mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-22 19:00:14 -05:00
Merge pull request #2733 from yuriks/cmake-cleanup
Dependencies and build system cleanup
This commit is contained in:
commit
4caa2bad9d
32 changed files with 111 additions and 104 deletions
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@ -38,9 +38,10 @@ endif()
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create_directory_groups(${SRCS} ${HEADERS})
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add_library(audio_core STATIC ${SRCS} ${HEADERS})
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target_link_libraries(audio_core SoundTouch)
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target_link_libraries(audio_core PUBLIC common core)
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target_link_libraries(audio_core PRIVATE SoundTouch)
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if(SDL2_FOUND)
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target_link_libraries(audio_core ${SDL2_LIBRARY})
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set_property(TARGET audio_core APPEND PROPERTY COMPILE_DEFINITIONS HAVE_SDL2)
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target_link_libraries(audio_core PRIVATE ${SDL2_LIBRARY})
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target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
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endif()
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@ -18,12 +18,12 @@ create_directory_groups(${SRCS} ${HEADERS})
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include_directories(${SDL2_INCLUDE_DIR})
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add_executable(citra ${SRCS} ${HEADERS})
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target_link_libraries(citra core video_core audio_core common input_common)
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target_link_libraries(citra ${SDL2_LIBRARY} ${OPENGL_gl_LIBRARY} inih glad)
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target_link_libraries(citra PRIVATE common core input_common)
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target_link_libraries(citra PRIVATE ${SDL2_LIBRARY} ${OPENGL_gl_LIBRARY} inih glad)
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if (MSVC)
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target_link_libraries(citra getopt)
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target_link_libraries(citra PRIVATE getopt)
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endif()
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target_link_libraries(citra ${PLATFORM_LIBRARIES} Threads::Threads)
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target_link_libraries(citra PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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if(UNIX AND NOT APPLE)
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install(TARGETS citra RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
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@ -33,7 +33,6 @@
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#include "core/gdbstub/gdbstub.h"
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#include "core/loader/loader.h"
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#include "core/settings.h"
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#include "video_core/video_core.h"
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static void PrintHelp(const char* argv0) {
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std::cout << "Usage: " << argv0
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@ -5,11 +5,11 @@
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#include <memory>
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#include <SDL.h>
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#include <inih/cpp/INIReader.h>
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#include "citra/config.h"
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#include "citra/default_ini.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/param_package.h"
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#include "config.h"
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#include "core/settings.h"
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#include "input_common/main.h"
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@ -21,6 +21,8 @@ Config::Config() {
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Reload();
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}
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Config::~Config() = default;
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bool Config::LoadINI(const std::string& default_contents, bool retry) {
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const char* location = this->sdl2_config_loc.c_str();
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if (sdl2_config->ParseError() < 0) {
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@ -6,7 +6,8 @@
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#include <memory>
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#include <string>
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#include <inih/cpp/INIReader.h>
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class INIReader;
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class Config {
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std::unique_ptr<INIReader> sdl2_config;
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@ -17,6 +18,7 @@ class Config {
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public:
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Config();
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~Config();
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void Reload();
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};
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@ -12,10 +12,10 @@
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "common/string_util.h"
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#include "core/3ds.h"
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#include "core/settings.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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#include "video_core/video_core.h"
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void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
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TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
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@ -80,12 +80,12 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
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std::string window_title = Common::StringFromFormat("Citra %s| %s-%s ", Common::g_build_name,
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Common::g_scm_branch, Common::g_scm_desc);
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render_window = SDL_CreateWindow(
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window_title.c_str(),
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SDL_WINDOWPOS_UNDEFINED, // x position
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SDL_WINDOWPOS_UNDEFINED, // y position
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VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight,
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SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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render_window =
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SDL_CreateWindow(window_title.c_str(),
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SDL_WINDOWPOS_UNDEFINED, // x position
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SDL_WINDOWPOS_UNDEFINED, // y position
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Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight,
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SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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if (render_window == nullptr) {
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LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting...");
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@ -91,9 +91,9 @@ if (APPLE)
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else()
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add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS})
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endif()
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target_link_libraries(citra-qt core video_core audio_core common input_common)
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target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS})
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target_link_libraries(citra-qt ${PLATFORM_LIBRARIES} Threads::Threads)
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target_link_libraries(citra-qt PRIVATE audio_core common core input_common video_core)
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target_link_libraries(citra-qt PRIVATE ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS} glad)
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target_link_libraries(citra-qt PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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if(UNIX AND NOT APPLE)
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install(TARGETS citra-qt RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
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@ -12,12 +12,11 @@
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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#include "common/string_util.h"
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#include "core/3ds.h"
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#include "core/core.h"
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#include "core/settings.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/video_core.h"
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EmuThread::EmuThread(GRenderWindow* render_window)
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: exec_step(false), running(false), stop_run(false), render_window(render_window) {}
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@ -266,8 +265,7 @@ void GRenderWindow::InitRenderTarget() {
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child = new GGLWidgetInternal(fmt, this);
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QBoxLayout* layout = new QHBoxLayout(this);
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resize(VideoCore::kScreenTopWidth,
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VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight);
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resize(Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight);
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layout->addWidget(child);
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layout->setMargin(0);
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setLayout(layout);
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@ -43,7 +43,6 @@
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#include "core/gdbstub/gdbstub.h"
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#include "core/loader/loader.h"
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#include "core/settings.h"
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#include "video_core/video_core.h"
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#ifdef QT_STATICPLUGIN
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Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
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@ -27,7 +27,6 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU
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set(SRCS
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break_points.cpp
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file_util.cpp
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framebuffer_layout.cpp
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hash.cpp
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logging/filter.cpp
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logging/text_formatter.cpp
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@ -56,7 +55,6 @@ set(HEADERS
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common_paths.h
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common_types.h
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file_util.h
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framebuffer_layout.h
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hash.h
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linear_disk_cache.h
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logging/text_formatter.h
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@ -98,5 +96,5 @@ create_directory_groups(${SRCS} ${HEADERS})
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add_library(common STATIC ${SRCS} ${HEADERS})
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if (ARCHITECTURE_x86_64)
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target_link_libraries(common xbyak)
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target_link_libraries(common PRIVATE xbyak)
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endif()
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@ -7,7 +7,7 @@
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#if !defined(ARCHITECTURE_x86_64) && !defined(_M_ARM)
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#include <cstdlib> // for exit
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#endif
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#include "common_types.h"
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#include "common/common_types.h"
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
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@ -5,9 +5,9 @@
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#if defined(_MSC_VER)
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#include <stdlib.h>
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#endif
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#include "common_funcs.h"
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#include "common_types.h"
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#include "hash.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/hash.h"
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namespace Common {
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@ -6,7 +6,7 @@
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#include <string>
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#include <thread>
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#include "common/common_types.h"
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#include "cpu_detect.h"
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#include "common/x64/cpu_detect.h"
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#ifdef _MSC_VER
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#include <intrin.h>
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21
src/core/3ds.h
Normal file
21
src/core/3ds.h
Normal file
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@ -0,0 +1,21 @@
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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namespace Core {
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// 3DS Video Constants
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// -------------------
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// NOTE: The LCDs actually rotate the image 90 degrees when displaying. Because of that the
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// framebuffers in video memory are stored in column-major order and rendered sideways, causing
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// the widths and heights of the framebuffers read by the LCD to be switched compared to the
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// heights and widths of the screens listed here.
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constexpr int kScreenTopWidth = 400; ///< 3DS top screen width
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constexpr int kScreenTopHeight = 240; ///< 3DS top screen height
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constexpr int kScreenBottomWidth = 320; ///< 3DS bottom screen width
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constexpr int kScreenBottomHeight = 240; ///< 3DS bottom screen height
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} // namespace Core
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@ -32,6 +32,7 @@ set(SRCS
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frontend/camera/factory.cpp
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frontend/camera/interface.cpp
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frontend/emu_window.cpp
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frontend/framebuffer_layout.cpp
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frontend/motion_emu.cpp
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gdbstub/gdbstub.cpp
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hle/config_mem.cpp
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@ -178,6 +179,7 @@ set(SRCS
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)
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set(HEADERS
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3ds.h
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arm/arm_interface.h
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arm/dynarmic/arm_dynarmic.h
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arm/dynarmic/arm_dynarmic_cp15.h
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@ -216,6 +218,7 @@ set(HEADERS
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frontend/camera/factory.h
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frontend/camera/interface.h
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frontend/emu_window.h
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frontend/framebuffer_layout.h
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frontend/input.h
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frontend/motion_emu.h
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gdbstub/gdbstub.h
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@ -377,5 +380,5 @@ include_directories(../../externals/cryptopp)
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create_directory_groups(${SRCS} ${HEADERS})
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add_library(core STATIC ${SRCS} ${HEADERS})
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target_link_libraries(core dynarmic cryptopp)
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target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
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target_link_libraries(core PRIVATE cryptopp dynarmic)
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@ -5,10 +5,10 @@
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#include <algorithm>
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#include <cmath>
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#include "common/assert.h"
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#include "core/3ds.h"
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#include "core/core.h"
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#include "core/frontend/emu_window.h"
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#include "core/settings.h"
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#include "video_core/video_core.h"
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/**
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* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
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@ -38,11 +38,9 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
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if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
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return;
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touch_x = VideoCore::kScreenBottomWidth *
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(framebuffer_x - framebuffer_layout.bottom_screen.left) /
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touch_x = Core::kScreenBottomWidth * (framebuffer_x - framebuffer_layout.bottom_screen.left) /
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(framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left);
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touch_y = VideoCore::kScreenBottomHeight *
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(framebuffer_y - framebuffer_layout.bottom_screen.top) /
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touch_y = Core::kScreenBottomHeight * (framebuffer_y - framebuffer_layout.bottom_screen.top) /
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(framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
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touch_pressed = true;
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|
|
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@ -8,8 +8,8 @@
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#include <tuple>
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#include <utility>
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#include "common/common_types.h"
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#include "common/framebuffer_layout.h"
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#include "common/math_util.h"
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#include "core/frontend/framebuffer_layout.h"
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|
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/**
|
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* Abstraction class used to provide an interface between emulation code and the frontend
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|
|
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@ -5,16 +5,20 @@
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#include <cmath>
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|
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#include "common/assert.h"
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#include "common/framebuffer_layout.h"
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#include "core/3ds.h"
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#include "core/frontend/framebuffer_layout.h"
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#include "core/settings.h"
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#include "video_core/video_core.h"
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namespace Layout {
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static const float TOP_SCREEN_ASPECT_RATIO =
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static_cast<float>(VideoCore::kScreenTopHeight) / VideoCore::kScreenTopWidth;
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static_cast<float>(Core::kScreenTopHeight) / Core::kScreenTopWidth;
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static const float BOT_SCREEN_ASPECT_RATIO =
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static_cast<float>(VideoCore::kScreenBottomHeight) / VideoCore::kScreenBottomWidth;
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static_cast<float>(Core::kScreenBottomHeight) / Core::kScreenBottomWidth;
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float FramebufferLayout::GetScalingRatio() const {
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return static_cast<float>(top_screen.GetWidth()) / Core::kScreenTopWidth;
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}
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// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
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template <class T>
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|
@ -106,10 +110,10 @@ FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool swapped
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float window_aspect_ratio = static_cast<float>(height) / width;
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float emulation_aspect_ratio =
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swapped
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? VideoCore::kScreenBottomHeight * 4 /
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(VideoCore::kScreenBottomWidth * 4.0f + VideoCore::kScreenTopWidth)
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: VideoCore::kScreenTopHeight * 4 /
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(VideoCore::kScreenTopWidth * 4.0f + VideoCore::kScreenBottomWidth);
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? Core::kScreenBottomHeight * 4 /
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(Core::kScreenBottomWidth * 4.0f + Core::kScreenTopWidth)
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: Core::kScreenTopHeight * 4 /
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(Core::kScreenTopWidth * 4.0f + Core::kScreenBottomWidth);
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float large_screen_aspect_ratio = swapped ? BOT_SCREEN_ASPECT_RATIO : TOP_SCREEN_ASPECT_RATIO;
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float small_screen_aspect_ratio = swapped ? TOP_SCREEN_ASPECT_RATIO : BOT_SCREEN_ASPECT_RATIO;
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||||
|
|
@ -5,7 +5,9 @@
|
|||
#pragma once
|
||||
|
||||
#include "common/math_util.h"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
/// Describes the layout of the window framebuffer (size and top/bottom screen positions)
|
||||
struct FramebufferLayout {
|
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unsigned width;
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||||
|
@ -14,6 +16,12 @@ struct FramebufferLayout {
|
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bool bottom_screen_enabled;
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MathUtil::Rectangle<unsigned> top_screen;
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MathUtil::Rectangle<unsigned> bottom_screen;
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||||
|
||||
/**
|
||||
* Returns the ration of pixel size of the top screen, compared to the native size of the 3DS
|
||||
* screen.
|
||||
*/
|
||||
float GetScalingRatio() const;
|
||||
};
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||||
|
||||
/**
|
||||
|
@ -52,4 +60,5 @@ FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool is_swap
|
|||
* @return Newly created FramebufferLayout object with default screen regions initialized
|
||||
*/
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||||
FramebufferLayout CustomFrameLayout(unsigned width, unsigned height);
|
||||
}
|
||||
|
||||
} // namespace Layout
|
|
@ -11,7 +11,6 @@
|
|||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
|
|
@ -14,7 +14,6 @@
|
|||
#include "core/hle/service/gsp_gpu.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
|
|
@ -8,11 +8,11 @@
|
|||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/gsp_gpu.h"
|
||||
#include "core/hw/gpu.h"
|
||||
#include "core/hw/hw.h"
|
||||
#include "core/hw/lcd.h"
|
||||
#include "core/memory.h"
|
||||
#include "gsp_gpu.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu_debugger.h"
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/ir/ir.h"
|
||||
#include "settings.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "recorder.h"
|
||||
#include "core/tracer/recorder.h"
|
||||
|
||||
namespace CiTrace {
|
||||
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <boost/crc.hpp>
|
||||
#include "citrace.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/tracer/citrace.h"
|
||||
|
||||
namespace CiTrace {
|
||||
|
||||
|
|
|
@ -19,9 +19,9 @@ endif()
|
|||
create_directory_groups(${SRCS} ${HEADERS})
|
||||
|
||||
add_library(input_common STATIC ${SRCS} ${HEADERS})
|
||||
target_link_libraries(input_common common core)
|
||||
target_link_libraries(input_common PUBLIC core PRIVATE common)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
target_link_libraries(input_common ${SDL2_LIBRARY})
|
||||
set_property(TARGET input_common APPEND PROPERTY COMPILE_DEFINITIONS HAVE_SDL2)
|
||||
target_link_libraries(input_common PRIVATE ${SDL2_LIBRARY})
|
||||
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
|
||||
endif()
|
||||
|
|
|
@ -13,7 +13,8 @@ create_directory_groups(${SRCS} ${HEADERS})
|
|||
include_directories(../../externals/catch/single_include/)
|
||||
|
||||
add_executable(tests ${SRCS} ${HEADERS})
|
||||
target_link_libraries(tests core video_core audio_core common)
|
||||
target_link_libraries(tests ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
target_link_libraries(tests PRIVATE common core)
|
||||
target_link_libraries(tests PRIVATE glad) # To support linker work-around
|
||||
target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
|
||||
add_test(NAME tests COMMAND $<TARGET_FILE:tests>)
|
||||
|
|
|
@ -79,13 +79,15 @@ endif()
|
|||
create_directory_groups(${SRCS} ${HEADERS})
|
||||
|
||||
add_library(video_core STATIC ${SRCS} ${HEADERS})
|
||||
target_link_libraries(video_core glad)
|
||||
target_link_libraries(video_core PUBLIC common core)
|
||||
target_link_libraries(video_core PRIVATE glad)
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
target_link_libraries(video_core xbyak)
|
||||
target_link_libraries(video_core PRIVATE xbyak)
|
||||
endif()
|
||||
|
||||
if (PNG_FOUND)
|
||||
target_link_libraries(video_core ${PNG_LIBRARIES})
|
||||
include_directories(${PNG_INCLUDE_DIRS})
|
||||
add_definitions(${PNG_DEFINITIONS})
|
||||
target_link_libraries(video_core PRIVATE ${PNG_LIBRARIES})
|
||||
target_include_directories(video_core PRIVATE ${PNG_INCLUDE_DIRS})
|
||||
target_compile_definitions(video_core PRIVATE ${PNG_DEFINITIONS})
|
||||
endif()
|
||||
|
|
|
@ -561,20 +561,16 @@ RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
|||
color_params.is_tiled = depth_params.is_tiled = true;
|
||||
|
||||
// Set the internal resolution, assume the same scaling factor for top and bottom screens
|
||||
const Layout::FramebufferLayout& layout = VideoCore::g_emu_window->GetFramebufferLayout();
|
||||
if (Settings::values.resolution_factor == 0.0f) {
|
||||
float resolution_scale_factor = Settings::values.resolution_factor;
|
||||
if (resolution_scale_factor == 0.0f) {
|
||||
// Auto - scale resolution to the window size
|
||||
color_params.res_scale_width = depth_params.res_scale_width =
|
||||
(float)layout.top_screen.GetWidth() / VideoCore::kScreenTopWidth;
|
||||
color_params.res_scale_height = depth_params.res_scale_height =
|
||||
(float)layout.top_screen.GetHeight() / VideoCore::kScreenTopHeight;
|
||||
} else {
|
||||
// Otherwise, scale the resolution by the specified factor
|
||||
color_params.res_scale_width = Settings::values.resolution_factor;
|
||||
depth_params.res_scale_width = Settings::values.resolution_factor;
|
||||
color_params.res_scale_height = Settings::values.resolution_factor;
|
||||
depth_params.res_scale_height = Settings::values.resolution_factor;
|
||||
resolution_scale_factor = VideoCore::g_emu_window->GetFramebufferLayout().GetScalingRatio();
|
||||
}
|
||||
// Scale the resolution by the specified factor
|
||||
color_params.res_scale_width = resolution_scale_factor;
|
||||
depth_params.res_scale_width = resolution_scale_factor;
|
||||
color_params.res_scale_height = resolution_scale_factor;
|
||||
depth_params.res_scale_height = resolution_scale_factor;
|
||||
|
||||
color_params.addr = config.GetColorBufferPhysicalAddress();
|
||||
color_params.pixel_format = CachedSurface::PixelFormatFromColorFormat(config.color_format);
|
||||
|
|
|
@ -94,14 +94,8 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
|
|||
return matrix;
|
||||
}
|
||||
|
||||
/// RendererOpenGL constructor
|
||||
RendererOpenGL::RendererOpenGL() {
|
||||
resolution_width = std::max(VideoCore::kScreenTopWidth, VideoCore::kScreenBottomWidth);
|
||||
resolution_height = VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight;
|
||||
}
|
||||
|
||||
/// RendererOpenGL destructor
|
||||
RendererOpenGL::~RendererOpenGL() {}
|
||||
RendererOpenGL::RendererOpenGL() = default;
|
||||
RendererOpenGL::~RendererOpenGL() = default;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void RendererOpenGL::SwapBuffers() {
|
||||
|
|
|
@ -68,9 +68,6 @@ private:
|
|||
|
||||
EmuWindow* render_window; ///< Handle to render window
|
||||
|
||||
int resolution_width; ///< Current resolution width
|
||||
int resolution_height; ///< Current resolution height
|
||||
|
||||
OpenGLState state;
|
||||
|
||||
// OpenGL object IDs
|
||||
|
|
|
@ -15,21 +15,6 @@ class RendererBase;
|
|||
|
||||
namespace VideoCore {
|
||||
|
||||
// 3DS Video Constants
|
||||
// -------------------
|
||||
|
||||
// NOTE: The LCDs actually rotate the image 90 degrees when displaying. Because of that the
|
||||
// framebuffers in video memory are stored in column-major order and rendered sideways, causing
|
||||
// the widths and heights of the framebuffers read by the LCD to be switched compared to the
|
||||
// heights and widths of the screens listed here.
|
||||
static const int kScreenTopWidth = 400; ///< 3DS top screen width
|
||||
static const int kScreenTopHeight = 240; ///< 3DS top screen height
|
||||
static const int kScreenBottomWidth = 320; ///< 3DS bottom screen width
|
||||
static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
|
||||
|
||||
// Video core renderer
|
||||
// ---------------------
|
||||
|
||||
extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
|
||||
extern EmuWindow* g_emu_window; ///< Emu window
|
||||
|
||||
|
|
Loading…
Reference in a new issue