2018-09-29 22:13:15 -04:00
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "core/file_sys/vfs.h"
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namespace FileSys {
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VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips);
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2018-09-30 18:13:22 -04:00
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class IPSwitchCompiler {
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public:
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explicit IPSwitchCompiler(VirtualFile patch_text);
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2018-10-01 17:17:08 -04:00
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~IPSwitchCompiler();
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2018-09-30 18:13:22 -04:00
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std::array<u8, 0x20> GetBuildID() const;
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bool IsValid() const;
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VirtualFile Apply(const VirtualFile& in) const;
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private:
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void Parse();
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2018-10-01 17:17:08 -04:00
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bool valid = false;
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2018-09-30 18:13:22 -04:00
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struct IPSwitchPatch {
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std::string name;
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bool enabled;
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std::map<u32, std::vector<u8>> records;
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};
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VirtualFile patch_text;
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std::vector<IPSwitchPatch> patches;
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2018-10-01 17:17:08 -04:00
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std::array<u8, 0x20> nso_build_id{};
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bool is_little_endian = false;
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s64 offset_shift = 0;
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bool print_values = false;
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std::string last_comment = "";
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2018-09-30 18:13:22 -04:00
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};
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2018-09-29 22:13:15 -04:00
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} // namespace FileSys
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