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glasm: Add graphics specific shader declarations to GLASM
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parent
057dee4856
commit
3764750339
2 changed files with 63 additions and 6 deletions
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@ -2,10 +2,25 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <string_view>
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#include "shader_recompiler/backend/glasm/emit_context.h"
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#include "shader_recompiler/frontend/ir/program.h"
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namespace Shader::Backend::GLASM {
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namespace {
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std::string_view InterpDecorator(Interpolation interp) {
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switch (interp) {
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case Interpolation::Smooth:
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return "";
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case Interpolation::Flat:
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return "FLAT ";
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case Interpolation::NoPerspective:
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return "NOPERSPECTIVE ";
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}
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throw InvalidArgument("Invalid interpolation {}", interp);
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}
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} // Anonymous namespace
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EmitContext::EmitContext(IR::Program& program) {
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// FIXME: Temporary partial implementation
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@ -42,6 +57,28 @@ EmitContext::EmitContext(IR::Program& program) {
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stage_name = "compute";
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break;
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}
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for (size_t index = 0; index < program.info.input_generics.size(); ++index) {
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const auto& generic{program.info.input_generics[index]};
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if (generic.used) {
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Add("{}ATTRIB in_attr{}[]={{{}.attrib[{}..{}]}};",
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InterpDecorator(generic.interpolation), index, stage_name, index, index);
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}
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}
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for (size_t index = 0; index < program.info.stores_frag_color.size(); ++index) {
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if (!program.info.stores_frag_color[index]) {
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continue;
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}
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if (index == 0) {
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Add("OUTPUT frag_color0=result.color;");
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} else {
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Add("OUTPUT frag_color{}[]=result.color[{}];", index, index);
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}
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}
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for (size_t index = 0; index < program.info.stores_generics.size(); ++index) {
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if (program.info.stores_generics[index]) {
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Add("OUTPUT out_attr{}[]={{result.attrib[{}..{}]}};", index, index, index);
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}
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}
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}
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} // namespace Shader::Backend::GLASM
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@ -261,6 +261,12 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) {
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}
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void SetupOptions(std::string& header, Info info) {
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// TODO: Track the shared atomic ops
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header += "OPTION NV_internal;"
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"OPTION NV_shader_storage_buffer;"
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"OPTION NV_gpu_program_fp64;"
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"OPTION NV_bindless_texture;"
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"OPTION ARB_derivative_control;";
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if (info.uses_int64_bit_atomics) {
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header += "OPTION NV_shader_atomic_int64;";
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}
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@ -276,10 +282,25 @@ void SetupOptions(std::string& header, Info info) {
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if (info.uses_subgroup_shuffles) {
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header += "OPTION NV_shader_thread_shuffle;";
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}
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// TODO: Track the shared atomic ops
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header += "OPTION NV_shader_storage_buffer;"
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"OPTION NV_gpu_program_fp64;"
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"OPTION NV_bindless_texture;";
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}
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std::string_view StageHeader(Stage stage) {
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switch (stage) {
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case Stage::VertexA:
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case Stage::VertexB:
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return "!!NVvp5.0\n";
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case Stage::TessellationControl:
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return "!!NVtcs5.0\n";
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case Stage::TessellationEval:
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return "!!NVtes5.0\n";
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case Stage::Geometry:
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return "!!NVgp5.0\n";
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case Stage::Fragment:
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return "!!NVfp5.0\n";
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case Stage::Compute:
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return "!!NVcp5.0\n";
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}
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throw InvalidArgument("Invalid stage {}", stage);
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}
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} // Anonymous namespace
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@ -287,8 +308,7 @@ std::string EmitGLASM(const Profile&, IR::Program& program, Bindings&) {
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EmitContext ctx{program};
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Precolor(ctx, program);
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EmitCode(ctx, program);
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std::string header = "!!NVcp5.0\n"
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"OPTION NV_internal;";
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std::string header{StageHeader(program.stage)};
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SetupOptions(header, program.info);
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switch (program.stage) {
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case Stage::Compute:
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