mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-22 10:51:50 -05:00
Merge pull request #3499 from ReinUsesLisp/depth-2d-array
texture_cache/surface_params: Force depth=1 on 2D textures
This commit is contained in:
commit
41905ee467
1 changed files with 4 additions and 2 deletions
|
@ -113,8 +113,10 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta
|
|||
params.height = tic.Height();
|
||||
params.depth = tic.Depth();
|
||||
params.pitch = params.is_tiled ? 0 : tic.Pitch();
|
||||
if (params.target == SurfaceTarget::TextureCubemap ||
|
||||
params.target == SurfaceTarget::TextureCubeArray) {
|
||||
if (params.target == SurfaceTarget::Texture2D && params.depth > 1) {
|
||||
params.depth = 1;
|
||||
} else if (params.target == SurfaceTarget::TextureCubemap ||
|
||||
params.target == SurfaceTarget::TextureCubeArray) {
|
||||
params.depth *= 6;
|
||||
}
|
||||
params.num_levels = tic.max_mip_level + 1;
|
||||
|
|
Loading…
Reference in a new issue