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fix: image views segfaulting
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parent
d6148b194e
commit
79e86ed1b6
1 changed files with 6 additions and 8 deletions
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@ -122,17 +122,16 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
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ImageId image_id_, Image& image)
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: VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr} {
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using Shader::TextureType;
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if (image.GetHandle()) {
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texture = image.GetHandle()->retain();
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}
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texture = image.GetHandle();
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// TODO: create texture view
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// TODO: implement
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}
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// TODO: save slot images
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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ImageId image_id_, Image& image, const SlotVector<Image>& slot_imgs)
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: ImageView(runtime, info, image_id_, image) {
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// TODO: save slot images
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texture = image.GetHandle();
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}
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ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
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@ -147,9 +146,8 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageV
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}
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ImageView::~ImageView() {
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if (texture) {
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texture->release();
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}
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// TODO: uncomment
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// texture->release();
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}
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Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& tsc) {
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