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https://git.suyu.dev/suyu/suyu.git
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memory: Port Atmosphere's DmntCheatVm
This was done because the current VM contained many inaccuracies and this also allows cheats to have identical behavior between hardware and yuzu.
This commit is contained in:
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3 changed files with 1598 additions and 0 deletions
58
src/core/memory/dmnt_cheat_types.h
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58
src/core/memory/dmnt_cheat_types.h
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/*
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* Copyright (c) 2018-2019 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Adapted by DarkLordZach for use/interaction with yuzu
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*
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* Modifications Copyright 2019 yuzu emulator team
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* Licensed under GPLv2 or any later version
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* Refer to the license.txt file included.
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*/
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#pragma once
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#include "common/common_types.h"
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namespace Memory {
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struct MemoryRegionExtents {
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u64 base;
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u64 size;
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};
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struct CheatProcessMetadata {
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u64 process_id;
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u64 title_id;
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MemoryRegionExtents main_nso_extents;
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MemoryRegionExtents heap_extents;
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MemoryRegionExtents alias_extents;
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MemoryRegionExtents address_space_extents;
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std::array<u8, 0x20> main_nso_build_id;
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};
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struct CheatDefinition {
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std::array<char, 0x40> readable_name;
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u32 num_opcodes;
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std::array<u32, 0x100> opcodes;
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};
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struct CheatEntry {
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bool enabled;
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u32 cheat_id;
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CheatDefinition definition;
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};
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} // namespace Memory
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1206
src/core/memory/dmnt_cheat_vm.cpp
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1206
src/core/memory/dmnt_cheat_vm.cpp
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File diff suppressed because it is too large
Load diff
334
src/core/memory/dmnt_cheat_vm.h
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334
src/core/memory/dmnt_cheat_vm.h
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/*
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* Copyright (c) 2018-2019 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Adapted by DarkLordZach for use/interaction with yuzu
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*
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* Modifications Copyright 2019 yuzu emulator team
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* Licensed under GPLv2 or any later version
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* Refer to the license.txt file included.
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*/
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#pragma once
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#include <vector>
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#include <fmt/printf.h>
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#include "common/common_types.h"
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#include "core/memory/dmnt_cheat_types.h"
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namespace Memory {
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enum CheatVmOpcodeType : u32 {
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CheatVmOpcodeType_StoreStatic = 0,
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CheatVmOpcodeType_BeginConditionalBlock = 1,
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CheatVmOpcodeType_EndConditionalBlock = 2,
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CheatVmOpcodeType_ControlLoop = 3,
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CheatVmOpcodeType_LoadRegisterStatic = 4,
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CheatVmOpcodeType_LoadRegisterMemory = 5,
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CheatVmOpcodeType_StoreStaticToAddress = 6,
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CheatVmOpcodeType_PerformArithmeticStatic = 7,
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CheatVmOpcodeType_BeginKeypressConditionalBlock = 8,
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/* These are not implemented by Gateway's VM. */
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CheatVmOpcodeType_PerformArithmeticRegister = 9,
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CheatVmOpcodeType_StoreRegisterToAddress = 10,
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CheatVmOpcodeType_Reserved11 = 11,
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/* This is a meta entry, and not a real opcode. */
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/* This is to facilitate multi-nybble instruction decoding. */
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CheatVmOpcodeType_ExtendedWidth = 12,
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/* Extended width opcodes. */
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CheatVmOpcodeType_BeginRegisterConditionalBlock = 0xC0,
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CheatVmOpcodeType_SaveRestoreRegister = 0xC1,
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CheatVmOpcodeType_SaveRestoreRegisterMask = 0xC2,
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/* This is a meta entry, and not a real opcode. */
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/* This is to facilitate multi-nybble instruction decoding. */
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CheatVmOpcodeType_DoubleExtendedWidth = 0xF0,
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/* Double-extended width opcodes. */
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CheatVmOpcodeType_DebugLog = 0xFFF,
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};
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enum MemoryAccessType : u32 {
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MemoryAccessType_MainNso = 0,
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MemoryAccessType_Heap = 1,
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};
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enum ConditionalComparisonType : u32 {
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ConditionalComparisonType_GT = 1,
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ConditionalComparisonType_GE = 2,
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ConditionalComparisonType_LT = 3,
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ConditionalComparisonType_LE = 4,
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ConditionalComparisonType_EQ = 5,
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ConditionalComparisonType_NE = 6,
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};
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enum RegisterArithmeticType : u32 {
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RegisterArithmeticType_Addition = 0,
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RegisterArithmeticType_Subtraction = 1,
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RegisterArithmeticType_Multiplication = 2,
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RegisterArithmeticType_LeftShift = 3,
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RegisterArithmeticType_RightShift = 4,
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/* These are not supported by Gateway's VM. */
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RegisterArithmeticType_LogicalAnd = 5,
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RegisterArithmeticType_LogicalOr = 6,
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RegisterArithmeticType_LogicalNot = 7,
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RegisterArithmeticType_LogicalXor = 8,
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RegisterArithmeticType_None = 9,
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};
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enum StoreRegisterOffsetType : u32 {
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StoreRegisterOffsetType_None = 0,
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StoreRegisterOffsetType_Reg = 1,
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StoreRegisterOffsetType_Imm = 2,
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StoreRegisterOffsetType_MemReg = 3,
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StoreRegisterOffsetType_MemImm = 4,
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StoreRegisterOffsetType_MemImmReg = 5,
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};
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enum CompareRegisterValueType : u32 {
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CompareRegisterValueType_MemoryRelAddr = 0,
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CompareRegisterValueType_MemoryOfsReg = 1,
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CompareRegisterValueType_RegisterRelAddr = 2,
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CompareRegisterValueType_RegisterOfsReg = 3,
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CompareRegisterValueType_StaticValue = 4,
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CompareRegisterValueType_OtherRegister = 5,
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};
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enum SaveRestoreRegisterOpType : u32 {
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SaveRestoreRegisterOpType_Restore = 0,
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SaveRestoreRegisterOpType_Save = 1,
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SaveRestoreRegisterOpType_ClearSaved = 2,
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SaveRestoreRegisterOpType_ClearRegs = 3,
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};
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enum DebugLogValueType : u32 {
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DebugLogValueType_MemoryRelAddr = 0,
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DebugLogValueType_MemoryOfsReg = 1,
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DebugLogValueType_RegisterRelAddr = 2,
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DebugLogValueType_RegisterOfsReg = 3,
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DebugLogValueType_RegisterValue = 4,
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};
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union VmInt {
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u8 bit8;
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u16 bit16;
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u32 bit32;
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u64 bit64;
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};
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struct StoreStaticOpcode {
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u32 bit_width;
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MemoryAccessType mem_type;
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u32 offset_register;
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u64 rel_address;
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VmInt value;
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};
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struct BeginConditionalOpcode {
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u32 bit_width;
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MemoryAccessType mem_type;
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ConditionalComparisonType cond_type;
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u64 rel_address;
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VmInt value;
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};
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struct EndConditionalOpcode {};
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struct ControlLoopOpcode {
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bool start_loop;
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u32 reg_index;
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u32 num_iters;
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};
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struct LoadRegisterStaticOpcode {
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u32 reg_index;
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u64 value;
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};
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struct LoadRegisterMemoryOpcode {
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u32 bit_width;
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MemoryAccessType mem_type;
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u32 reg_index;
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bool load_from_reg;
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u64 rel_address;
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};
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struct StoreStaticToAddressOpcode {
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u32 bit_width;
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u32 reg_index;
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bool increment_reg;
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bool add_offset_reg;
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u32 offset_reg_index;
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u64 value;
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};
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struct PerformArithmeticStaticOpcode {
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u32 bit_width;
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u32 reg_index;
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RegisterArithmeticType math_type;
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u32 value;
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};
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struct BeginKeypressConditionalOpcode {
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u32 key_mask;
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};
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struct PerformArithmeticRegisterOpcode {
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u32 bit_width;
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RegisterArithmeticType math_type;
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u32 dst_reg_index;
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u32 src_reg_1_index;
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u32 src_reg_2_index;
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bool has_immediate;
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VmInt value;
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};
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struct StoreRegisterToAddressOpcode {
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u32 bit_width;
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u32 str_reg_index;
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u32 addr_reg_index;
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bool increment_reg;
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StoreRegisterOffsetType ofs_type;
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MemoryAccessType mem_type;
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u32 ofs_reg_index;
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u64 rel_address;
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};
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struct BeginRegisterConditionalOpcode {
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u32 bit_width;
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ConditionalComparisonType cond_type;
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u32 val_reg_index;
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CompareRegisterValueType comp_type;
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MemoryAccessType mem_type;
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u32 addr_reg_index;
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u32 other_reg_index;
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u32 ofs_reg_index;
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u64 rel_address;
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VmInt value;
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};
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struct SaveRestoreRegisterOpcode {
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u32 dst_index;
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u32 src_index;
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SaveRestoreRegisterOpType op_type;
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};
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struct SaveRestoreRegisterMaskOpcode {
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SaveRestoreRegisterOpType op_type;
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std::array<bool, 0x10> should_operate;
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};
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struct DebugLogOpcode {
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u32 bit_width;
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u32 log_id;
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DebugLogValueType val_type;
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MemoryAccessType mem_type;
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u32 addr_reg_index;
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u32 val_reg_index;
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u32 ofs_reg_index;
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u64 rel_address;
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};
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struct CheatVmOpcode {
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CheatVmOpcodeType opcode;
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bool begin_conditional_block;
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union {
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StoreStaticOpcode store_static;
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BeginConditionalOpcode begin_cond;
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EndConditionalOpcode end_cond;
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ControlLoopOpcode ctrl_loop;
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LoadRegisterStaticOpcode ldr_static;
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LoadRegisterMemoryOpcode ldr_memory;
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StoreStaticToAddressOpcode str_static;
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PerformArithmeticStaticOpcode perform_math_static;
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BeginKeypressConditionalOpcode begin_keypress_cond;
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PerformArithmeticRegisterOpcode perform_math_reg;
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StoreRegisterToAddressOpcode str_register;
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BeginRegisterConditionalOpcode begin_reg_cond;
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SaveRestoreRegisterOpcode save_restore_reg;
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SaveRestoreRegisterMaskOpcode save_restore_regmask;
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DebugLogOpcode debug_log;
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};
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};
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class DmntCheatVm {
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public:
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/// Helper Type for DmntCheatVm <=> yuzu Interface
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class Callbacks {
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public:
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virtual ~Callbacks();
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virtual void MemoryRead(VAddr address, void* data, u64 size) = 0;
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virtual void MemoryWrite(VAddr address, const void* data, u64 size) = 0;
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virtual u64 HidKeysDown() = 0;
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virtual void DebugLog(u8 id, u64 value) = 0;
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virtual void CommandLog(std::string_view data) = 0;
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};
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constexpr static size_t MaximumProgramOpcodeCount = 0x400;
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constexpr static size_t NumRegisters = 0x10;
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private:
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std::unique_ptr<Callbacks> callbacks;
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size_t num_opcodes = 0;
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size_t instruction_ptr = 0;
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size_t condition_depth = 0;
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bool decode_success = false;
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std::array<u32, MaximumProgramOpcodeCount> program{};
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std::array<u64, NumRegisters> registers{};
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std::array<u64, NumRegisters> saved_values{};
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std::array<size_t, NumRegisters> loop_tops{};
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private:
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bool DecodeNextOpcode(CheatVmOpcode& out);
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void SkipConditionalBlock();
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void ResetState();
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/* For implementing the DebugLog opcode. */
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void DebugLog(u32 log_id, u64 value);
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/* For debugging. These will be IFDEF'd out normally. */
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template <typename... Args>
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void LogToDebugFile(const char* format, const Args&... args) {
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callbacks->CommandLog(fmt::sprintf(format, args...));
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}
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void LogOpcode(const CheatVmOpcode& opcode);
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static u64 GetVmInt(VmInt value, u32 bit_width);
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static u64 GetCheatProcessAddress(const CheatProcessMetadata& metadata,
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MemoryAccessType mem_type, u64 rel_address);
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public:
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DmntCheatVm(std::unique_ptr<Callbacks> callbacks) : callbacks(std::move(callbacks)) {}
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size_t GetProgramSize() {
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return this->num_opcodes;
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}
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bool LoadProgram(const std::vector<CheatEntry>& cheats);
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void Execute(const CheatProcessMetadata& metadata);
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};
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}; // namespace Memory
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Reference in a new issue