mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-28 06:16:23 -05:00
gl_shader_disk_cache: Fixup clang format
This commit is contained in:
parent
35ebbbc167
commit
aa92da205e
1 changed files with 3 additions and 2 deletions
|
@ -10,8 +10,8 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/zstd_compression.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/zstd_compression.h"
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
|
@ -288,7 +288,8 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
|
|||
return {};
|
||||
}
|
||||
|
||||
const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code, code_size);
|
||||
const std::vector<u8> code =
|
||||
Common::Compression::DecompressDataZSTD(compressed_code, code_size);
|
||||
if (code.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue