suyu/src/video_core/video_core.h

44 lines
1.4 KiB
C
Raw Normal View History

2014-04-08 19:04:25 -04:00
// Copyright 2014 Citra Emulator Project
2014-12-17 00:38:14 -05:00
// Licensed under GPLv2 or any later version
2014-04-08 19:04:25 -04:00
// Refer to the license.txt file included.
2014-04-05 16:04:25 -04:00
#pragma once
#include "common/emu_window.h"
2014-04-05 16:04:25 -04:00
#include "renderer_base.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Video Core namespace
namespace VideoCore {
2014-04-06 16:55:39 -04:00
// 3DS Video Constants
// -------------------
// NOTE: The LCDs actually rotate the image 90 degrees when displaying. Because of that the
// framebuffers in video memory are stored in column-major order and rendered sideways, causing
// the widths and heights of the framebuffers read by the LCD to be switched compared to the
// heights and widths of the screens listed here.
2014-04-06 16:55:39 -04:00
static const int kScreenTopWidth = 400; ///< 3DS top screen width
static const int kScreenTopHeight = 240; ///< 3DS top screen height
static const int kScreenBottomWidth = 320; ///< 3DS bottom screen width
static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
// Video core renderer
// ---------------------
extern RendererBase* g_renderer; ///< Renderer plugin
extern EmuWindow* g_emu_window; ///< Emu window
2014-04-05 16:04:25 -04:00
/// Start the video core
void Start();
/// Initialize the video core
void Init(EmuWindow* emu_window);
/// Shutdown the video core
2014-04-06 16:55:39 -04:00
void Shutdown();
2014-04-05 16:04:25 -04:00
} // namespace