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filesystem: Remove unnecessary if conditions
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1 changed files with 1 additions and 1 deletions
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@ -59,7 +59,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
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ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
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std::string path(FileUtil::SanitizePath(path_));
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auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
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if (path == "/" || path == "\\") {
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if (path.empty()) {
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// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
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return RESULT_SUCCESS;
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}
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