2016-01-24 12:34:05 -05:00
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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2018-09-06 13:59:25 -04:00
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#include <QHash>
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#include <QListWidgetItem>
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#include <QSignalBlocker>
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#include "core/settings.h"
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#include "ui_configure.h"
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#include "yuzu/configuration/config.h"
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#include "yuzu/configuration/configure_dialog.h"
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#include "yuzu/configuration/configure_input_player.h"
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#include "yuzu/hotkeys.h"
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ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
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: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
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ui->setupUi(this);
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ui->hotkeysTab->Populate(registry);
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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SetConfiguration();
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PopulateSelectionList();
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connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
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&ConfigureDialog::UpdateVisibleTabs);
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adjustSize();
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ui->selectorList->setCurrentRow(0);
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}
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ConfigureDialog::~ConfigureDialog() = default;
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void ConfigureDialog::SetConfiguration() {}
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void ConfigureDialog::ApplyConfiguration() {
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ui->generalTab->ApplyConfiguration();
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ui->gameListTab->ApplyConfiguration();
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ui->systemTab->ApplyConfiguration();
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ui->profileManagerTab->ApplyConfiguration();
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ui->inputTab->ApplyConfiguration();
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ui->hotkeysTab->ApplyConfiguration(registry);
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ui->graphicsTab->ApplyConfiguration();
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ui->audioTab->ApplyConfiguration();
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ui->debugTab->ApplyConfiguration();
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ui->webTab->ApplyConfiguration();
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Settings::Apply();
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Settings::LogSettings();
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}
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void ConfigureDialog::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QDialog::changeEvent(event);
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}
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void ConfigureDialog::RetranslateUI() {
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const int old_row = ui->selectorList->currentRow();
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const int old_index = ui->tabWidget->currentIndex();
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ui->retranslateUi(this);
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PopulateSelectionList();
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ui->selectorList->setCurrentRow(old_row);
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UpdateVisibleTabs();
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ui->tabWidget->setCurrentIndex(old_index);
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}
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Q_DECLARE_METATYPE(QList<QWidget*>);
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void ConfigureDialog::PopulateSelectionList() {
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const std::array<std::pair<QString, QList<QWidget*>>, 4> items{
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{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}},
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{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->audioTab}},
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{tr("Graphics"), {ui->graphicsTab}},
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{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
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};
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[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
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ui->selectorList->clear();
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for (const auto& entry : items) {
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auto* const item = new QListWidgetItem(entry.first);
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item->setData(Qt::UserRole, QVariant::fromValue(entry.second));
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ui->selectorList->addItem(item);
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}
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}
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void ConfigureDialog::UpdateVisibleTabs() {
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const auto items = ui->selectorList->selectedItems();
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if (items.isEmpty()) {
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return;
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}
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const std::map<QWidget*, QString> widgets = {
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{ui->generalTab, tr("General")},
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{ui->systemTab, tr("System")},
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{ui->profileManagerTab, tr("Profiles")},
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{ui->inputTab, tr("Input")},
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{ui->hotkeysTab, tr("Hotkeys")},
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{ui->graphicsTab, tr("Graphics")},
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{ui->audioTab, tr("Audio")},
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{ui->debugTab, tr("Debug")},
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{ui->webTab, tr("Web")},
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{ui->gameListTab, tr("Game List")},
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};
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[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
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ui->tabWidget->clear();
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const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
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for (const auto tab : tabs) {
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ui->tabWidget->addTab(tab, widgets.at(tab));
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}
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}
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