mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-24 12:26:26 -05:00
84 lines
2.2 KiB
C
84 lines
2.2 KiB
C
|
/**
|
||
|
* Copyright (C) 2005-2012 Gekko Emulator
|
||
|
*
|
||
|
* @file utils.h
|
||
|
* @author ShizZy <shizzy247@gmail.com>
|
||
|
* @date 2012-12-28
|
||
|
* @brief Utility functions (in general, not related to emulation) useful for video core
|
||
|
*
|
||
|
* @section LICENSE
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License as
|
||
|
* published by the Free Software Foundation; either version 2 of
|
||
|
* the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful, but
|
||
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* General Public License for more details at
|
||
|
* http://www.gnu.org/copyleft/gpl.html
|
||
|
*
|
||
|
* Official project repository can be found at:
|
||
|
* http://code.google.com/p/gekko-gc-emu/
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "common_types.h"
|
||
|
#include <string>
|
||
|
|
||
|
namespace FormatPrecision {
|
||
|
|
||
|
/// Adjust RGBA8 color with RGBA6 precision
|
||
|
static inline u32 rgba8_with_rgba6(u32 src) {
|
||
|
u32 color = src;
|
||
|
color &= 0xFCFCFCFC;
|
||
|
color |= (color >> 6) & 0x03030303;
|
||
|
return color;
|
||
|
}
|
||
|
|
||
|
/// Adjust RGBA8 color with RGB565 precision
|
||
|
static inline u32 rgba8_with_rgb565(u32 src) {
|
||
|
u32 color = (src & 0xF8FCF8);
|
||
|
color |= (color >> 5) & 0x070007;
|
||
|
color |= (color >> 6) & 0x000300;
|
||
|
color |= 0xFF000000;
|
||
|
return color;
|
||
|
}
|
||
|
|
||
|
/// Adjust Z24 depth value with Z16 precision
|
||
|
static inline u32 z24_with_z16(u32 src) {
|
||
|
return (src & 0xFFFF00) | (src >> 16);
|
||
|
}
|
||
|
|
||
|
} // namespace
|
||
|
|
||
|
namespace VideoCore {
|
||
|
|
||
|
/// Structure for the TGA texture format (for dumping)
|
||
|
struct TGAHeader {
|
||
|
char idlength;
|
||
|
char colourmaptype;
|
||
|
char datatypecode;
|
||
|
short int colourmaporigin;
|
||
|
short int colourmaplength;
|
||
|
short int x_origin;
|
||
|
short int y_origin;
|
||
|
short width;
|
||
|
short height;
|
||
|
char bitsperpixel;
|
||
|
char imagedescriptor;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Dumps a texture to TGA
|
||
|
* @param filename String filename to dump texture to
|
||
|
* @param width Width of texture in pixels
|
||
|
* @param height Height of texture in pixels
|
||
|
* @param raw_data Raw RGBA8 texture data to dump
|
||
|
* @todo This should be moved to some general purpose/common code
|
||
|
*/
|
||
|
void DumpTGA(std::string filename, int width, int height, u8* raw_data);
|
||
|
|
||
|
} // namespace
|