2015-09-02 08:56:38 -04:00
|
|
|
// Copyright 2013 Dolphin Emulator Project
|
|
|
|
// Licensed under GPLv2+
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
// Originally written by Sven Peter <sven@fail0verflow.com> for anergistic.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
#include <atomic>
|
|
|
|
|
|
|
|
namespace GDBStub {
|
|
|
|
|
|
|
|
/// Breakpoint Method
|
|
|
|
enum class BreakpointType {
|
|
|
|
None, ///< None
|
|
|
|
Execute, ///< Execution Breakpoint
|
|
|
|
Read, ///< Read Breakpoint
|
|
|
|
Write, ///< Write Breakpoint
|
|
|
|
Access ///< Access (R/W) Breakpoint
|
|
|
|
};
|
|
|
|
|
2015-10-04 11:22:31 -04:00
|
|
|
struct BreakpointAddress {
|
|
|
|
PAddr address;
|
|
|
|
BreakpointType type;
|
|
|
|
};
|
|
|
|
|
2015-09-02 08:56:38 -04:00
|
|
|
/// If set to false, the server will never be started and no gdbstub-related functions will be executed.
|
|
|
|
extern std::atomic<bool> g_server_enabled;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Set the port the gdbstub should use to listen for connections.
|
|
|
|
*
|
|
|
|
* @param port Port to listen for connection
|
|
|
|
*/
|
|
|
|
void SetServerPort(u16 port);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Set the g_server_enabled flag and start or stop the server if possible.
|
|
|
|
*
|
|
|
|
* @param status Set the server to enabled or disabled.
|
|
|
|
*/
|
|
|
|
void ToggleServer(bool status);
|
|
|
|
|
|
|
|
/// Start the gdbstub server.
|
|
|
|
void Init();
|
|
|
|
|
|
|
|
/// Stop gdbstub server.
|
|
|
|
void Deinit();
|
|
|
|
|
|
|
|
/// Returns true if there is an active socket connection.
|
|
|
|
bool IsConnected();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Signal to the gdbstub server that it should halt CPU execution.
|
|
|
|
*
|
|
|
|
* @param is_memory_break If true, the break resulted from a memory breakpoint.
|
|
|
|
*/
|
|
|
|
void Break(bool is_memory_break = false);
|
|
|
|
|
|
|
|
/// Determine if there was a memory breakpoint.
|
|
|
|
bool IsMemoryBreak();
|
|
|
|
|
|
|
|
/// Read and handle packet from gdb client.
|
|
|
|
void HandlePacket();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Get the nearest breakpoint of the specified type at the given address.
|
|
|
|
*
|
|
|
|
* @param addr Address to search from.
|
|
|
|
* @param type Type of breakpoint.
|
|
|
|
*/
|
2015-10-04 11:22:31 -04:00
|
|
|
BreakpointAddress GetNextBreakpointFromAddress(u32 addr, GDBStub::BreakpointType type);
|
2015-09-02 08:56:38 -04:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Check if a breakpoint of the specified type exists at the given address.
|
|
|
|
*
|
|
|
|
* @param addr Address of breakpoint.
|
|
|
|
* @param type Type of breakpoint.
|
|
|
|
*/
|
|
|
|
bool CheckBreakpoint(u32 addr, GDBStub::BreakpointType type);
|
|
|
|
|
|
|
|
// If set to true, the CPU will halt at the beginning of the next CPU loop.
|
|
|
|
bool GetCpuHaltFlag();
|
|
|
|
|
|
|
|
// If set to true and the CPU is halted, the CPU will step one instruction.
|
|
|
|
bool GetCpuStepFlag();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* When set to true, the CPU will step one instruction when the CPU is halted next.
|
|
|
|
*
|
|
|
|
* @param is_step
|
|
|
|
*/
|
|
|
|
void SetCpuStepFlag(bool is_step);
|
|
|
|
|
|
|
|
}
|