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hle service: nvdrv: Update to instantiate SyncpointManager.
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parent
d567b7e841
commit
4a3fd97e48
2 changed files with 18 additions and 5 deletions
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@ -21,6 +21,7 @@
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#include "core/hle/service/nvdrv/interface.h"
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#include "core/hle/service/nvdrv/interface.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/nvdrv/nvmemp.h"
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#include "core/hle/service/nvdrv/nvmemp.h"
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#include "core/hle/service/nvdrv/syncpoint_manager.h"
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#include "core/hle/service/nvflinger/nvflinger.h"
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#include "core/hle/service/nvflinger/nvflinger.h"
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namespace Service::Nvidia {
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namespace Service::Nvidia {
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@ -40,7 +41,7 @@ Module::Module(Core::System& system) : syncpoint_manager{system.GPU()} {
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auto& kernel = system.Kernel();
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auto& kernel = system.Kernel();
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for (u32 i = 0; i < MaxNvEvents; i++) {
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for (u32 i = 0; i < MaxNvEvents; i++) {
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std::string event_label = fmt::format("NVDRV::NvEvent_{}", i);
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std::string event_label = fmt::format("NVDRV::NvEvent_{}", i);
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events_interface.events[i] = Kernel::WritableEvent::CreateEventPair(kernel, event_label);
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events_interface.events[i] = {Kernel::WritableEvent::CreateEventPair(kernel, event_label)};
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events_interface.status[i] = EventState::Free;
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events_interface.status[i] = EventState::Free;
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events_interface.registered[i] = false;
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events_interface.registered[i] = false;
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}
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}
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@ -95,17 +96,17 @@ void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
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if (events_interface.assigned_syncpt[i] == syncpoint_id &&
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if (events_interface.assigned_syncpt[i] == syncpoint_id &&
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events_interface.assigned_value[i] == value) {
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events_interface.assigned_value[i] == value) {
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events_interface.LiberateEvent(i);
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events_interface.LiberateEvent(i);
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events_interface.events[i].writable->Signal();
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events_interface.events[i].event.writable->Signal();
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}
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}
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}
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}
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}
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}
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std::shared_ptr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const {
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std::shared_ptr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const {
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return events_interface.events[event_id].readable;
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return events_interface.events[event_id].event.readable;
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}
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}
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std::shared_ptr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const {
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std::shared_ptr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const {
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return events_interface.events[event_id].writable;
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return events_interface.events[event_id].event.writable;
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}
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}
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} // namespace Service::Nvidia
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} // namespace Service::Nvidia
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@ -10,6 +10,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/hle/service/nvdrv/nvdata.h"
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#include "core/hle/service/nvdrv/nvdata.h"
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#include "core/hle/service/nvdrv/syncpoint_manager.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/service.h"
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namespace Core {
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namespace Core {
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@ -22,15 +23,23 @@ class NVFlinger;
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namespace Service::Nvidia {
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namespace Service::Nvidia {
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class SyncpointManager;
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namespace Devices {
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namespace Devices {
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class nvdevice;
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class nvdevice;
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}
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}
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/// Represents an Nvidia event
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struct NvEvent {
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Kernel::EventPair event;
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Fence fence{};
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};
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struct EventInterface {
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struct EventInterface {
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// Mask representing currently busy events
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// Mask representing currently busy events
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u64 events_mask{};
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u64 events_mask{};
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// Each kernel event associated to an NV event
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// Each kernel event associated to an NV event
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std::array<Kernel::EventPair, MaxNvEvents> events;
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std::array<NvEvent, MaxNvEvents> events;
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// The status of the current NVEvent
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// The status of the current NVEvent
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std::array<EventState, MaxNvEvents> status{};
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std::array<EventState, MaxNvEvents> status{};
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// Tells if an NVEvent is registered or not
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// Tells if an NVEvent is registered or not
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@ -119,6 +128,9 @@ public:
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std::shared_ptr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const;
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std::shared_ptr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const;
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private:
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private:
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/// Manages syncpoints on the host
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SyncpointManager syncpoint_manager;
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/// Id to use for the next open file descriptor.
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/// Id to use for the next open file descriptor.
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u32 next_fd = 1;
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u32 next_fd = 1;
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