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fix: check if apple before enabling objc
Some compilers either only compile to an objc v1 or don't compile it at all, while it most likely wouldn't cause issues I added this just in case we stay on objc
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1 changed files with 5 additions and 1 deletions
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@ -7,7 +7,11 @@ cmake_minimum_required(VERSION 3.22)
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set(CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT OFF)
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set(CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT OFF)
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set(CMAKE_XCODE_EMIT_RELATIVE_PATH YES)
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set(CMAKE_XCODE_EMIT_RELATIVE_PATH YES)
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project(suyu LANGUAGES C CXX OBJC OBJCXX)
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if(APPLE)
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project(suyu LANGUAGES C CXX OBJC OBJCXX)
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else()
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project(suyu)
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endif()
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
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