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https://git.suyu.dev/suyu/suyu.git
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Merge pull request #12328 from german77/profile_manager
core: Use single instance of profile manager
This commit is contained in:
commit
15bebf1695
13 changed files with 94 additions and 73 deletions
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@ -291,9 +291,6 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
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// Initialize filesystem.
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ConfigureFilesystemProvider(filepath);
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// Initialize account manager
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m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
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// Load the ROM.
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m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
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if (m_load_result != Core::SystemResultStatus::Success) {
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@ -736,8 +733,8 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv*
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auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory(
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Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
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Service::Account::ProfileManager manager;
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const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
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const auto user_id = EmulationSession::GetInstance().System().GetProfileManager().GetUser(
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static_cast<std::size_t>(0));
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ASSERT(user_id);
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const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
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@ -73,7 +73,6 @@ private:
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std::atomic<bool> m_is_running = false;
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std::atomic<bool> m_is_paused = false;
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SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
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std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
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std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
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// GPU driver parameters
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@ -36,6 +36,7 @@
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#include "core/hle/kernel/k_scheduler.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/physical_core.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "core/hle/service/am/applets/applets.h"
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#include "core/hle/service/apm/apm_controller.h"
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#include "core/hle/service/filesystem/filesystem.h"
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@ -130,8 +131,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
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struct System::Impl {
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explicit Impl(System& system)
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: kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{},
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cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system},
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gpu_dirty_memory_write_manager{} {
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cpu_manager{system}, reporter{system}, applet_manager{system}, profile_manager{},
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time_manager{system}, gpu_dirty_memory_write_manager{} {
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memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
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}
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@ -532,6 +533,7 @@ struct System::Impl {
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/// Service State
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Service::Glue::ARPManager arp_manager;
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Service::Account::ProfileManager profile_manager;
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Service::Time::TimeManager time_manager;
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/// Service manager
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@ -921,6 +923,14 @@ const Service::APM::Controller& System::GetAPMController() const {
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return impl->apm_controller;
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}
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Service::Account::ProfileManager& System::GetProfileManager() {
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return impl->profile_manager;
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}
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const Service::Account::ProfileManager& System::GetProfileManager() const {
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return impl->profile_manager;
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}
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Service::Time::TimeManager& System::GetTimeManager() {
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return impl->time_manager;
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}
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@ -45,6 +45,10 @@ class Memory;
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namespace Service {
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namespace Account {
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class ProfileManager;
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} // namespace Account
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namespace AM::Applets {
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struct AppletFrontendSet;
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class AppletManager;
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@ -383,6 +387,9 @@ public:
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[[nodiscard]] Service::APM::Controller& GetAPMController();
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[[nodiscard]] const Service::APM::Controller& GetAPMController() const;
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[[nodiscard]] Service::Account::ProfileManager& GetProfileManager();
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[[nodiscard]] const Service::Account::ProfileManager& GetProfileManager() const;
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[[nodiscard]] Service::Time::TimeManager& GetTimeManager();
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[[nodiscard]] const Service::Time::TimeManager& GetTimeManager() const;
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@ -14,6 +14,8 @@
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#include "common/fs/path_util.h"
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#include "common/string_util.h"
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#include "core/constants.h"
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#include "core/core.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "yuzu/applets/qt_profile_select.h"
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#include "yuzu/main.h"
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#include "yuzu/util/controller_navigation.h"
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@ -47,9 +49,9 @@ QPixmap GetIcon(Common::UUID uuid) {
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} // Anonymous namespace
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QtProfileSelectionDialog::QtProfileSelectionDialog(
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Core::HID::HIDCore& hid_core, QWidget* parent,
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Core::System& system, QWidget* parent,
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const Core::Frontend::ProfileSelectParameters& parameters)
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: QDialog(parent), profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
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: QDialog(parent), profile_manager{system.GetProfileManager()} {
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outer_layout = new QVBoxLayout;
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instruction_label = new QLabel();
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@ -68,7 +70,7 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(
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tree_view = new QTreeView;
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item_model = new QStandardItemModel(tree_view);
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tree_view->setModel(item_model);
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controller_navigation = new ControllerNavigation(hid_core, this);
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controller_navigation = new ControllerNavigation(system.HIDCore(), this);
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tree_view->setAlternatingRowColors(true);
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tree_view->setSelectionMode(QHeaderView::SingleSelection);
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@ -106,10 +108,10 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(
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SelectUser(tree_view->currentIndex());
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});
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const auto& profiles = profile_manager->GetAllUsers();
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const auto& profiles = profile_manager.GetAllUsers();
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for (const auto& user : profiles) {
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Service::Account::ProfileBase profile{};
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if (!profile_manager->GetProfileBase(user, profile))
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if (!profile_manager.GetProfileBase(user, profile))
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continue;
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const auto username = Common::StringFromFixedZeroTerminatedBuffer(
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@ -134,7 +136,7 @@ QtProfileSelectionDialog::~QtProfileSelectionDialog() {
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int QtProfileSelectionDialog::exec() {
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// Skip profile selection when there's only one.
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if (profile_manager->GetUserCount() == 1) {
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if (profile_manager.GetUserCount() == 1) {
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user_index = 0;
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return QDialog::Accepted;
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}
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@ -7,7 +7,6 @@
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#include <QDialog>
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#include <QList>
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#include "core/frontend/applets/profile_select.h"
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#include "core/hle/service/acc/profile_manager.h"
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class ControllerNavigation;
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class GMainWindow;
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@ -20,15 +19,19 @@ class QStandardItemModel;
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class QTreeView;
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class QVBoxLayout;
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namespace Core::HID {
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class HIDCore;
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} // namespace Core::HID
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namespace Core {
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class System;
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}
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namespace Service::Account {
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class ProfileManager;
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}
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class QtProfileSelectionDialog final : public QDialog {
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Q_OBJECT
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public:
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explicit QtProfileSelectionDialog(Core::HID::HIDCore& hid_core, QWidget* parent,
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explicit QtProfileSelectionDialog(Core::System& system, QWidget* parent,
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const Core::Frontend::ProfileSelectParameters& parameters);
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~QtProfileSelectionDialog() override;
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@ -58,7 +61,7 @@ private:
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QScrollArea* scroll_area;
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QDialogButtonBox* buttons;
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std::unique_ptr<Service::Account::ProfileManager> profile_manager;
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Service::Account::ProfileManager& profile_manager;
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ControllerNavigation* controller_navigation = nullptr;
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};
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@ -76,9 +76,9 @@ QString GetProfileUsernameFromUser(QWidget* parent, const QString& description_t
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}
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} // Anonymous namespace
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ConfigureProfileManager::ConfigureProfileManager(const Core::System& system_, QWidget* parent)
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ConfigureProfileManager::ConfigureProfileManager(Core::System& system_, QWidget* parent)
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: QWidget(parent), ui{std::make_unique<Ui::ConfigureProfileManager>()},
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profile_manager(std::make_unique<Service::Account::ProfileManager>()), system{system_} {
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profile_manager{system_.GetProfileManager()}, system{system_} {
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ui->setupUi(this);
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tree_view = new QTreeView;
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@ -149,10 +149,10 @@ void ConfigureProfileManager::SetConfiguration() {
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}
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void ConfigureProfileManager::PopulateUserList() {
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const auto& profiles = profile_manager->GetAllUsers();
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const auto& profiles = profile_manager.GetAllUsers();
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for (const auto& user : profiles) {
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Service::Account::ProfileBase profile{};
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if (!profile_manager->GetProfileBase(user, profile))
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if (!profile_manager.GetProfileBase(user, profile))
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continue;
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const auto username = Common::StringFromFixedZeroTerminatedBuffer(
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@ -167,11 +167,11 @@ void ConfigureProfileManager::PopulateUserList() {
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}
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void ConfigureProfileManager::UpdateCurrentUser() {
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ui->pm_add->setEnabled(profile_manager->GetUserCount() < Service::Account::MAX_USERS);
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ui->pm_add->setEnabled(profile_manager.GetUserCount() < Service::Account::MAX_USERS);
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const auto& current_user = profile_manager->GetUser(Settings::values.current_user.GetValue());
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const auto& current_user = profile_manager.GetUser(Settings::values.current_user.GetValue());
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ASSERT(current_user);
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const auto username = GetAccountUsername(*profile_manager, *current_user);
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const auto username = GetAccountUsername(profile_manager, *current_user);
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scene->clear();
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scene->addPixmap(
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@ -187,11 +187,11 @@ void ConfigureProfileManager::ApplyConfiguration() {
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void ConfigureProfileManager::SelectUser(const QModelIndex& index) {
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Settings::values.current_user =
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std::clamp<s32>(index.row(), 0, static_cast<s32>(profile_manager->GetUserCount() - 1));
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std::clamp<s32>(index.row(), 0, static_cast<s32>(profile_manager.GetUserCount() - 1));
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UpdateCurrentUser();
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ui->pm_remove->setEnabled(profile_manager->GetUserCount() >= 2);
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ui->pm_remove->setEnabled(profile_manager.GetUserCount() >= 2);
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ui->pm_rename->setEnabled(true);
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ui->pm_set_image->setEnabled(true);
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}
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@ -204,18 +204,18 @@ void ConfigureProfileManager::AddUser() {
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}
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const auto uuid = Common::UUID::MakeRandom();
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profile_manager->CreateNewUser(uuid, username.toStdString());
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profile_manager.CreateNewUser(uuid, username.toStdString());
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item_model->appendRow(new QStandardItem{GetIcon(uuid), FormatUserEntryText(username, uuid)});
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}
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void ConfigureProfileManager::RenameUser() {
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const auto user = tree_view->currentIndex().row();
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const auto uuid = profile_manager->GetUser(user);
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const auto uuid = profile_manager.GetUser(user);
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ASSERT(uuid);
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Service::Account::ProfileBase profile{};
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if (!profile_manager->GetProfileBase(*uuid, profile))
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if (!profile_manager.GetProfileBase(*uuid, profile))
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return;
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const auto new_username = GetProfileUsernameFromUser(this, tr("Enter a new username:"));
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@ -227,7 +227,7 @@ void ConfigureProfileManager::RenameUser() {
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std::fill(profile.username.begin(), profile.username.end(), '\0');
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std::copy(username_std.begin(), username_std.end(), profile.username.begin());
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profile_manager->SetProfileBase(*uuid, profile);
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profile_manager.SetProfileBase(*uuid, profile);
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item_model->setItem(
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user, 0,
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@ -238,9 +238,9 @@ void ConfigureProfileManager::RenameUser() {
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void ConfigureProfileManager::ConfirmDeleteUser() {
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const auto index = tree_view->currentIndex().row();
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const auto uuid = profile_manager->GetUser(index);
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const auto uuid = profile_manager.GetUser(index);
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ASSERT(uuid);
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const auto username = GetAccountUsername(*profile_manager, *uuid);
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const auto username = GetAccountUsername(profile_manager, *uuid);
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confirm_dialog->SetInfo(username, *uuid, [this, uuid]() { DeleteUser(*uuid); });
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confirm_dialog->show();
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@ -252,7 +252,7 @@ void ConfigureProfileManager::DeleteUser(const Common::UUID& uuid) {
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}
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UpdateCurrentUser();
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if (!profile_manager->RemoveUser(uuid)) {
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if (!profile_manager.RemoveUser(uuid)) {
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return;
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}
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@ -265,7 +265,7 @@ void ConfigureProfileManager::DeleteUser(const Common::UUID& uuid) {
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void ConfigureProfileManager::SetUserImage() {
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const auto index = tree_view->currentIndex().row();
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const auto uuid = profile_manager->GetUser(index);
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const auto uuid = profile_manager.GetUser(index);
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ASSERT(uuid);
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const auto file = QFileDialog::getOpenFileName(this, tr("Select User Image"), QString(),
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@ -317,7 +317,7 @@ void ConfigureProfileManager::SetUserImage() {
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}
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}
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const auto username = GetAccountUsername(*profile_manager, *uuid);
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const auto username = GetAccountUsername(profile_manager, *uuid);
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item_model->setItem(index, 0,
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new QStandardItem{GetIcon(*uuid), FormatUserEntryText(username, *uuid)});
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UpdateCurrentUser();
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@ -52,7 +52,7 @@ class ConfigureProfileManager : public QWidget {
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Q_OBJECT
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public:
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explicit ConfigureProfileManager(const Core::System& system_, QWidget* parent = nullptr);
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explicit ConfigureProfileManager(Core::System& system_, QWidget* parent = nullptr);
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~ConfigureProfileManager() override;
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void ApplyConfiguration();
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@ -85,7 +85,6 @@ private:
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std::unique_ptr<Ui::ConfigureProfileManager> ui;
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bool enabled = false;
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std::unique_ptr<Service::Account::ProfileManager> profile_manager;
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Service::Account::ProfileManager& profile_manager;
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const Core::System& system;
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};
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@ -346,7 +346,7 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
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SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
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discord_rpc->Update();
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play_time_manager = std::make_unique<PlayTime::PlayTimeManager>();
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play_time_manager = std::make_unique<PlayTime::PlayTimeManager>(system->GetProfileManager());
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system->GetRoomNetwork().Init();
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@ -526,8 +526,7 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
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continue;
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}
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const Service::Account::ProfileManager manager;
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if (!manager.UserExistsIndex(selected_user)) {
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if (!system->GetProfileManager().UserExistsIndex(selected_user)) {
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LOG_ERROR(Frontend, "Selected user doesn't exist");
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continue;
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}
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@ -691,7 +690,7 @@ void GMainWindow::ControllerSelectorRequestExit() {
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void GMainWindow::ProfileSelectorSelectProfile(
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const Core::Frontend::ProfileSelectParameters& parameters) {
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profile_select_applet = new QtProfileSelectionDialog(system->HIDCore(), this, parameters);
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profile_select_applet = new QtProfileSelectionDialog(*system, this, parameters);
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SCOPE_EXIT({
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profile_select_applet->deleteLater();
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profile_select_applet = nullptr;
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@ -706,8 +705,8 @@ void GMainWindow::ProfileSelectorSelectProfile(
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return;
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}
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const Service::Account::ProfileManager manager;
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const auto uuid = manager.GetUser(static_cast<std::size_t>(profile_select_applet->GetIndex()));
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const auto uuid = system->GetProfileManager().GetUser(
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static_cast<std::size_t>(profile_select_applet->GetIndex()));
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if (!uuid.has_value()) {
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emit ProfileSelectorFinishedSelection(std::nullopt);
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return;
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@ -1856,7 +1855,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
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bool GMainWindow::SelectAndSetCurrentUser(
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const Core::Frontend::ProfileSelectParameters& parameters) {
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QtProfileSelectionDialog dialog(system->HIDCore(), this, parameters);
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QtProfileSelectionDialog dialog(*system, this, parameters);
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dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
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Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
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dialog.setWindowModality(Qt::WindowModal);
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@ -2271,7 +2270,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
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.display_options = {},
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.purpose = Service::AM::Applets::UserSelectionPurpose::General,
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};
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QtProfileSelectionDialog dialog(system->HIDCore(), this, parameters);
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QtProfileSelectionDialog dialog(*system, this, parameters);
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dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
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Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
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dialog.setWindowModality(Qt::WindowModal);
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@ -2288,8 +2287,8 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
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return;
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}
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Service::Account::ProfileManager manager;
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const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
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const auto user_id =
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system->GetProfileManager().GetUser(static_cast<std::size_t>(index));
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ASSERT(user_id);
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const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
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|
|
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@ -27,9 +27,9 @@
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Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
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std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_)
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: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
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ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session),
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profile_manager(std::make_unique<Service::Account::ProfileManager>()), system{system_},
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||||
room_network{system.GetRoomNetwork()} {
|
||||
ui(std::make_unique<Ui::Lobby>()),
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||||
announce_multiplayer_session(session), system{system_}, room_network{
|
||||
system.GetRoomNetwork()} {
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ui->setupUi(this);
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||||
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||||
// setup the watcher for background connections
|
||||
|
@ -299,14 +299,15 @@ void Lobby::OnRefreshLobby() {
|
|||
}
|
||||
|
||||
std::string Lobby::GetProfileUsername() {
|
||||
const auto& current_user = profile_manager->GetUser(Settings::values.current_user.GetValue());
|
||||
const auto& current_user =
|
||||
system.GetProfileManager().GetUser(Settings::values.current_user.GetValue());
|
||||
Service::Account::ProfileBase profile{};
|
||||
|
||||
if (!current_user.has_value()) {
|
||||
return "";
|
||||
}
|
||||
|
||||
if (!profile_manager->GetProfileBase(*current_user, profile)) {
|
||||
if (!system.GetProfileManager().GetProfileBase(*current_user, profile)) {
|
||||
return "";
|
||||
}
|
||||
|
||||
|
|
|
@ -24,10 +24,6 @@ namespace Core {
|
|||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Account {
|
||||
class ProfileManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Listing of all public games pulled from services. The lobby should be simple enough for users to
|
||||
* find the game they want to play, and join it.
|
||||
|
@ -103,7 +99,6 @@ private:
|
|||
|
||||
QFutureWatcher<AnnounceMultiplayerRoom::RoomList> room_list_watcher;
|
||||
std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
|
||||
std::unique_ptr<Service::Account::ProfileManager> profile_manager;
|
||||
QFutureWatcher<void>* watcher;
|
||||
Validation validation;
|
||||
Core::System& system;
|
||||
|
|
|
@ -20,8 +20,8 @@ struct PlayTimeElement {
|
|||
PlayTime play_time;
|
||||
};
|
||||
|
||||
std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
|
||||
const Service::Account::ProfileManager manager;
|
||||
std::optional<std::filesystem::path> GetCurrentUserPlayTimePath(
|
||||
const Service::Account::ProfileManager& manager) {
|
||||
const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user));
|
||||
if (!uuid.has_value()) {
|
||||
return std::nullopt;
|
||||
|
@ -30,8 +30,9 @@ std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
|
|||
uuid->RawString().append(".bin");
|
||||
}
|
||||
|
||||
[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) {
|
||||
const auto filename = GetCurrentUserPlayTimePath();
|
||||
[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db,
|
||||
const Service::Account::ProfileManager& manager) {
|
||||
const auto filename = GetCurrentUserPlayTimePath(manager);
|
||||
|
||||
if (!filename.has_value()) {
|
||||
LOG_ERROR(Frontend, "Failed to get current user path");
|
||||
|
@ -66,8 +67,9 @@ std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
|
|||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) {
|
||||
const auto filename = GetCurrentUserPlayTimePath();
|
||||
[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db,
|
||||
const Service::Account::ProfileManager& manager) {
|
||||
const auto filename = GetCurrentUserPlayTimePath(manager);
|
||||
|
||||
if (!filename.has_value()) {
|
||||
LOG_ERROR(Frontend, "Failed to get current user path");
|
||||
|
@ -96,8 +98,9 @@ std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
|
|||
|
||||
} // namespace
|
||||
|
||||
PlayTimeManager::PlayTimeManager() {
|
||||
if (!ReadPlayTimeFile(database)) {
|
||||
PlayTimeManager::PlayTimeManager(Service::Account::ProfileManager& profile_manager)
|
||||
: manager{profile_manager} {
|
||||
if (!ReadPlayTimeFile(database, manager)) {
|
||||
LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default.");
|
||||
}
|
||||
}
|
||||
|
@ -142,7 +145,7 @@ void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) {
|
|||
}
|
||||
|
||||
void PlayTimeManager::Save() {
|
||||
if (!WritePlayTimeFile(database)) {
|
||||
if (!WritePlayTimeFile(database, manager)) {
|
||||
LOG_ERROR(Frontend, "Failed to update play time database!");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,6 +11,10 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
|
||||
namespace Service::Account {
|
||||
class ProfileManager;
|
||||
}
|
||||
|
||||
namespace PlayTime {
|
||||
|
||||
using ProgramId = u64;
|
||||
|
@ -19,7 +23,7 @@ using PlayTimeDatabase = std::map<ProgramId, PlayTime>;
|
|||
|
||||
class PlayTimeManager {
|
||||
public:
|
||||
explicit PlayTimeManager();
|
||||
explicit PlayTimeManager(Service::Account::ProfileManager& profile_manager);
|
||||
~PlayTimeManager();
|
||||
|
||||
YUZU_NON_COPYABLE(PlayTimeManager);
|
||||
|
@ -32,11 +36,13 @@ public:
|
|||
void Stop();
|
||||
|
||||
private:
|
||||
void AutoTimestamp(std::stop_token stop_token);
|
||||
void Save();
|
||||
|
||||
PlayTimeDatabase database;
|
||||
u64 running_program_id;
|
||||
std::jthread play_time_thread;
|
||||
void AutoTimestamp(std::stop_token stop_token);
|
||||
void Save();
|
||||
Service::Account::ProfileManager& manager;
|
||||
};
|
||||
|
||||
QString ReadablePlayTime(qulonglong time_seconds);
|
||||
|
|
Loading…
Reference in a new issue