2018-07-26 20:01:37 -04:00
|
|
|
// Copyright 2018 yuzu Emulator Project
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
2018-07-28 13:35:22 -04:00
|
|
|
#include <memory>
|
2018-07-26 20:01:37 -04:00
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
#include "common/common_types.h"
|
|
|
|
|
|
|
|
namespace AudioCore {
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Represents a buffer of audio samples to be played in an audio stream
|
|
|
|
*/
|
|
|
|
class Buffer {
|
|
|
|
public:
|
|
|
|
using Tag = u64;
|
|
|
|
|
|
|
|
Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
|
|
|
|
|
|
|
|
/// Returns the raw audio data for the buffer
|
|
|
|
const std::vector<u8>& GetData() const {
|
|
|
|
return data;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Returns the buffer tag, this is provided by the game to the audout service
|
|
|
|
Tag GetTag() const {
|
|
|
|
return tag;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
Tag tag;
|
|
|
|
std::vector<u8> data;
|
|
|
|
};
|
|
|
|
|
2018-07-28 13:35:22 -04:00
|
|
|
using BufferPtr = std::shared_ptr<Buffer>;
|
|
|
|
|
2018-07-26 20:01:37 -04:00
|
|
|
} // namespace AudioCore
|