suyu/src/video_core/primitive_assembly.cpp

71 lines
1.9 KiB
C++
Raw Normal View History

2014-07-27 08:58:30 -04:00
// Copyright 2014 Citra Emulator Project
2014-12-17 00:38:14 -05:00
// Licensed under GPLv2 or any later version
2014-07-27 08:58:30 -04:00
// Refer to the license.txt file included.
#include "common/logging/log.h"
2015-09-11 07:20:02 -04:00
#include "video_core/pica.h"
#include "video_core/primitive_assembly.h"
#include "video_core/shader/shader.h"
2014-07-27 08:58:30 -04:00
namespace Pica {
2014-07-27 08:58:30 -04:00
template <typename VertexType>
PrimitiveAssembler<VertexType>::PrimitiveAssembler(Regs::TriangleTopology topology)
: topology(topology), buffer_index(0) {
}
2014-07-27 08:58:30 -04:00
template <typename VertexType>
void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx,
TriangleHandler triangle_handler) {
switch (topology) {
// TODO: Figure out what's different with TriangleTopology::Shader.
case Regs::TriangleTopology::List:
case Regs::TriangleTopology::Shader:
if (buffer_index < 2) {
buffer[buffer_index++] = vtx;
} else {
buffer_index = 0;
2014-07-27 08:58:30 -04:00
triangle_handler(buffer[0], buffer[1], vtx);
}
break;
2014-07-27 08:58:30 -04:00
case Regs::TriangleTopology::Strip:
case Regs::TriangleTopology::Fan:
if (strip_ready)
triangle_handler(buffer[0], buffer[1], vtx);
buffer[buffer_index] = vtx;
2014-07-27 08:58:30 -04:00
strip_ready |= (buffer_index == 1);
if (topology == Regs::TriangleTopology::Strip)
buffer_index = !buffer_index;
else if (topology == Regs::TriangleTopology::Fan)
buffer_index = 1;
break;
2014-07-27 08:58:30 -04:00
default:
LOG_ERROR(HW_GPU, "Unknown triangle topology %x:", (int)topology);
break;
2014-07-27 08:58:30 -04:00
}
}
template <typename VertexType>
2016-03-02 22:16:38 -05:00
void PrimitiveAssembler<VertexType>::Reset() {
buffer_index = 0;
strip_ready = false;
}
template <typename VertexType>
2016-03-02 22:16:38 -05:00
void PrimitiveAssembler<VertexType>::Reconfigure(Regs::TriangleTopology topology) {
Reset();
this->topology = topology;
}
// explicitly instantiate use cases
template struct PrimitiveAssembler<Shader::OutputVertex>;
2014-07-27 08:58:30 -04:00
} // namespace