|
||||||
|
ButtonParams tas_button_params;
|
||||||
|
StickParams tas_stick_params;
|
||||||
|
ButtonDevices tas_button_devices;
|
||||||
|
StickDevices tas_stick_devices;
|
||||||
|
|
||||||
mutable std::mutex mutex;
|
mutable std::mutex mutex;
|
||||||
std::unordered_map<int, ControllerUpdateCallback> callback_list;
|
std::unordered_map<int, ControllerUpdateCallback> callback_list;
|
||||||
int last_callback_key = 0;
|
int last_callback_key = 0;
|
||||||
|
|
|
@ -573,7 +573,6 @@ void Config::ReadControlValues() {
|
||||||
|
|
||||||
ReadBasicSetting(Settings::values.tas_enable);
|
ReadBasicSetting(Settings::values.tas_enable);
|
||||||
ReadBasicSetting(Settings::values.tas_loop);
|
ReadBasicSetting(Settings::values.tas_loop);
|
||||||
ReadBasicSetting(Settings::values.tas_swap_controllers);
|
|
||||||
ReadBasicSetting(Settings::values.pause_tas_on_load);
|
ReadBasicSetting(Settings::values.pause_tas_on_load);
|
||||||
|
|
||||||
ReadGlobalSetting(Settings::values.use_docked_mode);
|
ReadGlobalSetting(Settings::values.use_docked_mode);
|
||||||
|
@ -1209,7 +1208,6 @@ void Config::SaveControlValues() {
|
||||||
|
|
||||||
WriteBasicSetting(Settings::values.tas_enable);
|
WriteBasicSetting(Settings::values.tas_enable);
|
||||||
WriteBasicSetting(Settings::values.tas_loop);
|
WriteBasicSetting(Settings::values.tas_loop);
|
||||||
WriteBasicSetting(Settings::values.tas_swap_controllers);
|
|
||||||
WriteBasicSetting(Settings::values.pause_tas_on_load);
|
WriteBasicSetting(Settings::values.pause_tas_on_load);
|
||||||
|
|
||||||
qt_config->endGroup();
|
qt_config->endGroup();
|
||||||
|
|
|
@ -32,7 +32,6 @@ void ConfigureTasDialog::LoadConfiguration() {
|
||||||
ui->tas_path_edit->setText(
|
ui->tas_path_edit->setText(
|
||||||
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir)));
|
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir)));
|
||||||
ui->tas_enable->setChecked(Settings::values.tas_enable.GetValue());
|
ui->tas_enable->setChecked(Settings::values.tas_enable.GetValue());
|
||||||
ui->tas_control_swap->setChecked(Settings::values.tas_swap_controllers.GetValue());
|
|
||||||
ui->tas_loop_script->setChecked(Settings::values.tas_loop.GetValue());
|
ui->tas_loop_script->setChecked(Settings::values.tas_loop.GetValue());
|
||||||
ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load.GetValue());
|
ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load.GetValue());
|
||||||
}
|
}
|
||||||
|
@ -40,7 +39,6 @@ void ConfigureTasDialog::LoadConfiguration() {
|
||||||
void ConfigureTasDialog::ApplyConfiguration() {
|
void ConfigureTasDialog::ApplyConfiguration() {
|
||||||
Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString());
|
Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString());
|
||||||
Settings::values.tas_enable.SetValue(ui->tas_enable->isChecked());
|
Settings::values.tas_enable.SetValue(ui->tas_enable->isChecked());
|
||||||
Settings::values.tas_swap_controllers.SetValue(ui->tas_control_swap->isChecked());
|
|
||||||
Settings::values.tas_loop.SetValue(ui->tas_loop_script->isChecked());
|
Settings::values.tas_loop.SetValue(ui->tas_loop_script->isChecked());
|
||||||
Settings::values.pause_tas_on_load.SetValue(ui->tas_pause_on_load->isChecked());
|
Settings::values.pause_tas_on_load.SetValue(ui->tas_pause_on_load->isChecked());
|
||||||
}
|
}
|
||||||
|
|
|
@ -59,20 +59,13 @@
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="1" column="0" colspan="4">
|
<item row="1" column="0" colspan="4">
|
||||||
<widget class="QCheckBox" name="tas_control_swap">
|
|
||||||
<property name="text">
|
|
||||||
<string>Automatic controller profile swapping</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="2" column="0" colspan="4">
|
|
||||||
<widget class="QCheckBox" name="tas_loop_script">
|
<widget class="QCheckBox" name="tas_loop_script">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Loop script</string>
|
<string>Loop script</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="3" column="0" colspan="4">
|
<item row="2" column="0" colspan="4">
|
||||||
<widget class="QCheckBox" name="tas_pause_on_load">
|
<widget class="QCheckBox" name="tas_pause_on_load">
|
||||||
<property name="enabled">
|
<property name="enabled">
|
||||||
<bool>false</bool>
|
<bool>false</bool>
|
||||||
|
|
Loading…
Reference in a new issue