2018-01-13 17:39:31 -05:00
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<?xml version="1.0" encoding="UTF-8"?>
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chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-05-14 20:06:02 -04:00
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<!--
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2024-03-23 21:15:57 -04:00
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SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-05-14 20:06:02 -04:00
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SPDX-License-Identifier: GPL-2.0-or-later
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-->
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2018-01-13 17:39:31 -05:00
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<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
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<mime-type type="application/x-nx-nro">
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<comment>Nintendo Switch homebrew executable</comment>
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<acronym>NRO</acronym>
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2024-03-06 05:19:34 -05:00
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<icon name="org.suyu_emu.suyu"/>
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2018-01-13 17:39:31 -05:00
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<glob pattern="*.nro"/>
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<magic><match value="NRO" type="string" offset="16"/></magic>
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</mime-type>
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<mime-type type="application/x-nx-nso">
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<comment>Nintendo Switch homebrew executable</comment>
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<acronym>NSO</acronym>
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2024-03-06 05:19:34 -05:00
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<icon name="org.suyu_emu.suyu"/>
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2018-01-13 17:39:31 -05:00
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<glob pattern="*.nso"/>
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<magic><match value="NSO" type="string" offset="0"/></magic>
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</mime-type>
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2021-12-20 19:18:02 -05:00
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<mime-type type="application/x-nx-nsp">
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<comment>Nintendo Switch Package</comment>
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<acronym>NSP</acronym>
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2024-03-06 05:19:34 -05:00
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<icon name="org.suyu_emu.suyu"/>
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2021-12-20 19:18:02 -05:00
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<glob pattern="*.nsp"/>
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<magic><match value="PFS" type="string" offset="0"/></magic>
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</mime-type>
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<mime-type type="application/x-nx-xci">
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<comment>Nintendo Switch Card Image</comment>
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<acronym>XCI</acronym>
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2024-03-06 05:19:34 -05:00
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<icon name="org.suyu_emu.suyu"/>
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2021-12-20 19:18:02 -05:00
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<glob pattern="*.xci"/>
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</mime-type>
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2022-04-28 17:24:19 -04:00
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</mime-info>
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