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content_archive: Add getter for logo section of NCA
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2 changed files with 16 additions and 0 deletions
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@ -359,6 +359,8 @@ bool NCA::ReadPFS0Section(const NCASectionHeader& section, const NCASectionTable
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dirs.push_back(std::move(npfs));
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if (IsDirectoryExeFS(dirs.back()))
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exefs = dirs.back();
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else if (IsDirectoryLogoPartition(dirs.back()))
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logo = dirs.back();
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} else {
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if (has_rights_id)
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status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
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@ -546,4 +548,8 @@ u64 NCA::GetBaseIVFCOffset() const {
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return ivfc_offset;
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}
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VirtualDir NCA::GetLogoPartition() const {
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return logo;
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}
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} // namespace FileSys
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@ -74,6 +74,13 @@ inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
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return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
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}
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inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
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// NintendoLogo is the static image in the top left corner while StartupMovie is the animation
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// in the bottom right corner.
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return pfs->GetFile("NintendoLogo.png") != nullptr &&
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pfs->GetFile("StartupMovie.gif") != nullptr;
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}
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// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
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// After construction, use GetStatus to determine if the file is valid and ready to be used.
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class NCA : public ReadOnlyVfsDirectory {
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@ -102,6 +109,8 @@ public:
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// Returns the base ivfc offset used in BKTR patching.
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u64 GetBaseIVFCOffset() const;
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VirtualDir GetLogoPartition() const;
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private:
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bool CheckSupportedNCA(const NCAHeader& header);
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bool HandlePotentialHeaderDecryption();
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@ -122,6 +131,7 @@ private:
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VirtualFile romfs = nullptr;
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VirtualDir exefs = nullptr;
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VirtualDir logo = nullptr;
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VirtualFile file;
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VirtualFile bktr_base_romfs;
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u64 ivfc_offset = 0;
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