mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-28 14:26:33 -05:00
Merge pull request #731 from lioncash/shadow
gl_shader_decompiler: Eliminate variable and declaration shadowing
This commit is contained in:
commit
204d707ce7
1 changed files with 4 additions and 6 deletions
|
@ -1405,7 +1405,7 @@ private:
|
|||
|
||||
// TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA
|
||||
// goes into gpr28+0 and gpr28+1
|
||||
size_t offset{};
|
||||
size_t texs_offset{};
|
||||
|
||||
for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
|
||||
for (unsigned elem = 0; elem < 2; ++elem) {
|
||||
|
@ -1413,7 +1413,8 @@ private:
|
|||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(dest, elem + offset, texture, 1, 4, false, elem);
|
||||
regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false,
|
||||
elem);
|
||||
}
|
||||
|
||||
if (!instr.texs.HasTwoDestinations()) {
|
||||
|
@ -1421,7 +1422,7 @@ private:
|
|||
break;
|
||||
}
|
||||
|
||||
offset += 2;
|
||||
texs_offset += 2;
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine("}");
|
||||
|
@ -1463,7 +1464,6 @@ private:
|
|||
op_b = "abs(" + op_b + ')';
|
||||
}
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.fsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
|
@ -1500,7 +1500,6 @@ private:
|
|||
}
|
||||
}
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.isetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
|
@ -1528,7 +1527,6 @@ private:
|
|||
std::string op_b =
|
||||
GetPredicateCondition(instr.psetp.pred29, instr.psetp.neg_pred29 != 0);
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.psetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
|
|
Loading…
Reference in a new issue