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Allow NRO files to skip FW and keys' presence checks (#11)
doing an old suggestion from the now-deleted "emulator-suggestions" channel on the discord Co-authored-by: nullequal <nullequal@noreply.localhost> Co-committed-by: nullequal <nullequal@noreply.localhost>
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1 changed files with 14 additions and 11 deletions
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@ -1747,6 +1747,8 @@ void GMainWindow::AllowOSSleep() {
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}
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}
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bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params) {
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bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params) {
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if (Loader::IdentifyType(Core::GetGameFileFromPath(vfs, filename.toStdString())) !=
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Loader::FileType::NRO) {
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if (!CheckFirmwarePresence()) {
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if (!CheckFirmwarePresence()) {
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QMessageBox::critical(this, tr("Component Missing"), tr("Missing Firmware."));
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QMessageBox::critical(this, tr("Component Missing"), tr("Missing Firmware."));
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return false;
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return false;
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@ -1760,6 +1762,7 @@ bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPa
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"in order to play them."));
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"in order to play them."));
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return false;
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return false;
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}
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}
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}
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// Shutdown previous session if the emu thread is still active...
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// Shutdown previous session if the emu thread is still active...
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if (emu_thread != nullptr) {
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if (emu_thread != nullptr) {
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