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android: Add thermal throttling overlay
This commit is contained in:
parent
71e59bdcd8
commit
5fa9bc192c
6 changed files with 76 additions and 5 deletions
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@ -25,7 +25,8 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
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HAPTIC_FEEDBACK("haptic_feedback"),
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HAPTIC_FEEDBACK("haptic_feedback"),
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SHOW_PERFORMANCE_OVERLAY("show_performance_overlay"),
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SHOW_PERFORMANCE_OVERLAY("show_performance_overlay"),
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SHOW_INPUT_OVERLAY("show_input_overlay"),
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SHOW_INPUT_OVERLAY("show_input_overlay"),
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TOUCHSCREEN("touchscreen");
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TOUCHSCREEN("touchscreen"),
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SHOW_THERMAL_OVERLAY("show_thermal_overlay");
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override fun getBoolean(needsGlobal: Boolean): Boolean =
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override fun getBoolean(needsGlobal: Boolean): Boolean =
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NativeConfig.getBoolean(key, needsGlobal)
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NativeConfig.getBoolean(key, needsGlobal)
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@ -13,6 +13,7 @@ import android.net.Uri
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import android.os.Bundle
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import android.os.Bundle
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import android.os.Handler
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import android.os.Handler
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import android.os.Looper
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import android.os.Looper
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import android.os.PowerManager
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import android.os.SystemClock
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import android.os.SystemClock
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import android.view.*
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import android.view.*
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import android.widget.TextView
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import android.widget.TextView
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@ -23,6 +24,7 @@ import androidx.core.content.res.ResourcesCompat
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import androidx.core.graphics.Insets
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import androidx.core.graphics.Insets
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import androidx.core.view.ViewCompat
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import androidx.core.view.ViewCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.updatePadding
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import androidx.drawerlayout.widget.DrawerLayout
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import androidx.drawerlayout.widget.DrawerLayout
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import androidx.drawerlayout.widget.DrawerLayout.DrawerListener
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import androidx.drawerlayout.widget.DrawerLayout.DrawerListener
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import androidx.fragment.app.Fragment
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import androidx.fragment.app.Fragment
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@ -38,7 +40,6 @@ import androidx.window.layout.WindowLayoutInfo
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import com.google.android.material.slider.Slider
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import com.google.android.material.slider.Slider
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.flow.collect
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import kotlinx.coroutines.flow.collectLatest
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import kotlinx.coroutines.flow.collectLatest
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.launch
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import org.yuzu.yuzu_emu.HomeNavigationDirections
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import org.yuzu.yuzu_emu.HomeNavigationDirections
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@ -64,6 +65,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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private lateinit var emulationState: EmulationState
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private lateinit var emulationState: EmulationState
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private var emulationActivity: EmulationActivity? = null
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private var emulationActivity: EmulationActivity? = null
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private var perfStatsUpdater: (() -> Unit)? = null
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private var perfStatsUpdater: (() -> Unit)? = null
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private var thermalStatsUpdater: (() -> Unit)? = null
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private var _binding: FragmentEmulationBinding? = null
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private var _binding: FragmentEmulationBinding? = null
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private val binding get() = _binding!!
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private val binding get() = _binding!!
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@ -77,6 +79,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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private var isInFoldableLayout = false
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private var isInFoldableLayout = false
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private lateinit var powerManager: PowerManager
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override fun onAttach(context: Context) {
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override fun onAttach(context: Context) {
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super.onAttach(context)
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super.onAttach(context)
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if (context is EmulationActivity) {
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if (context is EmulationActivity) {
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@ -102,6 +106,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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super.onCreate(savedInstanceState)
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super.onCreate(savedInstanceState)
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updateOrientation()
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updateOrientation()
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powerManager = requireContext().getSystemService(Context.POWER_SERVICE) as PowerManager
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val intentUri: Uri? = requireActivity().intent.data
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val intentUri: Uri? = requireActivity().intent.data
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var intentGame: Game? = null
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var intentGame: Game? = null
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if (intentUri != null) {
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if (intentUri != null) {
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@ -394,8 +400,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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emulationState.updateSurface()
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emulationState.updateSurface()
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// Setup overlay
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// Setup overlays
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updateShowFpsOverlay()
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updateShowFpsOverlay()
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updateThermalOverlay()
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}
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}
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}
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}
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}
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}
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@ -553,6 +560,38 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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}
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}
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}
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private fun updateThermalOverlay() {
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if (BooleanSetting.SHOW_THERMAL_OVERLAY.getBoolean()) {
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thermalStatsUpdater = {
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if (emulationViewModel.emulationStarted.value &&
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!emulationViewModel.isEmulationStopping.value
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) {
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val thermalStatus = when (powerManager.currentThermalStatus) {
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PowerManager.THERMAL_STATUS_LIGHT -> "😥"
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PowerManager.THERMAL_STATUS_MODERATE -> "🥵"
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PowerManager.THERMAL_STATUS_SEVERE -> "🔥"
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PowerManager.THERMAL_STATUS_CRITICAL,
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PowerManager.THERMAL_STATUS_EMERGENCY,
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PowerManager.THERMAL_STATUS_SHUTDOWN -> "☢️"
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else -> "🙂"
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}
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if (_binding != null) {
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binding.showThermalsText.text = thermalStatus
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}
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thermalStatsUpdateHandler.postDelayed(thermalStatsUpdater!!, 1000)
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}
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}
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thermalStatsUpdateHandler.post(thermalStatsUpdater!!)
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binding.showThermalsText.visibility = View.VISIBLE
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} else {
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if (thermalStatsUpdater != null) {
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thermalStatsUpdateHandler.removeCallbacks(thermalStatsUpdater!!)
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}
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binding.showThermalsText.visibility = View.GONE
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}
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}
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@SuppressLint("SourceLockedOrientationActivity")
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@SuppressLint("SourceLockedOrientationActivity")
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private fun updateOrientation() {
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private fun updateOrientation() {
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emulationActivity?.let {
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emulationActivity?.let {
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@ -641,6 +680,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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popup.menu.apply {
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popup.menu.apply {
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findItem(R.id.menu_toggle_fps).isChecked =
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findItem(R.id.menu_toggle_fps).isChecked =
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BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
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BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
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findItem(R.id.thermal_indicator).isChecked =
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BooleanSetting.SHOW_THERMAL_OVERLAY.getBoolean()
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findItem(R.id.menu_rel_stick_center).isChecked =
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findItem(R.id.menu_rel_stick_center).isChecked =
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BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()
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BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()
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findItem(R.id.menu_dpad_slide).isChecked = BooleanSetting.DPAD_SLIDE.getBoolean()
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findItem(R.id.menu_dpad_slide).isChecked = BooleanSetting.DPAD_SLIDE.getBoolean()
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@ -660,6 +701,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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true
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true
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}
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}
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R.id.thermal_indicator -> {
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it.isChecked = !it.isChecked
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BooleanSetting.SHOW_THERMAL_OVERLAY.setBoolean(it.isChecked)
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updateThermalOverlay()
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true
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}
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R.id.menu_edit_overlay -> {
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R.id.menu_edit_overlay -> {
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binding.drawerLayout.close()
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binding.drawerLayout.close()
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binding.surfaceInputOverlay.requestFocus()
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binding.surfaceInputOverlay.requestFocus()
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@ -850,7 +898,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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right = cutInsets.right
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right = cutInsets.right
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}
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}
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v.setPadding(left, cutInsets.top, right, 0)
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v.updatePadding(left = left, top = cutInsets.top, right = right)
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windowInsets
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windowInsets
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}
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}
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}
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}
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@ -1003,5 +1051,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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companion object {
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companion object {
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private val perfStatsUpdateHandler = Handler(Looper.myLooper()!!)
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private val perfStatsUpdateHandler = Handler(Looper.myLooper()!!)
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private val thermalStatsUpdateHandler = Handler(Looper.myLooper()!!)
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}
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}
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}
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}
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@ -60,6 +60,8 @@ struct Values {
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Settings::Category::Overlay};
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Settings::Category::Overlay};
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Settings::Setting<bool> show_performance_overlay{linkage, true, "show_performance_overlay",
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Settings::Setting<bool> show_performance_overlay{linkage, true, "show_performance_overlay",
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Settings::Category::Overlay};
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Settings::Category::Overlay};
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Settings::Setting<bool> show_thermal_overlay{linkage, false, "show_thermal_overlay",
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Settings::Category::Overlay};
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Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
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Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
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Settings::Category::Overlay};
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Settings::Category::Overlay};
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Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
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Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
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@ -140,6 +140,7 @@
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android:id="@+id/overlay_container"
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android:id="@+id/overlay_container"
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android:layout_width="match_parent"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:layout_height="match_parent"
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android:layout_marginHorizontal="20dp"
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android:fitsSystemWindows="true">
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android:fitsSystemWindows="true">
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<com.google.android.material.textview.MaterialTextView
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<com.google.android.material.textview.MaterialTextView
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@ -150,7 +151,19 @@
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android:layout_gravity="left"
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android:layout_gravity="left"
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android:clickable="false"
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android:clickable="false"
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android:focusable="false"
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android:focusable="false"
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android:paddingHorizontal="20dp"
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android:textColor="@android:color/white"
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android:shadowColor="@android:color/black"
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android:shadowRadius="3"
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tools:ignore="RtlHardcoded" />
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<com.google.android.material.textview.MaterialTextView
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android:id="@+id/show_thermals_text"
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style="@style/TextAppearance.Material3.BodySmall"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_gravity="right"
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android:clickable="false"
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android:focusable="false"
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android:textColor="@android:color/white"
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android:textColor="@android:color/white"
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android:shadowColor="@android:color/black"
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android:shadowColor="@android:color/black"
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android:shadowRadius="3"
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android:shadowRadius="3"
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@ -6,6 +6,11 @@
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android:title="@string/emulation_fps_counter"
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android:title="@string/emulation_fps_counter"
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android:checkable="true" />
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android:checkable="true" />
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<item
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android:id="@+id/thermal_indicator"
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android:title="@string/emulation_thermal_indicator"
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android:checkable="true" />
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<item
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<item
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android:id="@+id/menu_edit_overlay"
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android:id="@+id/menu_edit_overlay"
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android:title="@string/emulation_touch_overlay_edit" />
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android:title="@string/emulation_touch_overlay_edit" />
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@ -380,6 +380,7 @@
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<string name="emulation_exit">Exit emulation</string>
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<string name="emulation_exit">Exit emulation</string>
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<string name="emulation_done">Done</string>
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<string name="emulation_done">Done</string>
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<string name="emulation_fps_counter">FPS counter</string>
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<string name="emulation_fps_counter">FPS counter</string>
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<string name="emulation_thermal_indicator">Thermal indicator</string>
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<string name="emulation_toggle_controls">Toggle controls</string>
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<string name="emulation_toggle_controls">Toggle controls</string>
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<string name="emulation_rel_stick_center">Relative stick center</string>
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<string name="emulation_rel_stick_center">Relative stick center</string>
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<string name="emulation_dpad_slide">D-pad slide</string>
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<string name="emulation_dpad_slide">D-pad slide</string>
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