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cmake: make OpenGL loader optional
Co-authored-by: liushuyu <liushuyu@users.noreply.github.com>
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2 changed files with 3 additions and 1 deletions
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@ -22,6 +22,8 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON
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# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
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CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF)
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option(ENABLE_OPENGL "Enable OpenGL" ON)
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mark_as_advanced(FORCE ENABLE_OPENGL)
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option(ENABLE_QT "Enable the Qt frontend" ON)
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option(ENABLE_QT6 "Allow usage of Qt6 to be attempted" OFF)
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set(QT6_LOCATION "" CACHE PATH "Additional Location to search for Qt6 libraries like C:/Qt/6.3.1/msvc2019_64/")
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@ -402,7 +402,7 @@ if (MSVC)
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copy_yuzu_FFmpeg_deps(yuzu)
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endif()
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if (NOT APPLE)
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if (NOT APPLE AND ENABLE_OPENGL)
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target_compile_definitions(yuzu PRIVATE HAS_OPENGL)
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endif()
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