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Merge pull request #3322 from ReinUsesLisp/vk-front-face
vk_graphics_pipeline: Set front facing properly
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commit
5a077c95ce
2 changed files with 2 additions and 2 deletions
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@ -91,6 +91,7 @@ void Maxwell3D::InitializeRegisterDefaults() {
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regs.rasterize_enable = 1;
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regs.rt_separate_frag_data = 1;
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regs.framebuffer_srgb = 1;
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regs.cull.front_face = Maxwell3D::Regs::Cull::FrontFace::ClockWise;
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mme_inline[MAXWELL3D_REG_INDEX(draw.vertex_end_gl)] = true;
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mme_inline[MAXWELL3D_REG_INDEX(draw.vertex_begin_gl)] = true;
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@ -191,8 +191,7 @@ UniquePipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& render
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const vk::PipelineRasterizationStateCreateInfo rasterizer_ci(
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{}, rs.depth_clamp_enable, false, vk::PolygonMode::eFill,
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rs.cull_enable ? MaxwellToVK::CullFace(rs.cull_face) : vk::CullModeFlagBits::eNone,
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rs.cull_enable ? MaxwellToVK::FrontFace(rs.front_face) : vk::FrontFace::eCounterClockwise,
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rs.depth_bias_enable, 0.0f, 0.0f, 0.0f, 1.0f);
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MaxwellToVK::FrontFace(rs.front_face), rs.depth_bias_enable, 0.0f, 0.0f, 0.0f, 1.0f);
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const vk::PipelineMultisampleStateCreateInfo multisampling_ci(
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{}, vk::SampleCountFlagBits::e1, false, 0.0f, nullptr, false, false);
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