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sdmc_factory: Add accessor for content directory
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2 changed files with 7 additions and 0 deletions
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@ -22,6 +22,10 @@ ResultVal<VirtualDir> SDMCFactory::Open() {
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return MakeResult<VirtualDir>(dir);
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return MakeResult<VirtualDir>(dir);
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}
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}
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VirtualDir SDMCFactory::GetSDMCContentDirectory() const {
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return GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents");
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}
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RegisteredCache* SDMCFactory::GetSDMCContents() const {
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RegisteredCache* SDMCFactory::GetSDMCContents() const {
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return contents.get();
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return contents.get();
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}
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}
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@ -19,6 +19,9 @@ public:
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~SDMCFactory();
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~SDMCFactory();
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ResultVal<VirtualDir> Open();
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ResultVal<VirtualDir> Open();
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VirtualDir GetSDMCContentDirectory() const;
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RegisteredCache* GetSDMCContents() const;
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RegisteredCache* GetSDMCContents() const;
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private:
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private:
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