mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-24 12:26:26 -05:00
dsp_interface: fix sound being played while volume is 0
According to documentation, if the argument of std::exp is zero, one is returned. However we want the return value to be also zero in this case so no audio is played.
This commit is contained in:
parent
1f4ca1e841
commit
7185d90a53
1 changed files with 1 additions and 1 deletions
|
@ -68,7 +68,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Implementation of a volume slider with a dynamic range of 60 dB
|
// Implementation of a volume slider with a dynamic range of 60 dB
|
||||||
const float volume_scale_factor{std::exp(6.90775f * volume) * 0.001f};
|
const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f;
|
||||||
for (auto& sample : samples) {
|
for (auto& sample : samples) {
|
||||||
sample = static_cast<s16>(sample * volume_scale_factor);
|
sample = static_cast<s16>(sample * volume_scale_factor);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue