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https://git.suyu.dev/suyu/suyu.git
synced 2024-11-24 20:36:24 -05:00
Merge pull request #350 from Subv/tex_components
GPU: Fixed the incorrect component order in ABGR8 textures.
This commit is contained in:
commit
6a999cf800
3 changed files with 90 additions and 43 deletions
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@ -527,6 +527,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
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src_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
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src_params.pixel_format =
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SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
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src_params.component_type =
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SurfaceParams::ComponentTypeFromGPUPixelFormat(framebuffer.pixel_format);
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src_params.UpdateParams();
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MathUtil::Rectangle<u32> src_rect;
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@ -36,6 +36,7 @@
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using SurfaceType = SurfaceParams::SurfaceType;
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using PixelFormat = SurfaceParams::PixelFormat;
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using ComponentType = SurfaceParams::ComponentType;
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struct FormatTuple {
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GLint internal_format;
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@ -47,26 +48,21 @@ struct FormatTuple {
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u32 compression_factor;
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};
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static constexpr std::array<FormatTuple, 1> fb_format_tuples = {{
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
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}};
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static constexpr std::array<FormatTuple, 2> tex_format_tuples = {{
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8
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{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
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}};
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static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
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static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
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const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
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if (type == SurfaceType::Color) {
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ASSERT(static_cast<size_t>(pixel_format) < fb_format_tuples.size());
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return fb_format_tuples[static_cast<unsigned int>(pixel_format)];
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if (type == SurfaceType::ColorTexture) {
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ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
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// For now only UNORM components are supported
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ASSERT(component_type == ComponentType::UNorm);
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return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
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} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
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// TODO(Subv): Implement depth formats
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ASSERT_MSG(false, "Unimplemented");
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} else if (type == SurfaceType::Texture) {
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ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
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return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
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}
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UNREACHABLE();
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@ -123,13 +119,13 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr b
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static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns =
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{
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MortonCopy<true, PixelFormat::RGBA8>,
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MortonCopy<true, PixelFormat::ABGR8>,
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MortonCopy<true, PixelFormat::DXT1>,
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};
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static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns =
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{
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MortonCopy<false, PixelFormat::RGBA8>,
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MortonCopy<false, PixelFormat::ABGR8>,
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// TODO(Subv): Swizzling the DXT1 format is not yet supported
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nullptr,
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};
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@ -180,7 +176,7 @@ static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rec
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u32 buffers = 0;
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if (type == SurfaceType::Color || type == SurfaceType::Texture) {
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if (type == SurfaceType::ColorTexture) {
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex,
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0);
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
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@ -309,8 +305,9 @@ MathUtil::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& su
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bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
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return std::tie(other_surface.addr, other_surface.width, other_surface.height,
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other_surface.stride, other_surface.block_height, other_surface.pixel_format,
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other_surface.is_tiled) ==
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std::tie(addr, width, height, stride, block_height, pixel_format, is_tiled) &&
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other_surface.component_type,
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other_surface.is_tiled) == std::tie(addr, width, height, stride, block_height,
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pixel_format, component_type, is_tiled) &&
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pixel_format != PixelFormat::Invalid;
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}
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@ -318,6 +315,7 @@ bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
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return sub_surface.addr >= addr && sub_surface.end <= end &&
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sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
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sub_surface.is_tiled == is_tiled && sub_surface.block_height == block_height &&
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sub_surface.component_type == component_type &&
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(sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
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(sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
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GetSubRect(sub_surface).left + sub_surface.width <= stride;
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@ -327,7 +325,7 @@ bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
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return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
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addr <= expanded_surface.end && expanded_surface.addr <= end &&
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is_tiled == expanded_surface.is_tiled && block_height == expanded_surface.block_height &&
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stride == expanded_surface.stride &&
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component_type == expanded_surface.component_type && stride == expanded_surface.stride &&
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(std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
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BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
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0;
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@ -338,7 +336,8 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
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end < texcopy_params.end) {
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return false;
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}
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if (texcopy_params.block_height != block_height)
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if (texcopy_params.block_height != block_height ||
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texcopy_params.component_type != component_type)
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return false;
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if (texcopy_params.width != texcopy_params.stride) {
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@ -552,7 +551,7 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
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GLint y0 = static_cast<GLint>(rect.bottom);
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size_t buffer_offset = (y0 * stride + x0) * GetGLBytesPerPixel(pixel_format);
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const FormatTuple& tuple = GetFormatTuple(pixel_format);
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const FormatTuple& tuple = GetFormatTuple(pixel_format, component_type);
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GLuint target_tex = texture.handle;
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// If not 1x scale, create 1x texture that we will blit from to replace texture subrect in
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@ -625,7 +624,7 @@ void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLui
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OpenGLState prev_state = state;
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SCOPE_EXIT({ prev_state.Apply(); });
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const FormatTuple& tuple = GetFormatTuple(pixel_format);
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const FormatTuple& tuple = GetFormatTuple(pixel_format, component_type);
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// Ensure no bad interactions with GL_PACK_ALIGNMENT
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ASSERT(stride * GetGLBytesPerPixel(pixel_format) % 4 == 0);
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@ -658,7 +657,7 @@ void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLui
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state.draw.read_framebuffer = read_fb_handle;
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state.Apply();
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if (type == SurfaceType::Color || type == SurfaceType::Texture) {
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if (type == SurfaceType::ColorTexture) {
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
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texture.handle, 0);
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
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@ -1038,6 +1037,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
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params.is_tiled = config.tic.IsTiled();
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params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
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// TODO(Subv): Different types per component are not supported.
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ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
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config.tic.r_type.Value() == config.tic.b_type.Value() &&
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config.tic.r_type.Value() == config.tic.a_type.Value());
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params.component_type = SurfaceParams::ComponentTypeFromTexture(config.tic.r_type.Value());
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if (config.tic.IsTiled()) {
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params.block_height = config.tic.BlockHeight();
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} else {
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@ -1105,6 +1111,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
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color_params.addr = memory_manager->PhysicalToVirtualAddress(config.Address());
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color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format);
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color_params.component_type = SurfaceParams::ComponentTypeFromRenderTarget(config.format);
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color_params.UpdateParams();
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ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
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@ -1300,7 +1307,6 @@ void RasterizerCacheOpenGL::InvalidateRegion(VAddr addr, u64 size, const Surface
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const SurfaceInterval invalid_interval(addr, addr + size);
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if (region_owner != nullptr) {
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ASSERT(region_owner->type != SurfaceType::Texture);
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ASSERT(addr >= region_owner->addr && addr + size <= region_owner->end);
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// Surfaces can't have a gap
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ASSERT(region_owner->width == region_owner->stride);
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@ -1362,7 +1368,8 @@ Surface RasterizerCacheOpenGL::CreateSurface(const SurfaceParams& params) {
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surface->gl_buffer_size = 0;
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surface->invalid_regions.insert(surface->GetInterval());
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AllocateSurfaceTexture(surface->texture.handle, GetFormatTuple(surface->pixel_format),
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AllocateSurfaceTexture(surface->texture.handle,
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GetFormatTuple(surface->pixel_format, surface->component_type),
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surface->GetScaledWidth(), surface->GetScaledHeight());
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return surface;
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@ -52,18 +52,26 @@ enum class ScaleMatch {
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struct SurfaceParams {
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enum class PixelFormat {
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RGBA8 = 0,
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ABGR8 = 0,
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DXT1 = 1,
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Invalid = 255,
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};
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enum class ComponentType {
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Invalid = 0,
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SNorm = 1,
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UNorm = 2,
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SInt = 3,
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UInt = 4,
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Float = 5,
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};
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enum class SurfaceType {
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Color = 0,
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Texture = 1,
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Depth = 2,
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DepthStencil = 3,
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Fill = 4,
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Invalid = 5
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ColorTexture = 0,
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Depth = 1,
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DepthStencil = 2,
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Fill = 3,
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Invalid = 4,
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};
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static constexpr unsigned int GetFormatBpp(PixelFormat format) {
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@ -71,7 +79,7 @@ struct SurfaceParams {
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return 0;
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constexpr std::array<unsigned int, 2> bpp_table = {
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32, // RGBA8
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32, // ABGR8
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64, // DXT1
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};
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@ -85,7 +93,7 @@ struct SurfaceParams {
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static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
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switch (format) {
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case Tegra::RenderTargetFormat::RGBA8_UNORM:
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return PixelFormat::RGBA8;
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return PixelFormat::ABGR8;
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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@ -95,7 +103,7 @@ struct SurfaceParams {
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static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
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switch (format) {
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case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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return PixelFormat::RGBA8;
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return PixelFormat::ABGR8;
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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@ -106,7 +114,7 @@ struct SurfaceParams {
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// TODO(Subv): Properly implement this
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switch (format) {
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case Tegra::Texture::TextureFormat::A8R8G8B8:
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return PixelFormat::RGBA8;
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return PixelFormat::ABGR8;
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case Tegra::Texture::TextureFormat::DXT1:
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return PixelFormat::DXT1;
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default:
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@ -118,7 +126,7 @@ struct SurfaceParams {
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static Tegra::Texture::TextureFormat TextureFormatFromPixelFormat(PixelFormat format) {
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// TODO(Subv): Properly implement this
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switch (format) {
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case PixelFormat::RGBA8:
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case PixelFormat::ABGR8:
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return Tegra::Texture::TextureFormat::A8R8G8B8;
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case PixelFormat::DXT1:
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return Tegra::Texture::TextureFormat::DXT1;
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@ -127,12 +135,45 @@ struct SurfaceParams {
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}
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}
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static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
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// TODO(Subv): Implement more component types
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switch (type) {
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case Tegra::Texture::ComponentType::UNORM:
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return ComponentType::UNorm;
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
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UNREACHABLE();
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}
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}
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static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
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// TODO(Subv): Implement more render targets
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switch (format) {
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case Tegra::RenderTargetFormat::RGBA8_UNORM:
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case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
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return ComponentType::UNorm;
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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}
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}
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static ComponentType ComponentTypeFromGPUPixelFormat(
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Tegra::FramebufferConfig::PixelFormat format) {
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switch (format) {
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case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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return ComponentType::UNorm;
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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}
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}
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static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
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SurfaceType a_type = GetFormatType(pixel_format_a);
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SurfaceType b_type = GetFormatType(pixel_format_b);
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if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) &&
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(b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) {
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if (a_type == SurfaceType::ColorTexture && b_type == SurfaceType::ColorTexture) {
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return true;
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}
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@ -148,12 +189,8 @@ struct SurfaceParams {
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}
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static SurfaceType GetFormatType(PixelFormat pixel_format) {
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if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::RGBA8)) {
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return SurfaceType::Color;
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}
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if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::DXT1)) {
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return SurfaceType::Texture;
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return SurfaceType::ColorTexture;
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}
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// TODO(Subv): Implement the other formats
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@ -231,6 +268,7 @@ struct SurfaceParams {
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bool is_tiled = false;
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PixelFormat pixel_format = PixelFormat::Invalid;
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SurfaceType type = SurfaceType::Invalid;
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ComponentType component_type = ComponentType::Invalid;
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};
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struct CachedSurface : SurfaceParams {
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