2018-02-11 23:44:12 -05:00
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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2018-09-04 07:54:50 -04:00
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#include <array>
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2019-06-07 12:56:30 -04:00
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#include <atomic>
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#include <condition_variable>
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2019-06-07 12:56:30 -04:00
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#include <list>
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2018-02-11 23:44:12 -05:00
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#include <memory>
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#include <mutex>
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2018-02-11 23:44:12 -05:00
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#include "common/common_types.h"
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#include "core/hle/service/nvdrv/nvdata.h"
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#include "core/hle/service/nvflinger/buffer_queue.h"
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#include "video_core/cdma_pusher.h"
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#include "video_core/dma_pusher.h"
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#include "video_core/framebuffer_config.h"
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#include "video_core/gpu_thread.h"
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2018-02-11 23:44:12 -05:00
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2019-02-18 20:58:32 -05:00
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using CacheAddr = std::uintptr_t;
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[[nodiscard]] inline CacheAddr ToCacheAddr(const void* host_ptr) {
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return reinterpret_cast<CacheAddr>(host_ptr);
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}
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[[nodiscard]] inline u8* FromCacheAddr(CacheAddr cache_addr) {
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return reinterpret_cast<u8*>(cache_addr);
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}
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2019-02-15 22:05:17 -05:00
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namespace Core {
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namespace Frontend {
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class EmuWindow;
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}
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class System;
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} // namespace Core
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2018-08-03 12:55:58 -04:00
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namespace VideoCore {
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class RendererBase;
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class ShaderNotify;
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} // namespace VideoCore
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namespace Tegra {
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enum class RenderTargetFormat : u32 {
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NONE = 0x0,
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R32B32G32A32_FLOAT = 0xC0,
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R32G32B32A32_SINT = 0xC1,
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R32G32B32A32_UINT = 0xC2,
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R16G16B16A16_UNORM = 0xC6,
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R16G16B16A16_SNORM = 0xC7,
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R16G16B16A16_SINT = 0xC8,
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R16G16B16A16_UINT = 0xC9,
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R16G16B16A16_FLOAT = 0xCA,
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R32G32_FLOAT = 0xCB,
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R32G32_SINT = 0xCC,
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R32G32_UINT = 0xCD,
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R16G16B16X16_FLOAT = 0xCE,
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B8G8R8A8_UNORM = 0xCF,
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B8G8R8A8_SRGB = 0xD0,
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A2B10G10R10_UNORM = 0xD1,
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A2B10G10R10_UINT = 0xD2,
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A8B8G8R8_UNORM = 0xD5,
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A8B8G8R8_SRGB = 0xD6,
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A8B8G8R8_SNORM = 0xD7,
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A8B8G8R8_SINT = 0xD8,
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A8B8G8R8_UINT = 0xD9,
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R16G16_UNORM = 0xDA,
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R16G16_SNORM = 0xDB,
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R16G16_SINT = 0xDC,
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R16G16_UINT = 0xDD,
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R16G16_FLOAT = 0xDE,
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B10G11R11_FLOAT = 0xE0,
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R32_SINT = 0xE3,
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R32_UINT = 0xE4,
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R32_FLOAT = 0xE5,
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R5G6B5_UNORM = 0xE8,
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A1R5G5B5_UNORM = 0xE9,
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R8G8_UNORM = 0xEA,
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R8G8_SNORM = 0xEB,
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R8G8_SINT = 0xEC,
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R8G8_UINT = 0xED,
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R16_UNORM = 0xEE,
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R16_SNORM = 0xEF,
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R16_SINT = 0xF0,
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R16_UINT = 0xF1,
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R16_FLOAT = 0xF2,
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R8_UNORM = 0xF3,
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R8_SNORM = 0xF4,
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R8_SINT = 0xF5,
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R8_UINT = 0xF6,
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};
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enum class DepthFormat : u32 {
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D32_FLOAT = 0xA,
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D16_UNORM = 0x13,
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S8_UINT_Z24_UNORM = 0x14,
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D24X8_UNORM = 0x15,
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D24S8_UNORM = 0x16,
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D24C8_UNORM = 0x18,
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D32_FLOAT_S8X24_UINT = 0x19,
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};
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2018-09-06 09:48:08 -04:00
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struct CommandListHeader;
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class DebugContext;
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2018-03-18 16:15:05 -04:00
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namespace Engines {
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class Fermi2D;
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class Maxwell3D;
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class MaxwellDMA;
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class KeplerCompute;
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class KeplerMemory;
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} // namespace Engines
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enum class EngineID {
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FERMI_TWOD_A = 0x902D, // 2D Engine
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MAXWELL_B = 0xB197, // 3D Engine
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KEPLER_COMPUTE_B = 0xB1C0,
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KEPLER_INLINE_TO_MEMORY_B = 0xA140,
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MAXWELL_DMA_COPY_A = 0xB0B5,
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};
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class MemoryManager;
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class GPU final {
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public:
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struct MethodCall {
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u32 method{};
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u32 argument{};
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u32 subchannel{};
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u32 method_count{};
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explicit MethodCall(u32 method_, u32 argument_, u32 subchannel_ = 0, u32 method_count_ = 0)
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: method(method_), argument(argument_), subchannel(subchannel_),
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method_count(method_count_) {}
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[[nodiscard]] bool IsLastCall() const {
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return method_count <= 1;
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}
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};
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explicit GPU(Core::System& system_, bool is_async_, bool use_nvdec_);
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~GPU();
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/// Binds a renderer to the GPU.
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void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer);
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/// Calls a GPU method.
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void CallMethod(const MethodCall& method_call);
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/// Calls a GPU multivalue method.
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void CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
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u32 methods_pending);
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/// Flush all current written commands into the host GPU for execution.
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void FlushCommands();
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/// Synchronizes CPU writes with Host GPU memory.
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void SyncGuestHost();
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/// Signal the ending of command list.
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void OnCommandListEnd();
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/// Request a host GPU memory flush from the CPU.
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[[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
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/// Obtains current flush request fence id.
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[[nodiscard]] u64 CurrentFlushRequestFence() const {
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return current_flush_fence.load(std::memory_order_relaxed);
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}
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/// Tick pending requests within the GPU.
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void TickWork();
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/// Returns a reference to the Maxwell3D GPU engine.
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[[nodiscard]] Engines::Maxwell3D& Maxwell3D();
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/// Returns a const reference to the Maxwell3D GPU engine.
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[[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const;
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/// Returns a reference to the KeplerCompute GPU engine.
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[[nodiscard]] Engines::KeplerCompute& KeplerCompute();
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/// Returns a reference to the KeplerCompute GPU engine.
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[[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const;
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/// Returns a reference to the GPU memory manager.
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[[nodiscard]] Tegra::MemoryManager& MemoryManager();
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/// Returns a const reference to the GPU memory manager.
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[[nodiscard]] const Tegra::MemoryManager& MemoryManager() const;
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/// Returns a reference to the GPU DMA pusher.
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[[nodiscard]] Tegra::DmaPusher& DmaPusher();
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/// Returns a const reference to the GPU DMA pusher.
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[[nodiscard]] const Tegra::DmaPusher& DmaPusher() const;
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/// Returns a reference to the GPU CDMA pusher.
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[[nodiscard]] Tegra::CDmaPusher& CDmaPusher();
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/// Returns a const reference to the GPU CDMA pusher.
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[[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const;
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/// Returns a reference to the underlying renderer.
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[[nodiscard]] VideoCore::RendererBase& Renderer() {
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return *renderer;
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}
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/// Returns a const reference to the underlying renderer.
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[[nodiscard]] const VideoCore::RendererBase& Renderer() const {
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return *renderer;
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}
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/// Returns a reference to the shader notifier.
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[[nodiscard]] VideoCore::ShaderNotify& ShaderNotify() {
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return *shader_notify;
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}
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/// Returns a const reference to the shader notifier.
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[[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const {
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return *shader_notify;
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}
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// Stops the GPU execution and waits for the GPU to finish working
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void ShutDown();
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/// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
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void WaitFence(u32 syncpoint_id, u32 value);
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void IncrementSyncPoint(u32 syncpoint_id);
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[[nodiscard]] u32 GetSyncpointValue(u32 syncpoint_id) const;
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void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value);
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[[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
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[[nodiscard]] u64 GetTicks() const;
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[[nodiscard]] std::unique_lock<std::mutex> LockSync() {
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return std::unique_lock{sync_mutex};
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}
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[[nodiscard]] bool IsAsync() const {
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return is_async;
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}
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[[nodiscard]] bool UseNvdec() const {
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return use_nvdec;
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}
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2018-11-23 23:20:56 -05:00
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2021-05-15 20:34:20 -04:00
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void RendererFrameEndNotify();
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2020-10-27 01:11:41 -04:00
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enum class FenceOperation : u32 {
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Acquire = 0,
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Increment = 1,
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};
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union FenceAction {
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u32 raw;
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BitField<0, 1, FenceOperation> op;
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BitField<8, 24, u32> syncpoint_id;
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[[nodiscard]] static CommandHeader Build(FenceOperation op, u32 syncpoint_id) {
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|
FenceAction result{};
|
|
|
|
result.op.Assign(op);
|
|
|
|
result.syncpoint_id.Assign(syncpoint_id);
|
|
|
|
return {result.raw};
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2019-01-29 21:49:18 -05:00
|
|
|
struct Regs {
|
2020-07-26 17:26:29 -04:00
|
|
|
static constexpr size_t NUM_REGS = 0x40;
|
2019-01-29 21:49:18 -05:00
|
|
|
|
|
|
|
union {
|
|
|
|
struct {
|
2021-01-15 02:25:40 -05:00
|
|
|
INSERT_PADDING_WORDS_NOINIT(0x4);
|
2019-01-29 21:49:18 -05:00
|
|
|
struct {
|
|
|
|
u32 address_high;
|
|
|
|
u32 address_low;
|
|
|
|
|
2020-11-17 07:14:44 -05:00
|
|
|
[[nodiscard]] GPUVAddr SemaphoreAddress() const {
|
2019-01-29 21:49:18 -05:00
|
|
|
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
|
|
|
address_low);
|
|
|
|
}
|
2019-03-27 12:12:53 -04:00
|
|
|
} semaphore_address;
|
2019-01-29 21:49:18 -05:00
|
|
|
|
|
|
|
u32 semaphore_sequence;
|
|
|
|
u32 semaphore_trigger;
|
2021-01-15 02:25:40 -05:00
|
|
|
INSERT_PADDING_WORDS_NOINIT(0xC);
|
2019-01-29 21:49:18 -05:00
|
|
|
|
2020-07-26 17:26:29 -04:00
|
|
|
// The pusher and the puller share the reference counter, the pusher only has read
|
2019-01-29 21:49:18 -05:00
|
|
|
// access
|
|
|
|
u32 reference_count;
|
2021-01-15 02:25:40 -05:00
|
|
|
INSERT_PADDING_WORDS_NOINIT(0x5);
|
2019-01-29 21:49:18 -05:00
|
|
|
|
|
|
|
u32 semaphore_acquire;
|
|
|
|
u32 semaphore_release;
|
2019-07-18 08:54:42 -04:00
|
|
|
u32 fence_value;
|
2020-10-27 01:11:41 -04:00
|
|
|
FenceAction fence_action;
|
2021-01-15 02:25:40 -05:00
|
|
|
INSERT_PADDING_WORDS_NOINIT(0xE2);
|
2019-01-29 21:49:18 -05:00
|
|
|
|
|
|
|
// Puller state
|
|
|
|
u32 acquire_mode;
|
|
|
|
u32 acquire_source;
|
|
|
|
u32 acquire_active;
|
|
|
|
u32 acquire_timeout;
|
|
|
|
u32 acquire_value;
|
|
|
|
};
|
|
|
|
std::array<u32, NUM_REGS> reg_array;
|
|
|
|
};
|
|
|
|
} regs{};
|
2019-01-23 22:17:55 -05:00
|
|
|
|
2019-04-09 14:02:00 -04:00
|
|
|
/// Performs any additional setup necessary in order to begin GPU emulation.
|
|
|
|
/// This can be used to launch any necessary threads and register any necessary
|
|
|
|
/// core timing events.
|
2020-12-12 01:26:14 -05:00
|
|
|
void Start();
|
2019-04-09 14:02:00 -04:00
|
|
|
|
2020-04-03 11:58:43 -04:00
|
|
|
/// Obtain the CPU Context
|
2020-12-12 01:26:14 -05:00
|
|
|
void ObtainContext();
|
2020-04-03 11:58:43 -04:00
|
|
|
|
|
|
|
/// Release the CPU Context
|
2020-12-12 01:26:14 -05:00
|
|
|
void ReleaseContext();
|
2020-04-03 11:58:43 -04:00
|
|
|
|
2019-01-21 15:18:09 -05:00
|
|
|
/// Push GPU command entries to be processed
|
2020-12-12 01:26:14 -05:00
|
|
|
void PushGPUEntries(Tegra::CommandList&& entries);
|
2019-01-21 15:18:09 -05:00
|
|
|
|
2020-10-26 23:07:36 -04:00
|
|
|
/// Push GPU command buffer entries to be processed
|
2020-12-12 01:26:14 -05:00
|
|
|
void PushCommandBuffer(Tegra::ChCommandHeaderList& entries);
|
2020-10-26 23:07:36 -04:00
|
|
|
|
2021-04-24 19:22:09 -04:00
|
|
|
/// Frees the CDMAPusher instance to free up resources
|
|
|
|
void ClearCdmaInstance();
|
2021-03-30 05:37:40 -04:00
|
|
|
|
2019-01-21 15:18:09 -05:00
|
|
|
/// Swap buffers (render frame)
|
2020-12-12 01:26:14 -05:00
|
|
|
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
|
2019-01-29 21:49:18 -05:00
|
|
|
|
2019-01-23 22:17:55 -05:00
|
|
|
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
2020-12-12 01:26:14 -05:00
|
|
|
void FlushRegion(VAddr addr, u64 size);
|
2019-01-23 22:17:55 -05:00
|
|
|
|
|
|
|
/// Notify rasterizer that any caches of the specified region should be invalidated
|
2020-12-12 01:26:14 -05:00
|
|
|
void InvalidateRegion(VAddr addr, u64 size);
|
2019-01-23 22:17:55 -05:00
|
|
|
|
|
|
|
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
2020-12-12 01:26:14 -05:00
|
|
|
void FlushAndInvalidateRegion(VAddr addr, u64 size);
|
2019-01-23 22:17:55 -05:00
|
|
|
|
2019-06-07 12:56:30 -04:00
|
|
|
protected:
|
2020-12-12 01:26:14 -05:00
|
|
|
void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const;
|
2019-06-07 12:56:30 -04:00
|
|
|
|
2019-01-07 23:32:02 -05:00
|
|
|
private:
|
|
|
|
void ProcessBindMethod(const MethodCall& method_call);
|
2020-10-27 01:11:41 -04:00
|
|
|
void ProcessFenceActionMethod();
|
|
|
|
void ProcessWaitForInterruptMethod();
|
2019-01-07 23:32:02 -05:00
|
|
|
void ProcessSemaphoreTriggerMethod();
|
|
|
|
void ProcessSemaphoreRelease();
|
|
|
|
void ProcessSemaphoreAcquire();
|
|
|
|
|
2019-01-21 15:18:09 -05:00
|
|
|
/// Calls a GPU puller method.
|
2019-01-07 23:32:02 -05:00
|
|
|
void CallPullerMethod(const MethodCall& method_call);
|
2019-01-23 22:17:55 -05:00
|
|
|
|
2019-01-21 15:18:09 -05:00
|
|
|
/// Calls a GPU engine method.
|
2019-01-07 23:32:02 -05:00
|
|
|
void CallEngineMethod(const MethodCall& method_call);
|
2019-01-23 22:17:55 -05:00
|
|
|
|
2020-04-20 02:16:56 -04:00
|
|
|
/// Calls a GPU engine multivalue method.
|
2020-04-20 13:42:14 -04:00
|
|
|
void CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
|
|
|
|
u32 methods_pending);
|
2020-04-20 02:16:56 -04:00
|
|
|
|
2019-01-21 15:18:09 -05:00
|
|
|
/// Determines where the method should be executed.
|
2020-11-17 07:14:44 -05:00
|
|
|
[[nodiscard]] bool ExecuteMethodOnEngine(u32 method);
|
2019-01-07 23:32:02 -05:00
|
|
|
|
2019-02-08 23:21:53 -05:00
|
|
|
protected:
|
2019-06-07 20:41:06 -04:00
|
|
|
Core::System& system;
|
2020-06-11 20:24:45 -04:00
|
|
|
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
2020-06-10 23:58:57 -04:00
|
|
|
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
|
2020-10-26 23:07:36 -04:00
|
|
|
std::unique_ptr<Tegra::CDmaPusher> cdma_pusher;
|
2020-03-24 22:58:49 -04:00
|
|
|
std::unique_ptr<VideoCore::RendererBase> renderer;
|
2021-01-05 02:09:39 -05:00
|
|
|
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
2020-10-26 23:07:36 -04:00
|
|
|
const bool use_nvdec;
|
2018-08-28 10:57:56 -04:00
|
|
|
|
2019-02-08 23:21:53 -05:00
|
|
|
private:
|
2019-03-03 23:54:16 -05:00
|
|
|
/// Mapping of command subchannels to their bound engine ids
|
2018-09-04 07:54:50 -04:00
|
|
|
std::array<EngineID, 8> bound_engines = {};
|
2018-02-11 23:44:12 -05:00
|
|
|
/// 3D engine
|
|
|
|
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
|
|
|
/// 2D engine
|
|
|
|
std::unique_ptr<Engines::Fermi2D> fermi_2d;
|
|
|
|
/// Compute engine
|
2019-01-22 18:49:31 -05:00
|
|
|
std::unique_ptr<Engines::KeplerCompute> kepler_compute;
|
2018-06-10 18:02:33 -04:00
|
|
|
/// DMA engine
|
|
|
|
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
|
2018-09-08 16:58:20 -04:00
|
|
|
/// Inline memory engine
|
|
|
|
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
|
2020-07-09 23:36:38 -04:00
|
|
|
/// Shader build notifier
|
|
|
|
std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
|
2021-05-29 04:06:04 -04:00
|
|
|
/// When true, we are about to shut down emulation session, so terminate outstanding tasks
|
|
|
|
std::atomic_bool shutting_down{};
|
2019-06-07 12:56:30 -04:00
|
|
|
|
|
|
|
std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};
|
|
|
|
|
2019-06-12 07:52:49 -04:00
|
|
|
std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts;
|
2019-06-07 22:13:40 -04:00
|
|
|
|
2019-06-08 16:45:25 -04:00
|
|
|
std::mutex sync_mutex;
|
2020-10-26 23:07:36 -04:00
|
|
|
std::mutex device_mutex;
|
2019-06-10 08:19:27 -04:00
|
|
|
|
2019-12-30 07:03:20 -05:00
|
|
|
std::condition_variable sync_cv;
|
|
|
|
|
2020-02-20 10:55:32 -05:00
|
|
|
struct FlushRequest {
|
2020-12-04 14:39:12 -05:00
|
|
|
explicit FlushRequest(u64 fence_, VAddr addr_, std::size_t size_)
|
|
|
|
: fence{fence_}, addr{addr_}, size{size_} {}
|
2020-02-20 10:55:32 -05:00
|
|
|
u64 fence;
|
2020-04-16 12:29:53 -04:00
|
|
|
VAddr addr;
|
2020-02-20 10:55:32 -05:00
|
|
|
std::size_t size;
|
|
|
|
};
|
|
|
|
|
|
|
|
std::list<FlushRequest> flush_requests;
|
|
|
|
std::atomic<u64> current_flush_fence{};
|
|
|
|
u64 last_flush_fence{};
|
|
|
|
std::mutex flush_request_mutex;
|
|
|
|
|
2020-12-12 03:24:33 -05:00
|
|
|
const bool is_async;
|
|
|
|
|
2020-12-12 01:26:14 -05:00
|
|
|
VideoCommon::GPUThread::ThreadManager gpu_thread;
|
|
|
|
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
|
2018-02-11 23:44:12 -05:00
|
|
|
};
|
|
|
|
|
2019-01-29 21:49:18 -05:00
|
|
|
#define ASSERT_REG_POSITION(field_name, position) \
|
|
|
|
static_assert(offsetof(GPU::Regs, field_name) == position * 4, \
|
|
|
|
"Field " #field_name " has invalid position")
|
|
|
|
|
2019-03-27 12:12:53 -04:00
|
|
|
ASSERT_REG_POSITION(semaphore_address, 0x4);
|
2019-01-29 21:49:18 -05:00
|
|
|
ASSERT_REG_POSITION(semaphore_sequence, 0x6);
|
|
|
|
ASSERT_REG_POSITION(semaphore_trigger, 0x7);
|
|
|
|
ASSERT_REG_POSITION(reference_count, 0x14);
|
|
|
|
ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
|
|
|
|
ASSERT_REG_POSITION(semaphore_release, 0x1B);
|
2019-07-18 08:54:42 -04:00
|
|
|
ASSERT_REG_POSITION(fence_value, 0x1C);
|
|
|
|
ASSERT_REG_POSITION(fence_action, 0x1D);
|
2019-01-29 21:49:18 -05:00
|
|
|
|
|
|
|
ASSERT_REG_POSITION(acquire_mode, 0x100);
|
|
|
|
ASSERT_REG_POSITION(acquire_source, 0x101);
|
|
|
|
ASSERT_REG_POSITION(acquire_active, 0x102);
|
|
|
|
ASSERT_REG_POSITION(acquire_timeout, 0x103);
|
|
|
|
ASSERT_REG_POSITION(acquire_value, 0x104);
|
|
|
|
|
|
|
|
#undef ASSERT_REG_POSITION
|
|
|
|
|
2018-02-11 23:44:12 -05:00
|
|
|
} // namespace Tegra
|