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Merge pull request #2669 from FearlessTobi/move-cpujit-setting
yuzu: Move CPU Jit setting to Debug tab
This commit is contained in:
commit
3f3a93f13b
11 changed files with 12 additions and 36 deletions
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@ -53,7 +53,7 @@ bool CpuBarrier::Rendezvous() {
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Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
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std::size_t core_index)
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: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
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if (Settings::values.use_cpu_jit) {
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if (Settings::values.cpu_jit_enabled) {
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#ifdef ARCHITECTURE_x86_64
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arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
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#else
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@ -70,7 +70,7 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
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Cpu::~Cpu() = default;
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std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
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if (Settings::values.use_cpu_jit) {
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if (Settings::values.cpu_jit_enabled) {
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#ifdef ARCHITECTURE_x86_64
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return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
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#else
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@ -85,7 +85,7 @@ void LogSettings() {
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LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
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LogSetting("System_CurrentUser", Settings::values.current_user);
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LogSetting("System_LanguageIndex", Settings::values.language_index);
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LogSetting("Core_UseCpuJit", Settings::values.use_cpu_jit);
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LogSetting("Core_CpuJitEnabled", Settings::values.cpu_jit_enabled);
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LogSetting("Core_UseMultiCore", Settings::values.use_multi_core);
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LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
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LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
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@ -378,7 +378,7 @@ struct Values {
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std::atomic_bool is_device_reload_pending{true};
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// Core
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bool use_cpu_jit;
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bool cpu_jit_enabled;
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bool use_multi_core;
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// Data Storage
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@ -168,7 +168,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
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AddField(Telemetry::FieldType::UserConfig, "Audio_SinkId", Settings::values.sink_id);
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AddField(Telemetry::FieldType::UserConfig, "Audio_EnableAudioStretching",
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Settings::values.enable_audio_stretching);
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AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit);
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AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.cpu_jit_enabled);
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AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore",
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Settings::values.use_multi_core);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",
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@ -436,7 +436,8 @@ void Config::ReadControlValues() {
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void Config::ReadCoreValues() {
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qt_config->beginGroup(QStringLiteral("Core"));
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Settings::values.use_cpu_jit = ReadSetting(QStringLiteral("use_cpu_jit"), true).toBool();
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Settings::values.cpu_jit_enabled =
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ReadSetting(QStringLiteral("cpu_jit_enabled"), true).toBool();
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Settings::values.use_multi_core = ReadSetting(QStringLiteral("use_multi_core"), false).toBool();
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qt_config->endGroup();
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@ -830,7 +831,7 @@ void Config::SaveControlValues() {
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void Config::SaveCoreValues() {
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qt_config->beginGroup(QStringLiteral("Core"));
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WriteSetting(QStringLiteral("use_cpu_jit"), Settings::values.use_cpu_jit, true);
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WriteSetting(QStringLiteral("cpu_jit_enabled"), Settings::values.cpu_jit_enabled, true);
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WriteSetting(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false);
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qt_config->endGroup();
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@ -22,8 +22,6 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this,
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[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
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ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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}
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ConfigureGeneral::~ConfigureGeneral() = default;
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@ -33,7 +31,6 @@ void ConfigureGeneral::SetConfiguration() {
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ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
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ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
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ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
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}
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void ConfigureGeneral::ApplyConfiguration() {
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@ -42,8 +39,6 @@ void ConfigureGeneral::ApplyConfiguration() {
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UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
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UISettings::values.theme =
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ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
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Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
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}
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void ConfigureGeneral::changeEvent(QEvent* event) {
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@ -50,26 +50,6 @@
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="PerformanceGroupBox">
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<property name="title">
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<string>Performance</string>
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</property>
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<layout class="QHBoxLayout" name="PerformanceHorizontalLayout">
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<item>
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<layout class="QVBoxLayout" name="PerformanceVerticalLayout">
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<item>
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<widget class="QCheckBox" name="use_cpu_jit">
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<property name="text">
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<string>Enable CPU JIT</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="theme_group_box">
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<property name="title">
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@ -340,7 +340,7 @@ void Config::ReadValues() {
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}
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// Core
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Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
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Settings::values.cpu_jit_enabled = sdl2_config->GetBoolean("Core", "cpu_jit_enabled", true);
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Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
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// Renderer
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@ -78,7 +78,7 @@ touch_device=
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[Core]
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# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
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# 0: Interpreter (slow), 1 (default): JIT (fast)
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use_cpu_jit =
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cpu_jit_enabled =
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# Whether to use multi-core for CPU emulation
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# 0 (default): Disabled, 1: Enabled
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@ -114,7 +114,7 @@ void Config::ReadValues() {
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}
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// Core
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Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
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Settings::values.cpu_jit_enabled = sdl2_config->GetBoolean("Core", "cpu_jit_enabled", true);
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Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
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// Renderer
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@ -10,7 +10,7 @@ const char* sdl2_config_file = R"(
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[Core]
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# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
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# 0: Interpreter (slow), 1 (default): JIT (fast)
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use_cpu_jit =
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cpu_jit_enabled =
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# Whether to use multi-core for CPU emulation
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# 0 (default): Disabled, 1: Enabled
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